← All builds
Front / Armada / Economy first / OBSERVED BUILD

Shellshocker artillery

A fast T1 vehicle artillery build getting Shellshockers out by 2:55, well ahead of the role's usual timing, to support the fight in the middle with light artillery before transitioning into a Blitz-led army.

Usually 2 mex, then lab (63%)

#artillery #rush · 19 distinct matches · 9 players · 1% of Armada Front games · team won 68% of 19 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ShellshockerT1 vehicle artillery from 2:55 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:34
  • ShellshockerArty in 53%4% of all Front games by then
  • JanusJanus in 42%9% of all Front games by then

Where those units first fight, in 19 games with kill data: in the middle 100%.

Those units destroy a typical 911 metal of enemy units by 15:00.

Then transitions into blitz (31% of army), Rattlesnake (12% of army), janus (12% of army).

HOW TO PLAY IT

Key timing: Shellshocker out by 3:16

  1. Open into Vehicle Plant immediately instead of the bot-based norm.
  2. Field Shellshocker light arty ahead of schedule to soften middle.
  3. Add Janus rocket support alongside the arty line.
  4. Bring Advanced Metal Extractor online to sustain the push.
  5. Transition the army toward Blitz as the main force.

Phase by phase

TYPICAL OF ITS 19 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:41, middle half 0:36–0:42

    Some games also: wind (37%)

    By 0:23 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex
    2. Vehicle PlantVehicle Plantdone 0:28 · typical 0:41
  2. 2

    Vehicle Plant to T1 vehicle artillery

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. ShellshockerT1 vehicle artillery after 5 mex, 2 wind
    Builders
    • Construction Vehicle3 Con vehicle
    Army
    • Rover3 Scout +2 vs standard
    • Janus2 Janus

    Some games also: Sentry (42%) · blitz (32%)

    By 2:55 in all: 5 mex · 2 wind

    The example game in this phase · 19 steps
    1. RoverScout
    2. Wind ×2
    3. RoverScout
    4. Mex
    5. Construction VehicleCon vehicle
    6. BlitzBlitz
    7. Mex
    8. BlitzBlitz
    9. Construction VehicleCon vehicle
    10. Mex
    11. Construction VehicleCon vehicle
    12. Wind
    13. Mex
    14. JanusJanus
    15. Wind
    16. SentrySentry
    17. JanusJanus
    18. Wind
    19. ShellshockerArtydone 2:53
  3. 3

    T1 vehicle artillery to 5:00

    Economy
    • Metal Extractor1Mex
    Army
    • Sentry1 Sentry
    • Shellshocker8 Arty +8 vs standard

    Some games also: wind (42%) · Dragon's Teeth (42%) · janus (37%) · con vehicle (37%)

    The standard build makes here, this one skips: 2 wind

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 17 steps
    1. SentrySentry
    2. Mex
    3. Wind
    4. SentrySentry
    5. ShellshockerArty
    6. Wind
    7. ShellshockerArty ×2
    8. Wind
    9. ShellshockerArty
    10. Energy storage
    11. JanusJanus ×2
    12. SentrySentry
    13. ShellshockerArty
    14. JanusJanus
    15. Con turret
    16. JanusJanus
    17. ShellshockerArty
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine22Wind
    • Energy Storage1Energy storage
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Blitz14 Blitz +10 vs standard
    • Shellshocker6 Arty +6 vs standard

    Some games also: janus (47%) · mex (47%) · Radar Tower (37%) · converter (32%) · Dragon's Teeth (32%)

