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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:47 · typical 0:48
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 36 steps
    1. RoverScout ×2
    2. BlitzBlitz
    3. Wind ×2
    4. Construction VehicleCon vehicle ×2
    5. JanusJanus
    6. Mex
    7. Wind
    8. JanusJanus
    9. Wind
    10. Construction VehicleCon vehicle
    11. Wind
    12. Construction VehicleCon vehicle
    13. Wind
    14. SentrySentry
    15. JanusJanus
    16. Mex
    17. Wind
    18. JanusJanus
    19. SentrySentry
    20. Wind
    21. Mex
    22. SentrySentry
    23. WhistlerMissile truck
    24. Con turret
    25. SentrySentry
    26. WhistlerMissile truck
    27. Dragon's TeethDragon's Teeth
    28. WhistlerMissile truck
    29. Radar TowerRadar Tower
    30. WhistlerMissile truck
    31. BeamerBeamer
    32. WhistlerMissile truck
    33. Wind
    34. WhistlerMissile truck
    35. Wind
    36. WhistlerMissile truck
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 140 steps
    1. Wind
    2. WhistlerMissile truck
    3. Wind
    4. WhistlerMissile truck
    5. Wind
    6. BeamerBeamer
    7. WhistlerMissile truck
    8. Wind
    9. WhistlerMissile truck
    10. Con turret
    11. Dragon's ClawDragon's Claw
    12. WhistlerMissile truck
    13. Dragon's ClawDragon's Claw
    14. WhistlerMissile truck
    15. Advanced Metal ExtractorT2 mexdone 8:02 · typical 8:53
    16. Wind
    17. Converter
    18. WhistlerMissile truck ×2
    19. Converter
    20. Radar TowerRadar Tower
    21. WhistlerMissile truck ×2
    22. BeamerBeamer
    23. Advanced Metal ExtractorT2 mex
    24. WhistlerMissile truck ×2
    25. Mex
    26. Wind
    27. WhistlerMissile truck
    28. BeamerBeamer
    29. Wind
    30. WhistlerMissile truck
    31. Wind
    32. Advanced Metal ExtractorT2 mex
    33. WhistlerMissile truck
    34. SentrySentry
    35. Wind
    36. WhistlerMissile truck ×2
    37. Wind
    38. WhistlerMissile truck
    39. Wind
    40. WhistlerMissile truck ×2
    41. Advanced Metal ExtractorT2 mex
    42. Con turret
    43. WhistlerMissile truck
    44. Con turret
    45. WhistlerMissile truck
    46. Wind
    47. WhistlerMissile truck
    48. Wind
    49. WhistlerMissile truck
    50. Dragon's ClawDragon's Claw
    51. Wind
    52. WhistlerMissile truck
    53. Wind
    54. WhistlerMissile truck
    55. Wind
    56. WhistlerMissile truck
    57. Wind
    58. Dragon's ClawDragon's Claw
    59. WhistlerMissile truck
    60. Wind
    61. WhistlerMissile truck
    62. Wind
    63. WhistlerMissile truck
    64. Wind
    65. Mex
    66. WhistlerMissile truck
    67. Advanced Metal ExtractorT2 mex
    68. WhistlerMissile truck
    69. Wind
    70. WhistlerMissile truck
    71. Wind
    72. SentrySentry
    73. WhistlerMissile truck
    74. Wind
    75. SentrySentry
    76. WhistlerMissile truck
    77. Wind
    78. WhistlerMissile truck
    79. Wind
    80. WhistlerMissile truck
    81. Wind
    82. Dragon's ClawDragon's Claw
    83. WhistlerMissile truck
    84. Wind
    85. WhistlerMissile truck
    86. Dragon's ClawDragon's Claw
    87. Wind
    88. WhistlerMissile truck
    89. Wind
    90. WhistlerMissile truck
    91. Wind
    92. WhistlerMissile truck
    93. Wind
    94. WhistlerMissile truck
    95. Wind
    96. WhistlerMissile truck
    97. Wind
    98. WhistlerMissile truck
    99. Wind
    100. BlitzBlitz
    101. Advanced Metal ExtractorT2 mex
    102. BlitzBlitz
    103. Wind ×2
    104. BlitzBlitz
    105. Wind
    106. BlitzBlitz
    107. Wind
    108. BlitzBlitz
    109. Wind
    110. BlitzBlitz
    111. Wind
    112. BlitzBlitz
    113. Wind
    114. BlitzBlitz
    115. Mex
    116. Wind
    117. BlitzBlitz
    118. Wind
    119. Con turret
    120. BlitzBlitz
    121. Wind
    122. BlitzBlitz
    123. Wind
    124. BlitzBlitz
    125. Wind
    126. BlitzBlitz ×2
    127. SentrySentry
    128. BlitzBlitz ×2
    129. Advanced Metal ExtractorT2 mex
    130. BlitzBlitz ×3
    131. SentrySentry
    132. BlitzBlitz
    133. SentrySentry
    134. BlitzBlitz
    135. SentrySentry
    136. BlitzBlitz
    137. SentrySentry
    138. BlitzBlitz ×4
    139. SentrySentry
    140. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is 0neTw0's (41 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

0neTw0

41.0 OS · 03/10/2026

Open source match ↗

5 received units · includes a constructor
468 metal received · 13040 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build