Standard front
Armada Front build order · Supreme Isthmus
Standard economy-first opening with Bot Lab and Vehicle Plant up almost immediately, transitioning into the usual Blitz/Rocketeer/Pawn/Janus mix to contest middle and hold the wider gap.
#eco · 1059 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1209 · Recently observed
Key timing: Vehicle Plant by 0:47
- Open 3 mex then Bot Lab and Vehicle Plant almost together.
- Layer wind while both labs start producing.
- Send early units to coast first to stop leaks, not middle.
- Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
- Transition into Advanced Metal Extractor once T2 con is out.
Phase by phase
TYPICAL OF ITS 1059 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31
Some games also: Vehicle Plant (41%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 52 steps
- Mex ×2
- Wind ×2
Vehicle Plantdone 0:47 · typical 0:48
Scout- Wind ×2
Scout
Con vehicle- Wind ×2
Con vehicle
Scout- Mex
Con vehicle
Scout ×2
Con vehicle- Mex
Janus ×2
Sentry- Mex
Missile truck
Con vehicle- Mex
Missile truck ×2
Beamer
Missile truck ×4
Beamer
Missile truck
Overwatch
Missile truck ×3- Mex
Janus ×3
Sneaky Pete
Janus- Energy storage
Blitz- Energy storage
Beholder
Blitz ×4- Con turret
Blitz ×2- Con turret
Blitz ×2- Con turret
Blitz ×8
Janus ×3- Converter ×2
Stout- Converter ×6
Blitz ×5
Con vehicle ×3
Blitz ×9- Wind ×22
Bot Labdone 12:53 · typical 0:45
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Army
1 Sentry
Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (41%) · centurion (37%)
By 5:00 in all: 6 mex · 7 wind
- 3
5:00 to 10:00
Economy
1Mex
13Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)
By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret
The example game in this phase · 12 steps
T2 mexdone 13:13
Beamer ×2
Pawn ×4
Beamer
Pawn ×14
Beamer
Pawn
Beamer
Pawn
Beamer
Pawn ×2
Tick ×5
Counts are medians over the build's games: half of them build more, half fewer. The example game is ComDelivery's (39 OS, 04/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1209 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 849 | 21 | 31 |
| 3:00 | 1625 | 141 | 105 |
| 4:00 | 2712 | 541 | 333 |
| 5:00 | 3862 | 1199 | 816 |
| 6:00 | 5065 | 2109 | 1522 |
| 7:00 | 6314 | 2970 | 2417 |
| 8:00 | 7638 | 3815 | 3332 |
| 9:00 | 9085 | 4624 | 4274 |
| 10:00 | 10695 | 5297 | 5008 |
| 11:00 | 12627 | 5786 | 5683 |
| 12:00 | 14846 | 6352 | 6488 |
| 13:00 | 17447 | 6981 | 7182 |
| 14:00 | 20176 | 7623 | 8087 |
| 15:00 | 22741 | 8394 | 8952 |
Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.
- + Metal produced reaches 22219 by 15:00, above suicide front's 19882
- + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
- − First unit lost by 1:44 shows exposure even from the safer side
- − Wider gap to defend demands disciplined coast-then-mid unit movement
ComDelivery
38.5 OS · 04/10/2026
Open source match ↗6 received units · includes a constructor
156 metal received · 203819 energy received
Typical milestones
Played most by
Hummell102games of this buildWashedGamuer95games of this buildLeohvm85games of this buildXad66games of this buildImmort42games of this buildSupporting games
Pick a game to read and play it above.
EpicTyrannus04/10/2026 · 42 OS↗TrapCaT04/10/2026 · 42 OS↗[Grump]_Doni04/10/2026 · 52 OS↗ComDelivery04/10/2026 · 39 OS↗Buckyo04/10/2026 · 37 OS↗PrepareUrAfus04/10/2026 · 46 OS↗Erilium04/10/2026 · 47 OS↗[Grump]_Doni04/10/2026 · 52 OS↗32 more of 1201, the most recent
Erilium04/10/2026 · 47 OS↗Erilium04/10/2026 · 47 OS↗_Hawkey_04/10/2026 · 62 OS↗Hummell04/10/2026 · 47 OS↗Ariah04/10/2026 · 44 OS↗Leohvm04/10/2026 · 52 OS↗Hummell04/10/2026 · 47 OS↗XXMACGAMERXX04/10/2026 · 37 OS↗Hummell04/10/2026 · 47 OS↗WashedGamuer03/10/2026 · 43 OS↗0neTw003/10/2026 · 41 OS↗Xad03/10/2026 · 40 OS↗Erilium03/10/2026 · 48 OS↗0neTw003/10/2026 · 41 OS↗[Grump]_Doni03/10/2026 · 52 OS↗TrapCaT03/10/2026 · 43 OS↗EpicTyrannus03/10/2026 · 43 OS↗Leohvm03/10/2026 · 52 OS↗0neTw003/10/2026 · 40 OS↗Lincrono03/10/2026 · 40 OS↗EpicTyrannus03/10/2026 · 43 OS↗Alphacure03/10/2026 · 36 OS↗Alphacure03/10/2026 · 36 OS↗Alphacure03/10/2026 · 36 OS↗EpicTyrannus03/10/2026 · 42 OS↗Alphacure02/10/2026 · 36 OS↗JustSomeGuy02/10/2026 · 40 OS↗Alphacure02/10/2026 · 37 OS↗RAM_Exerior02/10/2026 · 38 OS↗JustSomeGuy02/10/2026 · 40 OS↗s0uthy02/10/2026 · 38 OS↗MrCoolPotato02/10/2026 · 43 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on