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Brute assault

Cortex Front build order · Supreme Isthmus

Vehicle Plant into early raid support, then Brute-led T1 vehicle assault pushed to middle from around 2:20, far earlier than the role norm, aiming to fight into the enemy base rather than just hold the line.

#push #raid · 25 distinct matches · 17 players · 3% of Cortex Front games · team won 68% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BruteT1 vehicle assault from 2:20 · 3% of role by thenFrom the Vehicle Plant. Only 3% of Front games have it by then; others who build it get it around 8:48
  • Vehicle PlantVehicle Plant in 96%20% of all Front games by then
  • RascalRascal in 92%20% of all Front games by then
  • BruteBrute in 76%3% of all Front games by then
  • WolverineWolverine in 56%13% of all Front games by then

Started with Brute (88%), Garpike (12%).

Where those units first fight, in 25 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,174 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Brute by 8:47

  1. Open triple mex into Vehicle Plant by 0:48.
  2. Send Rascal raiders out immediately to harass.
  3. Bring Wolverine arty up alongside the advancing line.
  4. Commit Brute as the main assault spearhead into middle.
  5. Reclaim the Vehicle Plant and shift into T2 constructor.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:48, middle half 0:41–0:58

    Some games also: wind (40%)

    By 0:29 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Vehicle PlantVehicle Plantdone 0:37 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. BruteT1 vehicle assault after 4 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal2 Rascal +2 vs standard
    • Incisor1 Incisor

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 3 thug

    By 2:20 in all: 4 mex · 3 wind

    The example game in this phase · 9 steps
    1. RascalRascal ×4
    2. Mex
    3. RascalRascal
    4. IncisorIncisor ×2
    5. Construction VehicleCon vehicle ×3
    6. Mex
    7. IncisorIncisor ×2
    8. Mex
    9. BruteBrutedone 2:35
  3. 3

    T1 vehicle assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Army
    • Guard1 Guard
    • Brute5 Brute +5 vs standard

    Some games also: con vehicle (40%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 7 wind (standard 4)

    The example game in this phase · 17 steps
    1. BruteBrute
    2. Mex
    3. BruteBrute ×3
    4. Twin GuardTwin Guard
    5. BruteBrute
    6. Wind
    7. BruteBrute
    8. Wind
    9. Radar TowerRadar Tower
    10. Twin GuardTwin Guard
    11. BruteBrute
    12. Wind
    13. Twin GuardTwin Guard
    14. BruteBrute
    15. Wind
    16. BruteBrute
    17. Wind
  4. 4

    5:00 to Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind−6 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 7 mex, 21 wind, 4 con turretdone ~10:49, middle half 6:37–12:32
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Guard1 Guard
    • Brute10 Brute +10 vs standard

    Some games also: Radar Tower (36%) · rascal (32%) · Twin Guard (32%) · eat Vehicle Plant (44%)

