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Shellshocker artillery

Armada Front build order · Supreme Isthmus

A T1 vehicle artillery opening built around early Shellshockers from the Vehicle Plant starting 2:47, bringing light artillery to the middle well before the role norm and later folding into a Blitz-led army.

#artillery #rush · 31 distinct matches · 17 players · 1% of Armada Front games · team won 58% of 31 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ShellshockerT1 vehicle artillery from 2:46 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:39
  • ShellshockerArty in 58%4% of all Front games by then

Where those units first fight, in 31 games with kill data: in the middle 100%.

Those units destroy a typical 712 metal of enemy units by 15:00.

Then transitions into blitz (31% of army), janus (12% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Shellshocker by 3:37

  1. Open double mex and solar, drop Vehicle Plant by 0:41.
  2. Take more mex and wind to fund early vehicle spam.
  3. Push first Shellshocker arty toward middle to outrange enemies.
  4. Add more Shellshocker and Sentry to hold the arty line.
  5. Get T2 cons up and transition into Blitz-led army.

Phase by phase

TYPICAL OF ITS 31 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Vehicle PlantVehicle Plant after 2 mex, 1 winddone ~0:41, middle half 0:35–0:44

    By 0:23 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Vehicle PlantVehicle Plantdone 0:47 · typical 0:41
  2. 2

    Vehicle Plant to T1 vehicle artillery

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. ShellshockerT1 vehicle artillery after 6 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rover3 Scout +3 vs standard
    • Janus2 Janus +2 vs standard

    Some games also: blitz (45%) · Sentry (32%)

    By 2:46 in all: 6 mex · 2 wind

    The example game in this phase · 13 steps
    1. BlitzBlitz ×2
    2. Construction VehicleCon vehicle ×2
    3. Mex
    4. Construction VehicleCon vehicle
    5. JanusJanus
    6. Mex
    7. JanusJanus
    8. Mex
    9. JanusJanus
    10. Mex
    11. SentrySentry
    12. WhistlerMissile truck
    13. ShellshockerArtydone 3:05
  3. 3

    T1 vehicle artillery to 5:00

    Economy
    • Metal Extractor1Mex
    Army
    • Sentry1 Sentry
    • Shellshocker8 Arty +8 vs standard

    Some games also: Dragon's Teeth (48%) · wind (45%) · janus (45%)

    The standard build makes here, this one skips: 2 wind · 4 rocketeer

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 13 steps
    1. ShellshockerArty
    2. Con turret
    3. ShellshockerArty
    4. Wind ×2
    5. BeamerBeamer
    6. Wind
    7. ShellshockerArty ×2
    8. Energy storage
    9. ShellshockerArty
    10. Wind
    11. ShellshockerArty
    12. Wind ×3
    13. ShellshockerArty
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry1 Sentry
    • Blitz14 Blitz +14 vs standard
    • Shellshocker5 Arty +5 vs standard

    Some games also: converter (42%) · janus (42%) · energy storage (42%) · Radar Tower (39%) · Dragon's Teeth (39%)

