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Brute assault

Cortex Front build order · Supreme Isthmus

Vehicle Plant into early raid support, then Brute-led T1 vehicle assault pushed to middle from around 2:20, far earlier than the role norm, aiming to fight into the enemy base rather than just hold the line.

#push #raid · 25 distinct matches · 17 players · 4% of Cortex Front games · team won 68% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BruteT1 vehicle assault from 2:20 · 3% of role by thenFrom the Vehicle Plant. Only 3% of Front games have it by then; others who build it get it around 8:48
  • Vehicle PlantVehicle Plant in 96%20% of all Front games by then
  • RascalRascal in 92%20% of all Front games by then
  • BruteBrute in 76%3% of all Front games by then
  • WolverineWolverine in 56%13% of all Front games by then

Started with Brute (88%), Garpike (12%).

Where those units first fight, in 25 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,174 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Brute by 8:47

  1. Open triple mex into Vehicle Plant by 0:48.
  2. Send Rascal raiders out immediately to harass.
  3. Bring Wolverine arty up alongside the advancing line.
  4. Commit Brute as the main assault spearhead into middle.
  5. Reclaim the Vehicle Plant and shift into T2 constructor.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:48, middle half 0:41–0:58

    Some games also: wind (40%)

    By 0:29 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Vehicle PlantVehicle Plantdone 0:43 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. BruteT1 vehicle assault after 4 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal2 Rascal +2 vs standard
    • Incisor1 Incisor

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 3 thug

    By 2:20 in all: 4 mex · 3 wind

    The example game in this phase · 13 steps
    1. Wind
    2. IncisorIncisor
    3. Construction VehicleCon vehicle
    4. IncisorIncisor
    5. Mex
    6. IncisorIncisor
    7. Construction VehicleCon vehicle
    8. PounderPounder
    9. Mex
    10. PounderPounder
    11. Construction VehicleCon vehicle
    12. Mex
    13. BruteBrutedone 2:37
  3. 3

    T1 vehicle assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Army
    • Guard1 Guard
    • Brute5 Brute +5 vs standard

    Some games also: con vehicle (40%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 7 wind (standard 4)

    The example game in this phase · 25 steps
    1. Wind
    2. BruteBrute
    3. Wind
    4. Mex
    5. BruteBrute
    6. Wind
    7. BruteBrute
    8. Wind
    9. Mex
    10. BruteBrute
    11. GuardGuard
    12. Wind
    13. BruteBrute
    14. Wind
    15. BruteBrute
    16. Construction VehicleCon vehicle
    17. Wind
    18. Mex
    19. Radar TowerRadar Tower
    20. Construction VehicleCon vehicle
    21. Wind
    22. Con turret
    23. GuardGuard
    24. BruteBrute
    25. Wind
  4. 4

    5:00 to Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind−6 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 7 mex, 21 wind, 4 con turretdone ~10:49, middle half 6:37–12:32
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Guard1 Guard
    • Brute10 Brute +10 vs standard

    Some games also: Radar Tower (36%) · rascal (32%) · Twin Guard (32%) · eat Vehicle Plant (44%)

