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Shellshocker artillery

Armada Front build order · Supreme Isthmus

A T1 vehicle artillery opening built around early Shellshockers from the Vehicle Plant starting 2:47, bringing light artillery to the middle well before the role norm and later folding into a Blitz-led army.

#artillery #rush · 31 distinct matches · 17 players · 1% of Armada Front games · team won 58% of 31 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ShellshockerT1 vehicle artillery from 2:46 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:39
  • ShellshockerArty in 58%4% of all Front games by then

Where those units first fight, in 31 games with kill data: in the middle 100%.

Those units destroy a typical 712 metal of enemy units by 15:00.

Then transitions into blitz (31% of army), janus (12% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Shellshocker by 3:37

  1. Open double mex and solar, drop Vehicle Plant by 0:41.
  2. Take more mex and wind to fund early vehicle spam.
  3. Push first Shellshocker arty toward middle to outrange enemies.
  4. Add more Shellshocker and Sentry to hold the arty line.
  5. Get T2 cons up and transition into Blitz-led army.

Phase by phase

TYPICAL OF ITS 31 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Vehicle PlantVehicle Plant after 2 mex, 1 winddone ~0:41, middle half 0:35–0:44

    By 0:23 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Solar
    3. Vehicle PlantVehicle Plantdone 0:44 · typical 0:41
  2. 2

    Vehicle Plant to T1 vehicle artillery

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. ShellshockerT1 vehicle artillery after 6 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rover3 Scout +3 vs standard
    • Janus2 Janus +2 vs standard

    Some games also: blitz (45%) · Sentry (32%)

    By 2:46 in all: 6 mex · 2 wind

    The example game in this phase · 13 steps
    1. RoverScout
    2. Mex
    3. RoverScout ×2
    4. Construction VehicleCon vehicle ×2
    5. JanusJanus
    6. Mex
    7. JanusJanus
    8. Wind
    9. JanusJanus
    10. Mex
    11. Construction VehicleCon vehicle
    12. Mex
    13. ShellshockerArtydone 2:41
  3. 3

    T1 vehicle artillery to 5:00

    Economy
    • Metal Extractor1Mex
    Army
    • Sentry1 Sentry
    • Shellshocker8 Arty +8 vs standard

    Some games also: Dragon's Teeth (48%) · wind (45%) · janus (45%)

    The standard build makes here, this one skips: 2 wind · 4 rocketeer

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 7 steps
    1. SentrySentry
    2. ShellshockerArty ×9
    3. SentrySentry
    4. Radar TowerRadar Tower
    5. BlitzBlitz
    6. Mex
    7. BlitzBlitz ×3
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry1 Sentry
    • Blitz14 Blitz +14 vs standard
    • Shellshocker5 Arty +5 vs standard

    Some games also: converter (42%) · janus (42%) · energy storage (42%) · Radar Tower (39%) · Dragon's Teeth (39%)

