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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 96 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:49 · typical 0:48
    3. RoverScout ×3
    4. Wind
    5. JanusJanus
    6. Wind
    7. JanusJanus
    8. Solar
    9. JanusJanus
    10. Construction VehicleCon vehicle
    11. Mex
    12. Construction VehicleCon vehicle
    13. Mex
    14. Construction VehicleCon vehicle
    15. Mex
    16. JanusJanus
    17. SentrySentry
    18. JanusJanus
    19. SentrySentry
    20. JanusJanus
    21. ShellshockerArty
    22. BeamerBeamer
    23. ShellshockerArty
    24. Wind
    25. ShellshockerArty
    26. Wind
    27. ShellshockerArty
    28. Wind
    29. BlitzBlitz ×2
    30. Wind
    31. BlitzBlitz
    32. BeamerBeamer
    33. BlitzBlitz
    34. Wind
    35. BlitzBlitz ×2
    36. Wind
    37. BlitzBlitz ×7
    38. Con turret
    39. BlitzBlitz
    40. BeamerBeamer
    41. BlitzBlitz ×3
    42. Energy storage
    43. BlitzBlitz
    44. Con turret
    45. BlitzBlitz ×4
    46. Advanced Metal ExtractorT2 mexdone 9:16 · typical 8:53
    47. Aircraft PlantAircraft Plantdone 8:28
    48. BlitzBlitz
    49. OspreyHeavy transport
    50. BlitzBlitz ×7
    51. Advanced Metal ExtractorT2 mex ×2
    52. BlitzBlitz ×4
    53. Wind
    54. BlitzBlitz ×2
    55. Wind
    56. BlitzBlitz
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. BlitzBlitz
    60. Wind
    61. BlitzBlitz ×2
    62. Wind
    63. BlitzBlitz
    64. Wind
    65. BlitzBlitz
    66. Wind
    67. BlitzBlitz
    68. Wind
    69. BlitzBlitz
    70. Wind
    71. BlitzBlitz
    72. Wind
    73. Advanced Metal ExtractorT2 mex
    74. BlitzBlitz
    75. Wind
    76. BlitzBlitz
    77. Wind
    78. BlitzBlitz
    79. Wind
    80. BlitzBlitz
    81. Wind
    82. Con turret
    83. BlitzBlitz
    84. Wind
    85. BlitzBlitz
    86. Wind
    87. BlitzBlitz
    88. Wind
    89. BlitzBlitz
    90. Wind
    91. BlitzBlitz
    92. Advanced solar
    93. Con turret
    94. Wind
    95. BlitzBlitz
    96. Bot LabBot Labdone 13:02 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 42 steps
    1. BlitzBlitz
    2. CenturionCenturion
    3. Wind
    4. Advanced solar
    5. BlitzBlitz
    6. CenturionCenturion
    7. Wind
    8. BlitzBlitz
    9. Advanced Metal ExtractorT2 mex
    10. CenturionCenturion
    11. Advanced solar
    12. BlitzBlitz
    13. Wind
    14. CenturionCenturion
    15. BlitzBlitz
    16. Wind
    17. Converter
    18. BlitzBlitz
    19. CenturionCenturion
    20. Wind
    21. BlitzBlitz
    22. LazarusLazarus
    23. Wind
    24. LazarusLazarus
    25. BlitzBlitz
    26. Wind
    27. CenturionCenturion
    28. BlitzBlitz
    29. Converter
    30. Wind
    31. CenturionCenturion
    32. BlitzBlitz
    33. Con turret
    34. Wind
    35. BlitzBlitz
    36. Advanced Metal ExtractorT2 mex
    37. CenturionCenturion
    38. BlitzBlitz
    39. Converter
    40. CenturionCenturion
    41. BlitzBlitz
    42. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (42 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

EpicTyrannus

42.0 OS · 03/10/2026

Open source match ↗

7 received units · includes a constructor
70 metal received · 38856 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build