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Shellshocker artillery

Armada Front build order · Supreme Isthmus

A T1 vehicle artillery opening built around early Shellshockers from the Vehicle Plant starting 2:47, bringing light artillery to the middle well before the role norm and later folding into a Blitz-led army.

#artillery #rush · 31 distinct matches · 17 players · 1% of Armada Front games · team won 58% of 31 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ShellshockerT1 vehicle artillery from 2:46 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:39
  • ShellshockerArty in 58%4% of all Front games by then

Where those units first fight, in 31 games with kill data: in the middle 100%.

Those units destroy a typical 712 metal of enemy units by 15:00.

Then transitions into blitz (31% of army), janus (12% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Shellshocker by 3:37

  1. Open double mex and solar, drop Vehicle Plant by 0:41.
  2. Take more mex and wind to fund early vehicle spam.
  3. Push first Shellshocker arty toward middle to outrange enemies.
  4. Add more Shellshocker and Sentry to hold the arty line.
  5. Get T2 cons up and transition into Blitz-led army.

Phase by phase

TYPICAL OF ITS 31 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Vehicle PlantVehicle Plant after 2 mex, 1 winddone ~0:41, middle half 0:35–0:44

    By 0:23 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:34 · typical 0:41
  2. 2

    Vehicle Plant to T1 vehicle artillery

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. ShellshockerT1 vehicle artillery after 6 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rover3 Scout +3 vs standard
    • Janus2 Janus +2 vs standard

    Some games also: blitz (45%) · Sentry (32%)

    By 2:46 in all: 6 mex · 2 wind

    The example game in this phase · 19 steps
    1. RoverScout ×2
    2. Wind
    3. Construction VehicleCon vehicle
    4. RoverScout
    5. Mex
    6. RoverScout
    7. Mex
    8. Construction VehicleCon vehicle
    9. Mex
    10. Construction VehicleCon vehicle
    11. Mex
    12. BlitzBlitz ×2
    13. SentrySentry
    14. JanusJanus ×2
    15. Wind
    16. SentrySentry
    17. Wind
    18. Mex
    19. ShellshockerArtydone 3:03
  3. 3

    T1 vehicle artillery to 5:00

    Economy
    • Metal Extractor1Mex
    Army
    • Sentry1 Sentry
    • Shellshocker8 Arty +8 vs standard

    Some games also: Dragon's Teeth (48%) · wind (45%) · janus (45%)

    The standard build makes here, this one skips: 2 wind · 4 rocketeer

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 19 steps
    1. SentrySentry
    2. Wind
    3. SentrySentry
    4. ShellshockerArty ×2
    5. Wind
    6. ShellshockerArty ×2
    7. Wind
    8. JanusJanus
    9. SentrySentry
    10. Wind
    11. SentrySentry
    12. JanusJanus
    13. SentrySentry
    14. ShellshockerArty
    15. Energy storage
    16. SentrySentry
    17. ShellshockerArty
    18. SentrySentry
    19. ShellshockerArty ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry1 Sentry
    • Blitz14 Blitz +14 vs standard
    • Shellshocker5 Arty +5 vs standard

    Some games also: converter (42%) · janus (42%) · energy storage (42%) · Radar Tower (39%) · Dragon's Teeth (39%)