    By 10:00 in all: 7 mex · 20 wind · 2 con turret

    The example game in this phase · 137 steps
    1. BlitzBlitz ×3
    2. SentrySentry
    3. BlitzBlitz ×2
    4. Dragon's TeethDragon's Teeth
    5. BlitzBlitz
    6. Dragon's TeethDragon's Teeth ×3
    7. Construction VehicleCon vehicle
    8. Dragon's TeethDragon's Teeth ×6
    9. BlitzBlitz ×3
    10. SentrySentry
    11. BlitzBlitz ×2
    12. SentrySentry
    13. BlitzBlitz
    14. StoutStout ×2
    15. SentrySentry
    16. JanusJanus
    17. SentrySentry
    18. StoutStout
    19. Advanced Metal ExtractorT2 mexdone 9:07 · typical 9:12
    20. StoutStout
    21. JanusJanus
    22. StoutStout
    23. SentrySentry
    24. StoutStout
    25. RoverScout ×3
    26. SentrySentry
    27. RoverScout ×5
    28. Mex
    29. Con turret
    30. Advanced Metal ExtractorT2 mex
    31. RoverScout ×2
    32. Wind
    33. RoverScout
    34. Mex
    35. Wind
    36. RoverScout
    37. Wind
    38. SentrySentry
    39. Wind ×2
    40. SentrySentry
    41. RoverScout
    42. Wind
    43. RoverScout
    44. Advanced Metal ExtractorT2 mex
    45. Wind ×2
    46. RoverScout
    47. Mex
    48. Wind
    49. RoverScout ×3
    50. Energy storage
    51. RoverScout
    52. SentrySentry
    53. RoverScout
    54. Con turret
    55. RoverScout
    56. SentrySentry
    57. RoverScout ×2
    58. Advanced Metal ExtractorT2 mex
    59. SentrySentry
    60. RoverScout
    61. Construction VehicleCon vehicle
    62. Wind
    63. Construction VehicleCon vehicle
    64. Wind ×2
    65. RoverScout
    66. Wind
    67. BeamerBeamer
    68. RoverScout
    69. Wind ×2
    70. RoverScout ×2
    71. Wind
    72. RoverScout
    73. Metal storage
    74. Wind
    75. RoverScout
    76. Wind
    77. RoverScout ×2
    78. Con turret
    79. Advanced Metal ExtractorT2 mex
    80. BeamerBeamer
    81. Advanced solar
    82. RoverScout ×2
    83. Con turret
    84. RoverScout ×2
    85. BeamerBeamer
    86. Vehicle PlantVehicle Plantdone 13:34
    87. RoverScout
    88. Wind
    89. RoverScout ×2
    90. Wind
    91. Dragon's ClawDragon's Claw
    92. RoverScout
    93. Advanced solar
    94. RoverScout
    95. Wind
    96. RoverScout
    97. BlitzBlitz
    98. Wind
    99. BlitzBlitz
    100. Dragon's ClawDragon's Claw
    101. Wind
    102. RoverScout
    103. BlitzBlitz ×2
    104. Wind
    105. RoverScout
    106. BlitzBlitz
    107. RoverScout
    108. Con turret
    109. BlitzBlitz
    110. RoverScout
    111. Bot LabBot Labdone 14:28
    112. Wind
    113. RoverScout
    114. Dragon's ClawDragon's Claw
    115. BlitzBlitz ×2
    116. Wind
    117. BlitzBlitz ×2
    118. TickTick
    119. BlitzBlitz
    120. Wind
    121. BlitzBlitz
    122. TickTick
    123. Advanced Metal ExtractorT2 mex
    124. BlitzBlitz ×2
    125. Energy storage
    126. TickTick
    127. BlitzBlitz
    128. TickTick
    129. BlitzBlitz ×3
    130. TickTick
    131. BlitzBlitz
    132. TickTick
    133. BlitzBlitz ×2
    134. TickTick
    135. BlitzBlitz ×3
    136. TickTick
    137. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Happiness's (52 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:51 · in 74% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

31 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003333330000
2:0081184021213131
3:0015851618150135124108
4:0026762699520522333333
5:003849384710161127615787
6:00492950351675192310831427
7:00598962492832271420632302
8:00700175343422354431393173
9:00826289733931432640184069
10:0010022105384589500548654807
11:0011725123735318553356765547
12:0013629145275670597665156408
13:0016438168576291646872406999
14:0018859192206580716381207826
15:0021869218547180786890298687
WHAT THE NUMBERS SAY

Slightly lower win rate and metal destroyed than the standard Front build, with lower losses too.

  • + Loses less metal early, 644 vs 807 by 5:00
  • + Arty reaches field by 3:37, way ahead of the 9% norm
  • − Metal produced falls behind standard by 15:00, 21530 vs 22614
  • − Destroys less enemy metal by 15:00, 7556 vs 8296
THE EXAMPLE YOU ARE READING

Happiness

52.1 OS · 06/10/2026

Open source match ↗

11 received units · includes a constructor
496 metal received · 8107 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:41Middle 50%: 0:35–0:44 · n=31
Advanced Metal Extractor9:12Middle 50%: 8:24–10:16 · n=24

Played most by

Gieds6games of this buildOptimusprimenutt5games of this buildPRO_Rerory3games of this build[BS]Hellzie2games of this buildImmort2games of this build