    By 10:00 in all: 7 mex · 20 wind · 2 con turret

    The example game in this phase · 145 steps
    1. Con turret
    2. BlitzBlitz ×2
    3. Con turret
    4. BlitzBlitz
    5. Mex
    6. BlitzBlitz ×2
    7. Con turret
    8. BlitzBlitz ×3
    9. Con turret
    10. BlitzBlitz ×2
    11. BeamerBeamer
    12. BlitzBlitz ×5
    13. Construction VehicleCon vehicle ×3
    14. Wind
    15. BlitzBlitz
    16. Wind ×2
    17. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    18. Wind
    19. Mex
    20. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    21. Wind
    22. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    23. Vehicle PlantVehicle Plantdone 7:58
    24. Wind
    25. RoverScout ×3
    26. Converter
    27. RoverScout ×2
    28. Construction VehicleCon vehicle
    29. Wind
    30. Construction VehicleCon vehicle
    31. Wind
    32. RoverScout ×2
    33. Converter
    34. RoverScout
    35. StoutStout ×2
    36. RoverScout
    37. Wind
    38. RoverScout ×4
    39. Wind
    40. RoverScout ×3
    41. Wind
    42. RoverScout ×5
    43. Converter
    44. RoverScout ×4
    45. Advanced Metal ExtractorT2 mexdone 9:44
    46. RoverScout
    47. Wind
    48. Advanced Metal ExtractorT2 mex
    49. RoverScout
    50. Wind
    51. RoverScout
    52. Advanced Metal ExtractorT2 mex
    53. Wind ×2
    54. RoverScout
    55. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    56. Converter
    57. Wind ×2
    58. Advanced Metal ExtractorT2 mex
    59. Wind
    60. Fusion ReactorFusiondone 12:04
    61. Wind
    62. Converter
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. Con turret
    66. Advanced Metal ExtractorT2 mex
    67. Wind ×2
    68. Converter
    69. Wind ×4
    70. Converter
    71. Con turret
    72. Wind
    73. Con turret
    74. Wind ×2
    75. Con turret
    76. Wind
    77. Vehicle PlantVehicle Plantdone 12:32
    78. Converter
    79. Vehicle PlantVehicle Plantdone 12:37
    80. Wind
    81. Vehicle PlantVehicle Plantdone 12:44
    82. Wind ×3
    83. BlitzBlitz ×2
    84. Con turret
    85. BlitzBlitz
    86. Converter
    87. Con turret
    88. Wind
    89. BlitzBlitz ×3
    90. Wind
    91. BlitzBlitz
    92. Wind
    93. BlitzBlitz ×2
    94. Wind
    95. BlitzBlitz ×3
    96. Converter
    97. BlitzBlitz ×2
    98. Wind
    99. BlitzBlitz ×5
    100. Wind
    101. BlitzBlitz
    102. Advanced Metal ExtractorT2 mex
    103. BlitzBlitz ×2
    104. Wind
    105. BlitzBlitz ×2
    106. Wind
    107. BlitzBlitz ×3
    108. Converter
    109. BlitzBlitz ×3
    110. Wind
    111. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    112. BlitzBlitz
    113. Wind
    114. ScorpionScorpion
    115. BlitzBlitz ×2
    116. Wind
    117. BlitzBlitz ×2
    118. Wind
    119. BlitzBlitz ×4
    120. Converter
    121. BlitzBlitz ×7
    122. Wind
    123. BlitzBlitz ×3
    124. Wind
    125. BlitzBlitz ×3
    126. Wind
    127. BlitzBlitz
    128. Wind
    129. BlitzBlitz
    130. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    131. BlitzBlitz
    132. Converter
    133. BlitzBlitz
    134. Con turret
    135. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    136. Wind ×2
    137. PersecutorPersecutornot finished by 15:00
    138. Wind ×2
    139. Advanced Bot LabAdvanced Bot Labdone 14:51
    140. Converter
    141. Wind ×2
    142. PlatypusPlatypus
    143. Wind
    144. PlatypusPlatypus
    145. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is darkstar23's (35 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:51 · in 74% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

31 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003333330000
2:0081184021213131
3:0015851618150135124108
4:0026762699520522333333
5:003849384710161127615787
6:00492950351675192310831427
7:00598962492832271420632302
8:00700175343422354431393173
9:00826289733931432640184069
10:0010022105384589500548654807
11:0011725123735318553356765547
12:0013629145275670597665156408
13:0016438168576291646872406999
14:0018859192206580716381207826
15:0021869218547180786890298687
WHAT THE NUMBERS SAY

Slightly lower win rate and metal destroyed than the standard Front build, with lower losses too.

  • + Loses less metal early, 644 vs 807 by 5:00
  • + Arty reaches field by 3:37, way ahead of the 9% norm
  • − Metal produced falls behind standard by 15:00, 21530 vs 22614
  • − Destroys less enemy metal by 15:00, 7556 vs 8296
THE EXAMPLE YOU ARE READING

darkstar23

34.7 OS · 28/09/2026

Open source match ↗

6 received units · includes a constructor
442 metal received · 42265 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:41Middle 50%: 0:35–0:44 · n=31
Advanced Metal Extractor9:12Middle 50%: 8:24–10:16 · n=24

Played most by

Gieds6games of this buildOptimusprimenutt5games of this buildPRO_Rerory3games of this build[BS]Hellzie2games of this buildImmort2games of this build