Shellshocker artillery
Armada Front build order · Supreme Isthmus
A T1 vehicle artillery opening built around early Shellshockers from the Vehicle Plant starting 2:47, bringing light artillery to the middle well before the role norm and later folding into a Blitz-led army.
#artillery #rush · 31 distinct matches · 17 players · 1% of Armada Front games · team won 58% of 31 · Recently observed
T1 vehicle artillery from 2:46 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:39
Arty in 58%4% of all Front games by then
Where those units first fight, in 31 games with kill data: in the middle 100%.
Those units destroy a typical 712 metal of enemy units by 15:00.
Then transitions into blitz (31% of army), janus (12% of army), Rattlesnake (11% of army).
Key timing: Shellshocker by 3:37
- Open double mex and solar, drop Vehicle Plant by 0:41.
- Take more mex and wind to fund early vehicle spam.
- Push first Shellshocker arty toward middle to outrange enemies.
- Add more Shellshocker and Sentry to hold the arty line.
- Get T2 cons up and transition into Blitz-led army.
Phase by phase
TYPICAL OF ITS 31 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
2Mex
1Wind
Order
Vehicle Plant after 2 mex, 1 winddone ~0:41, middle half 0:35–0:44
By 0:23 in all: 2 mex · 1 wind
The example game in this phase · 2 steps
- Mex ×2
Vehicle Plantdone 0:35 · typical 0:41
- 2
Vehicle Plant to T1 vehicle artillery
Economy
4Mex
2Wind
Order
T1 vehicle artillery after 6 mex, 2 wind
Builders
2 Con vehicle +2 vs standard
Army
3 Scout +3 vs standard
2 Janus +2 vs standard
Some games also: blitz (45%) · Sentry (32%)
By 2:46 in all: 6 mex · 2 wind
The example game in this phase · 12 steps
Scout- Wind ×2
Scout- Wind
Scout
Blitz
Con vehicle ×2- Mex
Janus- Mex
Janus
Artydone 2:32
- 3
T1 vehicle artillery to 5:00
Economy
1Mex
Army
1 Sentry
8 Arty +8 vs standard
Some games also: Dragon's Teeth (48%) · wind (45%) · janus (45%)
The standard build makes here, this one skips: 2 wind · 4 rocketeer
By 5:00 in all: 6 mex · 4 wind
The example game in this phase · 22 steps
- Wind
Sentry- Mex
- Wind
Arty ×2- Wind
- Mex
Sentry
Arty- Wind
Radar Tower
Arty- Wind
Janus
Sentry- Wind
Sentry
Janus- Con turret
Arty ×2
Dragon's Teeth ×4
Arty ×2
- 4
5:00 to 10:00
Economy
1Mex
15Wind
Builders
2 Con turret
1 Con vehicle
Army
1 Sentry
14 Blitz +14 vs standard
5 Arty +5 vs standard
Some games also: converter (42%) · janus (42%) · energy storage (42%) · Radar Tower (39%) · Dragon's Teeth (39%)
By 10:00 in all: 7 mex · 20 wind · 2 con turret
The example game in this phase · 85 steps
Con vehicle
Blitz ×6
Sentry
Blitz
Arty
Blitz ×6
Rocketeer
Blitz ×4
Rocketeer
Blitz ×7- Energy storage
- Con turret
Blitz- Wind ×3
Blitz- Con turret
- Wind
Blitz ×2
T2 mexdone 8:50 · typical 9:12- Wind
Blitz- Wind
T2 mex- Wind ×2
T2 mex
Con vehicle- Wind
Con vehicle- Wind
T2 mex
Con vehicle- Wind
Con vehicle- Con turret
- Wind
- Con turret
Con vehicle- Wind
- Con turret
- Wind
- Con turret
T2 mex- Wind
