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Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.

#eco · 1059 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1209 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1059 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 52 steps
    1. Mex ×2
    2. Wind ×2
    3. Vehicle PlantVehicle Plantdone 0:47 · typical 0:48
    4. RoverScout
    5. Wind ×2
    6. RoverScout
    7. Construction VehicleCon vehicle
    8. Wind ×2
    9. Construction VehicleCon vehicle
    10. RoverScout
    11. Mex
    12. Construction VehicleCon vehicle
    13. RoverScout ×2
    14. Construction VehicleCon vehicle
    15. Mex
    16. JanusJanus ×2
    17. SentrySentry
    18. Mex
    19. WhistlerMissile truck
    20. Construction VehicleCon vehicle
    21. Mex
    22. WhistlerMissile truck ×2
    23. BeamerBeamer
    24. WhistlerMissile truck ×4
    25. BeamerBeamer
    26. WhistlerMissile truck
    27. OverwatchOverwatch
    28. WhistlerMissile truck ×3
    29. Mex
    30. JanusJanus ×3
    31. Sneaky PeteSneaky Pete
    32. JanusJanus
    33. Energy storage
    34. BlitzBlitz
    35. Energy storage
    36. BeholderBeholder
    37. BlitzBlitz ×4
    38. Con turret
    39. BlitzBlitz ×2
    40. Con turret
    41. BlitzBlitz ×2
    42. Con turret
    43. BlitzBlitz ×8
    44. JanusJanus ×3
    45. Converter ×2
    46. StoutStout
    47. Converter ×6
    48. BlitzBlitz ×5
    49. Construction VehicleCon vehicle ×3
    50. BlitzBlitz ×9
    51. Wind ×22
    52. Bot LabBot Labdone 12:53 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 12 steps
    1. Advanced Metal ExtractorT2 mexdone 13:13
    2. BeamerBeamer ×2
    3. PawnPawn ×4
    4. BeamerBeamer
    5. PawnPawn ×14
    6. BeamerBeamer
    7. PawnPawn
    8. BeamerBeamer
    9. PawnPawn
    10. BeamerBeamer
    11. PawnPawn ×2
    12. TickTick ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is ComDelivery's (39 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1209 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002712541333
5:0038621199816
6:00506521091522
7:00631429702417
8:00763838153332
9:00908546244274
10:001069552975008
11:001262757865683
12:001484663526488
13:001744769817182
14:002017676238087
15:002274183948952
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

ComDelivery

38.5 OS · 04/10/2026

Open source match ↗

6 received units · includes a constructor
156 metal received · 203819 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=768
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=853
Advanced Metal Extractor8:54Middle 50%: 8:02–10:00 · n=969

Played most by

Hummell102games of this buildWashedGamuer95games of this buildLeohvm85games of this buildXad66games of this buildImmort42games of this build
Standard front · Armada Front build order · BAR Build Atlas