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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:35 · typical 0:48
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 23 steps
    1. RoverScout
    2. Wind
    3. RoverScout ×2
    4. Radar TowerRadar Tower
    5. Construction VehicleCon vehicle
    6. Mex ×2
    7. JanusJanus ×3
    8. ShellshockerArty
    9. Mex
    10. StoutStout
    11. Mex
    12. StoutStout ×2
    13. SentrySentry
    14. StoutStout
    15. SentrySentry
    16. Construction VehicleCon vehicle
    17. ShellshockerArty
    18. Wind
    19. Construction VehicleCon vehicle
    20. SentrySentry
    21. Wind ×2
    22. SentrySentry ×2
    23. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 93 steps
    1. Wind
    2. Dragon's TeethDragon's Teeth ×2
    3. Wind
    4. WhistlerMissile truck ×2
    5. Wind
    6. WhistlerMissile truck
    7. Wind
    8. WhistlerMissile truck ×2
    9. Wind
    10. Con turret
    11. WhistlerMissile truck
    12. Wind
    13. WhistlerMissile truck
    14. Advanced Metal ExtractorT2 mexdone 7:56 · typical 8:53
    15. WhistlerMissile truck ×2
    16. Energy storage
    17. WhistlerMissile truck
    18. Advanced Metal ExtractorT2 mex
    19. StoutStout
    20. Wind
    21. StoutStout
    22. Wind
    23. StoutStout
    24. Wind
    25. Advanced Metal ExtractorT2 mex
    26. BeamerBeamer
    27. StoutStout
    28. BlitzBlitz
    29. Wind
    30. BlitzBlitz
    31. Wind ×2
    32. BlitzBlitz
    33. Wind
    34. BlitzBlitz
    35. Wind
    36. BlitzBlitz
    37. SentrySentry
    38. Advanced Metal ExtractorT2 mex
    39. SentrySentry
    40. BlitzBlitz ×2
    41. Con turret
    42. BlitzBlitz
    43. Energy storage
    44. BlitzBlitz ×5
    45. Con turret ×2
    46. BlitzBlitz ×2
    47. Advanced Metal ExtractorT2 mex
    48. BlitzBlitz ×13
    49. Wind
    50. BeamerBeamer
    51. BlitzBlitz ×2
    52. Wind
    53. BlitzBlitz ×4
    54. Wind
    55. BlitzBlitz
    56. BeamerBeamer
    57. Wind
    58. BlitzBlitz ×2
    59. Wind
    60. BlitzBlitz ×2
    61. Wind
    62. BlitzBlitz ×2
    63. Wind
    64. BlitzBlitz
    65. BeamerBeamer
    66. BlitzBlitz
    67. Wind
    68. BlitzBlitz ×2
    69. Wind
    70. BlitzBlitz
    71. Wind
    72. BlitzBlitz ×2
    73. Wind
    74. BlitzBlitz ×2
    75. Wind
    76. BlitzBlitz
    77. Advanced Metal ExtractorT2 mex
    78. BlitzBlitz
    79. Wind
    80. Con turret
    81. BlitzBlitz
    82. Wind
    83. BlitzBlitz
    84. Con turret
    85. BlitzBlitz
    86. Con turret
    87. BlitzBlitz ×9
    88. BeamerBeamer
    89. BlitzBlitz
    90. Wind
    91. BlitzBlitz
    92. Wind
    93. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Buckyo's (37 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Buckyo

37.3 OS · 04/10/2026

Open source match ↗

5 received units · includes a constructor
204 metal received · 11548 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build