    By 10:00 in all: 7 mex · 20 wind · 2 con turret

    The example game in this phase · 108 steps
    1. ShellshockerArty
    2. Wind
    3. SentrySentry
    4. JanusJanus
    5. Con turret
    6. JanusJanus
    7. Con turret
    8. ShellshockerArty
    9. RoverScout ×2
    10. GauntletGauntletnot finished by 15:00
    11. RoverScout ×2
    12. ShellshockerArty
    13. Converter
    14. ShellshockerArty
    15. Converter
    16. BeamerBeamer
    17. ShellshockerArty
    18. Wind
    19. ShellshockerArty
    20. Wind
    21. ShellshockerArty
    22. Wind
    23. Sneaky PeteSneaky Pete
    24. BlitzBlitzfor Suicide front
    25. Wind
    26. BlitzBlitzfor Suicide front
    27. Wind
    28. BlitzBlitzfor Suicide front
    29. Wind
    30. BlitzBlitz
    31. Con turret
    32. BlitzBlitzfor Suicide front
    33. SentrySentry
    34. BeamerBeamer
    35. BlitzBlitzfor Suicide front
    36. Wind
    37. BlitzBlitzfor Suicide front
    38. Wind
    39. BlitzBlitz ×2for Suicide front
    40. GauntletGauntlet
    41. BlitzBlitz ×2
    42. Wind ×2
    43. BlitzBlitzfor Suicide front
    44. Converter
    45. BlitzBlitz
    46. Mex
    47. Converter
    48. BlitzBlitzfor Suicide front
    49. Dragon's TeethDragon's Teeth ×2
    50. BlitzBlitz
    51. Dragon's TeethDragon's Teeth
    52. Wind
    53. Dragon's TeethDragon's Teeth
    54. Wind
    55. Mex
    56. Wind ×2
    57. Construction VehicleCon vehicle
    58. Wind
    59. Construction VehicleCon vehicle
    60. Wind
    61. Dragon's TeethDragon's Teeth ×2
    62. Wind ×2
    63. Advanced Metal ExtractorT2 mexdone 11:12
    64. Con turret
    65. Advanced Metal ExtractorT2 mexdone 11:50 · typical 9:12
    66. Mexfor Suicide front
    67. Advanced Metal ExtractorT2 mex
    68. Con turret
    69. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    70. Wind
    71. Mex
    72. Con turret
    73. Wind
    74. Con turret
    75. Wind
    76. Dragon's TeethDragon's Teeth
    77. Con turret
    78. Dragon's TeethDragon's Teeth
    79. Wind
    80. Dragon's TeethDragon's Teeth ×3
    81. Wind
    82. Dragon's TeethDragon's Teeth
    83. Advanced Metal ExtractorT2 mex
    84. Mex
    85. Wind
    86. Dragon's TeethDragon's Teeth
    87. Wind
    88. Dragon's TeethDragon's Teeth ×2
    89. Advanced Metal ExtractorT2 mex
    90. Dragon's TeethDragon's Teeth ×4
    91. RattlesnakeRattlesnakedone 13:24
    92. Wind
    93. Dragon's TeethDragon's Teeth ×2
    94. Wind
    95. Dragon's TeethDragon's Teeth ×2
    96. Wind
    97. Dragon's TeethDragon's Teeth ×2
    98. Wind ×2
    99. BeamerBeamer
    100. RattlesnakeRattlesnake
    101. Wind
    102. Advanced Metal ExtractorT2 mex
    103. Wind ×3
    104. RattlesnakeRattlesnake
    105. Wind ×2
    106. Vehicle PlantVehicle Plantdone 14:54
    107. ScorpionScorpion
    108. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (46 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:51 · in 74% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

31 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003333330000
2:0081184021213131
3:0015851618150135124108
4:0026762699520522333333
5:003849384710161127615787
6:00492950351675192310831427
7:00598962492832271420632302
8:00700175343422354431393173
9:00826289733931432640184069
10:0010022105384589500548654807
11:0011725123735318553356765547
12:0013629145275670597665156408
13:0016438168576291646872406999
14:0018859192206580716381207826
15:0021869218547180786890298687
WHAT THE NUMBERS SAY

Slightly lower win rate and metal destroyed than the standard Front build, with lower losses too.

  • + Loses less metal early, 644 vs 807 by 5:00
  • + Arty reaches field by 3:37, way ahead of the 9% norm
  • − Metal produced falls behind standard by 15:00, 21530 vs 22614
  • − Destroys less enemy metal by 15:00, 7556 vs 8296
THE EXAMPLE YOU ARE READING

Gieds

45.8 OS · 30/09/2026

Open source match ↗

10 received units · includes a constructor
208 metal received · 26951 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:41Middle 50%: 0:35–0:44 · n=31
Advanced Metal Extractor9:12Middle 50%: 8:24–10:16 · n=24

Played most by

Gieds6games of this buildOptimusprimenutt5games of this buildPRO_Rerory3games of this build[BS]Hellzie2games of this buildImmort2games of this build