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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 40 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. SentrySentry
    4. Mex
    5. Construction BotCon bot
    6. SentrySentry
    7. Mex
    8. Construction BotCon botfor Pond
    9. Mex
    10. CenturionCenturion
    11. Mex ×2
    12. RocketeerRocketeer ×2
    13. SentrySentry ×2
    14. Mex
    15. RocketeerRocketeer
    16. SentrySentry
    17. RocketeerRocketeer
    18. SentrySentry
    19. RocketeerRocketeer
    20. Windfor Pond
    21. RocketeerRocketeer
    22. TickTick
    23. SentrySentry
    24. TickTick
    25. RocketeerRocketeer ×2
    26. Windfor Pond
    27. SentrySentry
    28. RocketeerRocketeer ×2
    29. Mex
    30. Windfor Pond
    31. RocketeerRocketeer
    32. Mex
    33. CenturionCenturion
    34. Windfor Pond
    35. SentrySentry
    36. RocketeerRocketeer
    37. SentrySentry
    38. LazarusLazarus ×3
    39. SentrySentry
    40. RocketeerRocketeer ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 107 steps
    1. RocketeerRocketeer
    2. Con turretfor Pond
    3. Mex
    4. RocketeerRocketeer ×10
    5. Construction BotCon bot
    6. RocketeerRocketeer
    7. Construction BotCon botfor Pond
    8. CenturionCenturion
    9. PawnPawn ×3
    10. SentrySentry
    11. PawnPawn ×2
    12. AggravatorAggravator
    13. PawnPawn
    14. Windfor Pond
    15. PawnPawn
    16. SentrySentry
    17. PawnPawn
    18. Windfor Pond
    19. PawnPawn ×2
    20. Windfor Pond
    21. PawnPawn ×2
    22. Windfor Pond
    23. Advanced Metal ExtractorT2 mexfor Ponddone 8:59 · typical 8:53
    24. Con turretfor Pond
    25. Con turret
    26. LazarusLazarus
    27. Wind ×2for Pond
    28. LazarusLazarus
    29. Wind ×2for Pond
    30. Construction BotCon bot
    31. Windfor Pond
    32. Con turretfor Pond
    33. Advanced Metal ExtractorT2 mexfor Pond
    34. Windfor Pond
    35. Wind
    36. Construction BotCon bot
    37. Con turretfor Pond
    38. Windfor Pond
    39. Converterfor Pond
    40. Wind
    41. PawnPawn
    42. LazarusLazarus
    43. Wind ×2for Pond
    44. Wind
    45. PawnPawn
    46. Advanced Metal ExtractorT2 mex
    47. Windfor Pond
    48. Converterfor Pond
    49. Energy storagefor Pond
    50. Windfor Pond
    51. Wind
    52. Windfor Pond
    53. Converterfor Pond
    54. PawnPawn
    55. Wind
    56. Windfor Pond
    57. Converterfor Pond
    58. Windfor Pond
    59. PawnPawn
    60. Windfor Pond
    61. Advanced Metal ExtractorT2 mex
    62. Converterfor Pond
    63. Windfor Pond
    64. PawnPawn
    65. Wind
    66. Windfor Pond
    67. PawnPawn
    68. Converterfor Pond
    69. Windfor Pond
    70. PawnPawn ×3
    71. SentrySentry
    72. Wind
    73. PawnPawn
    74. Converterfor Pond
    75. PawnPawn
    76. Wind
    77. PawnPawn
    78. SentrySentry
    79. PawnPawn
    80. SentrySentry
    81. PawnPawn
    82. Wind
    83. PawnPawn ×2
    84. SentrySentry
    85. Wind
    86. PawnPawn ×2
    87. SentrySentry
    88. Wind
    89. PawnPawn
    90. SentrySentry
    91. PawnPawn
    92. SentrySentry
    93. Wind
    94. PawnPawn
    95. Converterfor Pond
    96. Wind
    97. PawnPawn
    98. Wind
    99. PawnPawn
    100. SentrySentry
    101. PawnPawn ×3
    102. SentrySentryfor Pond
    103. PawnPawn
    104. SentrySentryfor Pond
    105. PawnPawn ×6
    106. Con turretfor Pond
    107. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is Erilium's (48 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Erilium

47.8 OS · 03/10/2026

Open source match ↗

5 received units · includes a constructor
344 metal received · 15115 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build