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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:46 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 23 steps
    1. TickTick ×4
    2. LazarusLazarus
    3. Construction BotCon bot
    4. CenturionCenturion
    5. RocketeerRocketeer ×3
    6. SentrySentry
    7. RocketeerRocketeer ×2
    8. Mex
    9. CenturionCenturion
    10. LazarusLazarus
    11. Mex
    12. CenturionCenturion
    13. Mex
    14. RocketeerRocketeer ×2
    15. Mex
    16. RocketeerRocketeer ×3
    17. Construction BotCon bot
    18. LazarusLazarus
    19. RocketeerRocketeer
    20. Mex
    21. RocketeerRocketeer
    22. SentrySentry
    23. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 110 steps
    1. RocketeerRocketeer ×8
    2. Con turret
    3. RocketeerRocketeer ×2
    4. Radar TowerRadar Tower
    5. LazarusLazarus ×2
    6. Wind ×2
    7. TickTick
    8. Wind ×5
    9. MaceMace
    10. Wind
    11. MaceMace
    12. SentrySentry
    13. Wind
    14. MaceMace
    15. SentrySentry
    16. Wind
    17. MaceMace
    18. Wind
    19. MaceMace
    20. Wind
    21. MaceMace
    22. Wind
    23. MaceMace ×3
    24. Advanced Metal ExtractorT2 mexdone 9:15 · typical 8:53
    25. Wind
    26. MaceMace
    27. Mex
    28. GauntletGauntletdone 10:27
    29. MaceMace
    30. Wind
    31. Mex
    32. MaceMace
    33. Advanced Metal ExtractorT2 mex
    34. Wind ×2
    35. Mex
    36. MaceMace
    37. Radar TowerRadar Tower
    38. Wind
    39. MaceMace
    40. SentrySentry
    41. MaceMace
    42. Advanced Metal ExtractorT2 mex
    43. Sneaky PeteSneaky Pete
    44. Wind
    45. MaceMace
    46. TickTick
    47. Wind
    48. LazarusLazarus ×2
    49. Wind
    50. LazarusLazarus
    51. Wind
    52. LazarusLazarus
    53. Construction BotCon bot
    54. Advanced Metal ExtractorT2 mex
    55. Wind ×4
    56. LazarusLazarus
    57. Wind ×4
    58. LazarusLazarus
    59. Wind ×3
    60. LazarusLazarus
    61. Con turret
    62. Wind
    63. LazarusLazarus
    64. Wind
    65. Advanced Metal ExtractorT2 mex
    66. LazarusLazarus
    67. Wind
    68. LazarusLazarus
    69. Con turret
    70. Wind
    71. GauntletGauntlet
    72. LazarusLazarus
    73. Wind ×2
    74. TickTick ×2
    75. Wind
    76. TickTick
    77. Wind
    78. TickTick
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick
    83. Energy storage
    84. TickTick
    85. Wind
    86. TickTick ×3
    87. Wind
    88. BeamerBeamer
    89. TickTick ×2
    90. Wind
    91. TickTick ×2
    92. Advanced Metal ExtractorT2 mex
    93. BeamerBeamer
    94. TickTick
    95. Wind ×2
    96. TickTick ×2
    97. Wind
    98. TickTick ×3
    99. Wind
    100. TickTick ×2
    101. Wind
    102. TickTick
    103. Wind
    104. TickTick ×4
    105. Wind
    106. Con turret
    107. TickTick ×2
    108. Wind
    109. TickTick ×3
    110. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Alphacure's (36 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Alphacure

36.0 OS · 03/10/2026

Open source match ↗

5 received units · includes a constructor
193 metal received · 56144 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build