Blitz ×2- Wind
Blitz ×2- Wind
Blitz- Energy storage
- Wind
Blitz ×2- Wind
T2 mex
Blitz ×3- Wind
Blitz- Wind
Blitz- Wind
Blitz ×3- Wind
Blitz- Wind
Blitz ×3- Wind
Blitz ×2- Wind
Blitz
T2 mex- Wind
Blitz- Wind
Blitz ×2- Wind
Blitz ×2- Wind
Blitz ×4
Rattlesnakenot finished by 15:00
Blitz ×2- Wind
Blitz ×3- Wind
Blitz ×5- Con turret
Blitz ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (45 OS, 07/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:17 · in 65% of games
1 T2 con bot from Geo or Techfirst at 7:51 · in 74% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
31 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 811 | 840 | 21 | 21 | 31 | 31 |
| 3:00 | 1585 | 1618 | 150 | 135 | 124 | 108 |
| 4:00 | 2676 | 2699 | 520 | 522 | 333 | 333 |
| 5:00 | 3849 | 3847 | 1016 | 1127 | 615 | 787 |
| 6:00 | 4929 | 5035 | 1675 | 1923 | 1083 | 1427 |
| 7:00 | 5989 | 6249 | 2832 | 2714 | 2063 | 2302 |
| 8:00 | 7001 | 7534 | 3422 | 3544 | 3139 | 3173 |
| 9:00 | 8262 | 8973 | 3931 | 4326 | 4018 | 4069 |
| 10:00 | 10022 | 10538 | 4589 | 5005 | 4865 | 4807 |
| 11:00 | 11725 | 12373 | 5318 | 5533 | 5676 | 5547 |
| 12:00 | 13629 | 14527 | 5670 | 5976 | 6515 | 6408 |
| 13:00 | 16438 | 16857 | 6291 | 6468 | 7240 | 6999 |
| 14:00 | 18859 | 19220 | 6580 | 7163 | 8120 | 7826 |
| 15:00 | 21869 | 21854 | 7180 | 7868 | 9029 | 8687 |
Slightly lower win rate and metal destroyed than the standard Front build, with lower losses too.
- + Loses less metal early, 644 vs 807 by 5:00
- + Arty reaches field by 3:37, way ahead of the 9% norm
- − Metal produced falls behind standard by 15:00, 21530 vs 22614
- − Destroys less enemy metal by 15:00, 7556 vs 8296
Gieds
45.4 OS · 07/10/2026
Open source match ↗7 received units · includes a constructor
4347 metal received · 24218 energy received
Typical milestones
Played most by
Gieds6games of this buildOptimusprimenutt5games of this buildPRO_Rerory3games of this build[BS]Hellzie2games of this buildImmort2games of this buildSupporting games
Pick a game to read and play it above.
TrapCaT09/10/2026 · 45 OS↗Gieds08/10/2026 · 45 OS↗Gieds07/10/2026 · 45 OS↗Happiness06/10/2026 · 52 OS↗Immort04/10/2026 · 54 OS↗XXMACGAMERXX02/10/2026 · 36 OS↗Gieds30/09/2026 · 46 OS↗malleking29/09/2026 · 32 OS↗23 more
Gieds29/09/2026 · 45 OS↗darkstar2328/09/2026 · 35 OS↗Gieds26/09/2026 · 46 OS↗Rosie22/09/2026 · 35 OS↗TrapCaT20/09/2026 · 42 OS↗Immort17/09/2026 · 54 OS↗DRM15/09/2026 · 44 OS↗q[o_o]p15/09/2026 · 34 OS↗PRO_Rerory14/09/2026 · 49 OS↗PRO_Rerory05/09/2026 · 51 OS↗[BS]Hellzie02/09/2026 · 39 OS↗[BS]Hellzie29/08/2026 · 38 OS↗Acqua27/08/2026 · 35 OS↗badbot25/08/2026 · 33 OS↗EpicTyrannus24/08/2026 · 35 OS↗Gieds22/08/2026 · 44 OS↗PRO_Rerory19/08/2026 · 56 OS↗Kharis06/08/2026 · 46 OS↗Optimusprimenutt06/08/2026 · 38 OS↗Optimusprimenutt06/08/2026 · 38 OS↗Optimusprimenutt06/08/2026 · 39 OS↗Optimusprimenutt05/08/2026 · 39 OS↗Optimusprimenutt04/08/2026 · 40 OS↗Beyond All Reason test-31516-95f3e26
Naval balance tweaks on