    By 10:00 in all: 7 mex · 29 wind · 1 energy storage · 2 con turret

    The example game in this phase · 114 steps
    1. Wind
    2. ShellshockerArty
    3. Wind
    4. ShellshockerArty
    5. Mex
    6. SentrySentry
    7. ShellshockerArty
    8. Wind
    9. ShellshockerArty
    10. Wind
    11. Radar TowerRadar Tower
    12. JanusJanusfor Suicide front
    13. Wind
    14. JanusJanusfor Suicide front
    15. SentrySentry
    16. ShellshockerArty
    17. Wind
    18. ShellshockerArtyfor Suicide front
    19. Wind
    20. ShellshockerArty
    21. BlitzBlitz ×2
    22. Wind
    23. BlitzBlitz
    24. Wind
    25. BlitzBlitz ×2
    26. Wind
    27. BlitzBlitz ×9
    28. Con turret
    29. Mex
    30. BlitzBlitz
    31. Converter
    32. BlitzBlitzfor Suicide front
    33. Wind
    34. BlitzBlitzfor Suicide front
    35. Wind
    36. Mex
    37. Converter
    38. BlitzBlitzfor Suicide front
    39. Wind
    40. BlitzBlitzfor Suicide front
    41. Converter
    42. Wind
    43. BlitzBlitzfor Suicide front
    44. Mex
    45. Wind
    46. Energy storage
    47. BlitzBlitzfor Suicide front
    48. Wind
    49. BlitzBlitzfor Suicide front
    50. Wind
    51. BlitzBlitz
    52. Wind
    53. Advanced Metal ExtractorT2 mexdone 9:38 · typical 9:16
    54. Wind ×3
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. Con turret ×2
    58. Wind
    59. Mex
    60. Wind
    61. Sneaky PeteSneaky Pete
    62. Advanced Metal ExtractorT2 mex
    63. Mex
    64. Wind ×7
    65. Advanced Metal ExtractorT2 mex
    66. Wind
    67. ShipyardShipyarddone 11:38
    68. Wind ×2
    69. EelSubmarinenot finished by 15:00
    70. AnemoneAnemone ×2
    71. Construction VehicleCon vehicle
    72. Con turret
    73. Construction VehicleCon vehicle
    74. Con turret
    75. AnemoneAnemone
    76. Con turret
    77. Advanced Metal ExtractorT2 mex
    78. Construction VehicleCon vehicle
    79. Con turret
    80. ShipyardShipyarddone 13:12
    81. Con turret
    82. Mex
    83. Con turret ×2
    84. EelSubmarine
    85. Con turret
    86. EelSubmarine
    87. Con turret
    88. Wind
    89. EelSubmarine
    90. Wind
    91. Grim ReaperGrim Reaper
    92. Wind
    93. BlitzBlitz
    94. EelSubmarine
    95. Wind
    96. BlitzBlitz
    97. Wind
    98. BlitzBlitz
    99. EelSubmarine
    100. BlitzBlitz ×3
    101. Grim ReaperGrim Reaper
    102. BlitzBlitz ×2
    103. Advanced Metal ExtractorT2 mex
    104. BlitzBlitz ×2
    105. Wind
    106. BlitzBlitz
    107. EelSubmarine
    108. BlitzBlitz ×4
    109. EelSubmarine
    110. BlitzBlitz ×2
    111. Wind
    112. BlitzBlitz ×2
    113. EelSubmarine
    114. BlitzBlitz ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (45 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:19 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:45 · in 79% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

19 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003183330000
2:008158460213131
3:001595162513014193105
4:0027932716395541228333
5:003896386810021199720818
6:0050845078167521129461522
7:00615463301920298617172420
8:00700276622897387131033347
9:00830190883931467938884310
10:0010178106954351532345255055
11:0012207126235318582155325711
12:0013629148465445638563936524
13:0016438174506291701075587236
14:0018677201836934762382788103
15:0021869227238303837497478946
WHAT THE NUMBERS SAY

Won slightly more often than the standard build while losing a bit less metal across all checkpoints shown.

  • + Won 67% vs 61% for the standard build.
  • + Lost less own metal at every checkpoint (e.g. 8803 vs 8949 by 15:00).
  • − Destroyed slightly less enemy metal than standard by 15:00 (7830 vs 8347).
THE EXAMPLE YOU ARE READING

Gieds

44.7 OS · 29/09/2026

Open source match ↗

7 received units · includes a constructor
130 metal received · 35446 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:41Middle 50%: 0:36–0:42 · n=19
Advanced Metal Extractor9:16Middle 50%: 7:56–9:38 · n=15

Played most by

Optimusprimenutt5games of this buildPRO_Rerory4games of this buildGieds3games of this build[BS]Hellzie2games of this buildAcqua1game of this build