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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1060 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1210 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1060 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Bot LabBot Labdone 0:39 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 24 steps
    1. TickTick ×4
    2. LazarusLazarus
    3. Mex
    4. PawnPawn ×2
    5. Wind
    6. CenturionCenturion
    7. RocketeerRocketeer ×5
    8. Construction BotCon bot
    9. Mex
    10. Construction BotCon bot
    11. Mex
    12. Construction BotCon bot
    13. LazarusLazarus
    14. RocketeerRocketeer ×2
    15. SentrySentry
    16. RocketeerRocketeer ×4
    17. LazarusLazarus
    18. RocketeerRocketeer ×6
    19. CenturionCenturion
    20. Mex
    21. RocketeerRocketeer
    22. Radar TowerRadar Tower
    23. Wind
    24. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 140 steps
    1. Wind
    2. RocketeerRocketeer ×2
    3. Wind
    4. RocketeerRocketeer
    5. CenturionCenturion
    6. RocketeerRocketeer
    7. Wind
    8. LazarusLazarus
    9. RocketeerRocketeer
    10. Construction BotCon bot
    11. Wind
    12. LazarusLazarus
    13. Wind
    14. Con turret
    15. Wind ×2
    16. Energy storage
    17. Con turret
    18. Wind
    19. Con turret
    20. Wind ×3
    21. Advanced Metal ExtractorT2 mexdone 8:17 · typical 8:53
    22. Wind
    23. Advanced solar
    24. Wind
    25. Advanced Metal ExtractorT2 mex ×2
    26. Radar TowerRadar Tower
    27. Construction BotCon bot ×2
    28. Con turret
    29. Advanced Metal ExtractorT2 mex
    30. Con turret
    31. Construction BotCon bot
    32. Con turret
    33. Construction BotCon bot
    34. RattlesnakeRattlesnakedone 11:44
    35. Wind ×6
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×4
    38. Fortification WallFortification Wall ×2
    39. Vehicle PlantVehicle Plantdone 12:08 · typical 0:48
    40. Fortification WallFortification Wall ×2
    41. Con turret
    42. Fortification WallFortification Wall ×2
    43. BlitzBlitz ×2
    44. Con turret
    45. BlitzBlitz
    46. PawnPawn
    47. BlitzBlitz
    48. TickTick
    49. BlitzBlitz
    50. PawnPawn
    51. BlitzBlitz
    52. TickTick
    53. BlitzBlitz
    54. PawnPawn
    55. BlitzBlitz
    56. TickTick
    57. BlitzBlitz
    58. PawnPawn
    59. Wind
    60. TickTick
    61. BlitzBlitz
    62. PawnPawn
    63. BlitzBlitz
    64. TickTick
    65. PawnPawn
    66. BlitzBlitz
    67. Naval Radar / Sonar TowerNaval Radar / Sonar Towerfor Beach sea
    68. TickTick
    69. Wind
    70. BlitzBlitz
    71. PawnPawn
    72. BlitzBlitz
    73. TickTick
    74. BlitzBlitz
    75. PawnPawn
    76. Wind
    77. TickTick
    78. BlitzBlitz
    79. PawnPawn
    80. BlitzBlitz
    81. TickTick
    82. BlitzBlitz
    83. PawnPawn
    84. Wind
    85. Fusion ReactorFusiondone 14:33
    86. BlitzBlitz
    87. LazarusLazarus
    88. BlitzBlitz
    89. Wind
    90. LazarusLazarus
    91. BlitzBlitz
    92. LazarusLazarus
    93. BlitzBlitz
    94. TickTick
    95. Wind
    96. BlitzBlitz
    97. PawnPawn
    98. BlitzBlitz
    99. TickTick
    100. BlitzBlitz
    101. PawnPawn
    102. Wind
    103. BlitzBlitz
    104. TickTick
    105. BlitzBlitz
    106. PawnPawn
    107. Wind
    108. TickTick
    109. BlitzBlitz
    110. PawnPawn
    111. BlitzBlitz
    112. TickTick
    113. Wind
    114. PawnPawn
    115. BlitzBlitz
    116. Wind
    117. TickTick
    118. BlitzBlitz
    119. PawnPawn
    120. Radar TowerRadar Tower
    121. BlitzBlitz
    122. Wind
    123. TickTick
    124. PawnPawn
    125. BlitzBlitz
    126. Vehicle PlantVehicle Plantdone 14:48
    127. Wind
    128. TickTick
    129. BlitzBlitz
    130. PawnPawn
    131. Wind
    132. BlitzBlitz
    133. TickTick
    134. T2 converter
    135. PawnPawn
    136. Con turret
    137. BlitzBlitz
    138. Wind
    139. BlitzBlitz
    140. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (42 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1210 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038591200817
6:00506521051522
7:00631329672419
8:00763738143332
9:00908346244274
10:001069652935006
11:001262557855683
12:001484563526488
13:001744469777174
14:002017276238083
15:002273283908949
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

EpicTyrannus

41.9 OS · 04/10/2026

Open source match ↗

9 received units · includes a constructor
191 metal received · 18184 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=854
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=970

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad66games of this buildImmort42games of this build