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Brute assault

Cortex Front build order · Supreme Isthmus

Vehicle Plant into early raid support, then Brute-led T1 vehicle assault pushed to middle from around 2:20, far earlier than the role norm, aiming to fight into the enemy base rather than just hold the line.

#push #raid · 25 distinct matches · 17 players · 3% of Cortex Front games · team won 68% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BruteT1 vehicle assault from 2:20 · 3% of role by thenFrom the Vehicle Plant. Only 3% of Front games have it by then; others who build it get it around 8:48
  • Vehicle PlantVehicle Plant in 96%20% of all Front games by then
  • RascalRascal in 92%20% of all Front games by then
  • BruteBrute in 76%3% of all Front games by then
  • WolverineWolverine in 56%13% of all Front games by then

Started with Brute (88%), Garpike (12%).

Where those units first fight, in 25 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,174 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Brute by 8:47

  1. Open triple mex into Vehicle Plant by 0:48.
  2. Send Rascal raiders out immediately to harass.
  3. Bring Wolverine arty up alongside the advancing line.
  4. Commit Brute as the main assault spearhead into middle.
  5. Reclaim the Vehicle Plant and shift into T2 constructor.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:48, middle half 0:41–0:58

    Some games also: wind (40%)

    By 0:29 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×4
    2. Vehicle PlantVehicle Plantdone 1:14 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. BruteT1 vehicle assault after 4 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal2 Rascal +2 vs standard
    • Incisor1 Incisor

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 3 thug

    By 2:20 in all: 4 mex · 3 wind

    The example game in this phase · 3 steps
    1. RascalRascal
    2. Wind
    3. BruteBrutedone 1:31
  3. 3

    T1 vehicle assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Army
    • Guard1 Guard
    • Brute5 Brute +5 vs standard

    Some games also: con vehicle (40%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 7 wind (standard 4)

    The example game in this phase · 29 steps
    1. PounderPounder
    2. Wind ×3
    3. RascalRascal
    4. Wind
    5. WolverineWolverine
    6. Wind
    7. Construction VehicleCon vehicle
    8. BruteBrute
    9. Con turret
    10. PounderPounder
    11. WolverineWolverine
    12. Mex
    13. Construction VehicleCon vehicle
    14. BruteBrute
    15. PounderPounder
    16. Mex
    17. Wind
    18. GuardGuard
    19. WolverineWolverine
    20. Wind
    21. BruteBrute
    22. GuardGuard
    23. Converter
    24. Wind
    25. PounderPounder
    26. GuardGuard
    27. Converter
    28. Wind
    29. WolverineWolverine
  4. 4

    5:00 to Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind−6 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 7 mex, 21 wind, 4 con turretdone ~10:49, middle half 6:37–12:32
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Guard1 Guard
    • Brute10 Brute +10 vs standard

    Some games also: Radar Tower (36%) · rascal (32%) · Twin Guard (32%) · eat Vehicle Plant (44%)

    The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 14 grunt

    By 11:20 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret

    The example game in this phase · 69 steps
    1. Converter
    2. Wind
    3. BruteBrute
    4. Converter
    5. PounderPounder
    6. Wind
    7. Converter
    8. GuardGuard
    9. RascalRascal
    10. WolverineWolverine
    11. GuardGuard
    12. Wind
    13. BruteBrute
    14. Wind
    15. PounderPounder
    16. WolverineWolverine
    17. Wind
    18. Con turret
    19. BruteBrute
    20. Wind
    21. GuardGuard
    22. PounderPounder
    23. Wind
    24. GuardGuard
    25. WolverineWolverine
    26. Wind
    27. WolverineWolverine
    28. Converter
    29. Dragon's TeethDragon's Teeth ×3
    30. BruteBrute
    31. Wind
    32. Dragon's TeethDragon's Teeth
    33. Converter
    34. Dragon's TeethDragon's Teeth ×2
    35. Converter
    36. PounderPounder
    37. Dragon's TeethDragon's Teeth
    38. Wind
    39. Converter
    40. WolverineWolverine
    41. Converter
    42. BruteBrute
    43. Wind
    44. PounderPounder
    45. Metal storage
    46. LasherLasher
    47. Con turret
    48. LasherLasher
    49. Advanced Vehicle PlantAdvanced Vehicle Plantdone 13:39
    50. RascalRascal
    51. BruteBrute
    52. WolverineWolverine
    53. BruteBrute
    54. PounderPounder
    55. Advanced Metal ExtractorT2 mexdone 14:41
    56. BruteBrute
    57. RascalRascal
    58. WolverineWolverine
    59. BruteBrute
    60. Advanced solar
    61. PounderPounder
    62. BruteBrute
    63. RascalRascal ×8
    64. QuakerQuakerdone 13:57
    65. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    66. Advanced solar
    67. QuakerQuaker ×2
    68. OmenRadar vehicle
    69. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is RollingBread's (34 OS, 18/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 32% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:24 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:49 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:00859856420260
3:00160116271081047886
4:0027752711313389282341
5:0039843853767921623839
6:0052725109126815899081556
7:00646363951843237220172474
8:00802077262576312527783385
9:00945091513202383734854291
10:0011115107983570453840795079
11:0013010126425003520552075987
12:0015540145085870569060756925
13:0017931168146757620664957630
14:0020522189697227666374778539
15:00232242063210526725785429305
WHAT THE NUMBERS SAY

Won slightly less than the standard Front build but destroyed far more enemy metal while losing much less.

  • + Destroys 3223 metal by 15:00, far above standard's losses ratio
  • + Own losses much lower, 9023 vs 9422 by 15:00
  • − Enemy metal destroyed by 5:00 trails standard, 701 vs 922
  • − Win rate dips to 44% vs standard's 45% is close but not better
THE EXAMPLE YOU ARE READING

RollingBread

34.0 OS · 18/09/2026

Open source match ↗

7 received units · includes a constructor
141 metal received · 30887 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:41–0:58 · n=25
Advanced Metal Extractor9:48Middle 50%: 8:49–9:56 · n=19
Bot Lab10:49Middle 50%: 6:37–12:32 · n=14

Played most by

EpicTyrannus4games of this buildCommandoMan3games of this build[Crd]Claps2games of this buildChancho2games of this buildHummell2games of this build