    The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 14 grunt

    By 11:20 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret

    The example game in this phase · 172 steps
    1. Twin GuardTwin Guard
    2. BruteBrute
    3. Wind
    4. BruteBrute
    5. Wind
    6. BruteBrute
    7. Wind
    8. Con turret
    9. BruteBrute
    10. Wind ×2
    11. BruteBrute
    12. Wind
    13. Con turret
    14. Energy storage
    15. BruteBrute
    16. Wind
    17. Con turret
    18. Wind
    19. BruteBrute
    20. Wind
    21. Advanced solar
    22. BruteBrute
    23. Wind
    24. Mex
    25. BruteBrute
    26. Wind
    27. BruteBrute
    28. Wind
    29. Advanced Metal ExtractorT2 mexdone 8:55 · typical 9:48
    30. Wind ×2
    31. Advanced Metal ExtractorT2 mex
    32. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    33. Con turret
    34. Wind
    35. Con turret
    36. Advanced Metal ExtractorT2 mex
    37. Advanced solar
    38. Advanced Metal ExtractorT2 mex
    39. Advanced solar
    40. Vehicle PlantVehicle Plantdone 10:33
    41. Construction VehicleCon vehicle
    42. Con turret
    43. Construction VehicleCon vehicle
    44. Con turret
    45. Construction VehicleCon vehicle
    46. BruteBrute
    47. Advanced Metal ExtractorT2 mex
    48. BruteBrute ×3
    49. Wind
    50. BruteBrute
    51. Wind
    52. BruteBrute ×3
    53. Advanced solar
    54. Wind
    55. BruteBrute
    56. Advanced Metal ExtractorT2 mex
    57. BruteBrute
    58. Wind
    59. Advanced solar
    60. Wind ×2
    61. Pit BullPit Bull
    62. Con turret
    63. Metal storage
    64. Construction VehicleCon vehicle
    65. Wind
    66. Vehicle PlantVehicle Plantdone 13:01
    67. GuardGuard
    68. Wind ×2
    69. GuardGuard
    70. RascalRascal ×2
    71. Wind
    72. RascalRascal
    73. Advanced Metal ExtractorT2 mex
    74. GuardGuard
    75. RascalRascal
    76. Wind
    77. BruteBrute
    78. RascalRascal
    79. GuardGuard
    80. RascalRascal ×2
    81. BruteBrute
    82. RascalRascal
    83. Wind
    84. Aircraft PlantAircraft Plantdone 13:29
    85. RascalRascal
    86. GuardGuard
    87. RascalRascal
    88. BruteBrute
    89. RascalRascal
    90. Con turret
    91. RascalRascal
    92. HerculesLight transport
    93. RascalRascal ×2
    94. BruteBrute
    95. RascalRascal ×2
    96. Bot LabBot Labdone 13:45 · typical 10:49
    97. RascalRascal
    98. Wind
    99. BruteBrute
    100. RascalRascal
    101. Con turret
    102. Wind
    103. RascalRascal ×2
    104. BruteBrute
    105. TrasherTrasher
    106. GuardGuard
    107. RascalRascal
    108. Wind
    109. TrasherTrasher
    110. RascalRascal
    111. BruteBrute
    112. Con turret
    113. TrasherTrasher
    114. Wind
    115. RascalRascal
    116. GuardGuard
    117. TrasherTrasher
    118. RascalRascal
    119. BruteBrute
    120. TrasherTrasher
    121. RascalRascal
    122. Wind
    123. TrasherTrasher
    124. RascalRascal
    125. TrasherTrasher
    126. RascalRascal
    127. BruteBrute
    128. Wind
    129. TrasherTrasher
    130. RascalRascal
    131. TrasherTrasher
    132. BruteBrute
    133. RascalRascal
    134. Wind
    135. RascalRascal
    136. GruntGrunt
    137. RascalRascal
    138. GruntGrunt
    139. Wind
    140. RascalRascal
    141. GruntGrunt
    142. Wind
    143. RascalRascal
    144. GruntGrunt
    145. RascalRascal
    146. Wind
    147. GruntGrunt
    148. RascalRascal
    149. GruntGrunt
    150. RascalRascal
    151. GruntGrunt
    152. Wind
    153. RascalRascal
    154. GruntGrunt
    155. RascalRascal
    156. GruntGrunt
    157. RascalRascal
    158. Wind
    159. GruntGrunt
    160. RascalRascal
    161. GruntGrunt
    162. Wind
    163. RascalRascal
    164. GruntGrunt
    165. RascalRascal
    166. GruntGrunt
    167. Wind
    168. RascalRascal
    169. GruntGrunt
    170. RascalRascal
    171. GruntGrunt
    172. RascalRascal

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (43 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 32% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:24 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:49 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:00859854420260
3:00160116271081027886
4:0027752707313387282345
5:0039843850767917623839
6:0052725105126815869081559
7:00646363891843236520172478
8:00802077262576311027783385
9:00945091463202380634854291
10:0011115107733570452140795079
11:0013010126425003520352075987
12:0015540145535870569060756925
13:0017931168296757620664957650
14:0020522190187227666374778566
15:00232242063210526724685429349
WHAT THE NUMBERS SAY

Won slightly less than the standard Front build but destroyed far more enemy metal while losing much less.

  • + Destroys 3223 metal by 15:00, far above standard's losses ratio
  • + Own losses much lower, 9023 vs 9422 by 15:00
  • − Enemy metal destroyed by 5:00 trails standard, 701 vs 922
  • − Win rate dips to 44% vs standard's 45% is close but not better
THE EXAMPLE YOU ARE READING

EpicTyrannus

42.5 OS · 13/10/2026

Open source match ↗

8 received units · includes a constructor
2411 metal received · 12134 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:41–0:58 · n=25
Advanced Metal Extractor9:48Middle 50%: 8:49–9:56 · n=19
Bot Lab10:49Middle 50%: 6:37–12:32 · n=14

Played most by

EpicTyrannus4games of this buildCommandoMan3games of this build[Crd]Claps2games of this buildChancho2games of this buildHummell2games of this build