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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:44 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 20 steps
    1. TickTick ×4
    2. LazarusLazarus
    3. Construction BotCon bot
    4. CenturionCenturion
    5. RocketeerRocketeer ×5
    6. Construction BotCon bot
    7. Mex
    8. RocketeerRocketeer ×2
    9. Mex
    10. RocketeerRocketeer ×3
    11. Mex
    12. RocketeerRocketeer ×3
    13. SentrySentry
    14. RocketeerRocketeer ×5
    15. Construction BotCon bot
    16. LazarusLazarus
    17. Construction BotCon bot
    18. RocketeerRocketeer ×4
    19. SentrySentry
    20. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 154 steps
    1. RocketeerRocketeer
    2. LazarusLazarus ×3
    3. Wind
    4. RocketeerRocketeer ×2
    5. Wind
    6. RocketeerRocketeer
    7. PawnPawn ×2
    8. Wind
    9. PawnPawn
    10. SentrySentry
    11. NettleNettle
    12. PawnPawn ×2
    13. SentrySentry
    14. Advanced Metal ExtractorT2 mexdone 7:43 · typical 8:53
    15. PawnPawn ×2
    16. SentrySentry
    17. PawnPawn
    18. Construction BotCon bot
    19. SentrySentry
    20. PawnPawn
    21. SentrySentry
    22. Advanced Metal ExtractorT2 mex
    23. PawnPawn
    24. SentrySentry
    25. Mex
    26. SentrySentry
    27. PawnPawn
    28. BeamerBeamer
    29. Wind
    30. RocketeerRocketeer
    31. Wind
    32. Con turret
    33. RocketeerRocketeer
    34. BeamerBeamer
    35. CenturionCenturion
    36. TickTick
    37. Wind
    38. BeamerBeamer
    39. NettleNettle
    40. Advanced Metal ExtractorT2 mex
    41. TickTick
    42. Wind
    43. NettleNettle
    44. Mex
    45. Wind
    46. TickTick
    47. Mex
    48. TickTick ×2
    49. SentrySentry
    50. Wind
    51. TickTick
    52. SentrySentry
    53. Construction BotCon bot
    54. SentrySentry ×2
    55. Wind
    56. Construction BotCon bot
    57. NettleNettle
    58. Radar TowerRadar Tower
    59. Wind ×2
    60. SentrySentry
    61. Advanced Metal ExtractorT2 mex
    62. TickTick ×2
    63. Con turret
    64. SentrySentry
    65. TickTick
    66. Wind
    67. TickTick
    68. Wind ×2
    69. TickTick
    70. SentrySentry
    71. TickTick
    72. SentrySentry
    73. Wind
    74. TickTick
    75. SentrySentry ×2
    76. Wind
    77. TickTick
    78. SentrySentry ×3
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick
    83. Wind
    84. TickTick
    85. SentrySentry
    86. Wind
    87. TickTick
    88. Wind
    89. SentrySentry
    90. Energy storage
    91. TickTick ×2
    92. Con turret
    93. TickTick
    94. Wind
    95. TickTick ×2
    96. Con turret
    97. TickTick ×2
    98. Advanced Metal ExtractorT2 mex
    99. TickTick
    100. Wind
    101. TickTick
    102. Wind
    103. TickTick
    104. Con turret
    105. Wind ×2
    106. TickTick ×2
    107. Wind
    108. Sneaky PeteSneaky Pete
    109. TickTick
    110. Wind
    111. TickTick
    112. Con turret
    113. TickTick
    114. Wind ×2
    115. TickTick
    116. Wind
    117. TickTick ×2
    118. Wind
    119. GauntletGauntletdone 13:55
    120. Wind
    121. TickTick
    122. Wind
    123. BeamerBeamer
    124. TickTick
    125. BeamerBeamer
    126. TickTick
    127. Wind ×2
    128. TickTick
    129. Wind
    130. TickTick
    131. Advanced Metal ExtractorT2 mex
    132. Wind
    133. TickTick
    134. BeamerBeamer
    135. Wind ×2
    136. TickTick ×2
    137. Wind
    138. TickTick
    139. Wind
    140. TickTick ×3
    141. Wind ×2
    142. TickTick ×2
    143. Wind
    144. TickTick ×3
    145. Wind
    146. TickTick ×4
    147. Wind
    148. TickTick ×5
    149. Energy storage
    150. TickTick ×2
    151. Wind
    152. TickTick ×4
    153. Wind
    154. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is Alphacure's (36 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Alphacure

36.0 OS · 03/10/2026

Open source match ↗

6 received units · includes a constructor
348 metal received · 49929 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build