    The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 14 grunt

    By 11:20 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret

    The example game in this phase · 109 steps
    1. BruteBrute
    2. Mex
    3. Wind
    4. BruteBrute
    5. Mex
    6. Wind
    7. Con turret
    8. BruteBrute
    9. Mex
    10. BruteBrute
    11. Con turret
    12. Wind ×2
    13. BruteBrute
    14. Wind
    15. Twin GuardTwin Guard
    16. BruteBrute
    17. Wind ×4
    18. BruteBrute
    19. Wind
    20. Con turret
    21. Wind
    22. BruteBrute
    23. Wind
    24. Advanced Metal ExtractorT2 mexdone 8:05 · typical 9:48
    25. Wind ×4
    26. BruteBrute
    27. Con turret
    28. Wind ×3
    29. Con turret
    30. Wind ×2
    31. Con turret
    32. Advanced Metal ExtractorT2 mex
    33. BruteBrute
    34. Wind ×2
    35. Con turret
    36. Wind
    37. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:05
    38. Wind ×8
    39. Advanced Construction VehicleT2 con vehicle
    40. Advanced Metal ExtractorT2 mex
    41. Wind ×2
    42. Advanced Construction VehicleT2 con vehicle
    43. Wind ×4
    44. ScorpionScorpion
    45. Wind
    46. QuakerQuakerdone 10:04
    47. Wind ×4
    48. QuakerQuaker
    49. Advanced Metal ExtractorT2 mex
    50. Wind ×3
    51. Advanced Metal ExtractorT2 mexdone 10:36
    52. Wind ×2
    53. QuakerQuaker
    54. Wind ×4
    55. QuakerQuaker
    56. Wind
    57. QuakerQuaker
    58. Wind
    59. ObscurerJammer
    60. Advanced Metal ExtractorT2 mex
    61. Wind ×2
    62. OmenRadar vehicle
    63. Wind
    64. SalamanderSalamander
    65. Wind ×2
    66. SalamanderSalamander
    67. Wind ×3
    68. ScorpionScorpion
    69. SalamanderSalamander
    70. Wind ×4
    71. Advanced Metal ExtractorT2 mex
    72. SalamanderSalamander
    73. Wind ×3
    74. SalamanderSalamander
    75. Bot LabBot Labdone 11:53 · typical 10:49
    76. Fusion ReactorFusionnot finished by 15:00
    77. QuakerQuaker
    78. Wind
    79. BirdshotBirdshot
    80. QuakerQuaker
    81. Con turret
    82. Wind
    83. Con turret
    84. Wind ×2
    85. QuakerQuaker
    86. Con turret
    87. Wind ×2
    88. QuakerQuaker
    89. Advanced Metal ExtractorT2 mex
    90. QuakerQuaker
    91. Wind
    92. BirdshotBirdshot
    93. Wind
    94. SalamanderSalamander
    95. ShroudShroud
    96. Wind ×4
    97. GraverobberGraverobber
    98. Advanced Metal ExtractorT2 mex
    99. SalamanderSalamander
    100. GraverobberGraverobber
    101. BirdshotBirdshot
    102. Wind ×2
    103. SalamanderSalamander
    104. Advanced Metal ExtractorT2 mex
    105. GraverobberGraverobber
    106. Wind ×2
    107. Pit BullPit Bull
    108. PounderPounder
    109. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Crd]Claps's (30 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 32% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:24 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:49 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:00859854420260
3:00160116251081017886
4:0027752704313386282341
5:0039843848767916623838
6:0052725099126815859081559
7:00646363881843236420172474
8:00802077112576309427783385
9:00945091423202376934854271
10:0011115107413570450040795077
11:0013010126225003518852075987
12:0015540145085870569060756925
13:0017931168146757620664957650
14:0020522189697227664874778566
15:00232242060410526723985429349
WHAT THE NUMBERS SAY

Won slightly less than the standard Front build but destroyed far more enemy metal while losing much less.

  • + Destroys 3223 metal by 15:00, far above standard's losses ratio
  • + Own losses much lower, 9023 vs 9422 by 15:00
  • − Enemy metal destroyed by 5:00 trails standard, 701 vs 922
  • − Win rate dips to 44% vs standard's 45% is close but not better
THE EXAMPLE YOU ARE READING

[Crd]Claps

30.1 OS · 13/09/2026

Open source match ↗

8 received units · includes a constructor
845 metal received · 31722 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:41–0:58 · n=25
Advanced Metal Extractor9:48Middle 50%: 8:49–9:56 · n=19
Bot Lab10:49Middle 50%: 6:37–12:32 · n=14

Played most by

EpicTyrannus4games of this buildCommandoMan3games of this build[Crd]Claps2games of this buildChancho2games of this buildHummell2games of this build