Shellshocker artillery
Armada Front build order · Supreme Isthmus
A T1 vehicle artillery opening built around early Shellshockers from the Vehicle Plant starting 2:47, bringing light artillery to the middle well before the role norm and later folding into a Blitz-led army.
#artillery #rush · 30 distinct matches · 17 players · 1% of Armada Front games · team won 57% of 30 · Recently observed
T1 vehicle artillery from 2:46 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Front games have it by then; others who build it get it around 3:40
Arty in 60%4% of all Front games by then
Janus in 40%9% of all Front games by then
Where those units first fight, in 30 games with kill data: in the middle 100%.
Those units destroy a typical 685 metal of enemy units by 15:00.
Then transitions into blitz (30% of army), janus (12% of army), Rattlesnake (11% of army).
Key timing: Shellshocker by 3:37
- Open double mex and solar, drop Vehicle Plant by 0:41.
- Take more mex and wind to fund early vehicle spam.
- Push first Shellshocker arty toward middle to outrange enemies.
- Add more Shellshocker and Sentry to hold the arty line.
- Get T2 cons up and transition into Blitz-led army.
Phase by phase
TYPICAL OF ITS 30 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
2Mex
Order
Vehicle Plant after 2 mexdone ~0:41, middle half 0:35–0:44
Some games also: wind (50%)
By 0:23 in all: 2 mex
The example game in this phase · 2 steps
- Mex ×2
Vehicle Plantdone 0:35 · typical 0:41
- 2
Vehicle Plant to T1 vehicle artillery
Economy
4Mex
2Wind
Order
T1 vehicle artillery after 6 mex, 2 wind
Builders
2 Con vehicle +2 vs standard
Army
3 Scout +3 vs standard
2 Janus +2 vs standard
Some games also: blitz (43%) · Sentry (30%)
By 2:44 in all: 6 mex · 2 wind
The example game in this phase · 17 steps
Scout ×4
Blitz
Con vehicle- Wind
- Mex
Con vehicle
Scout- Mex
Scout ×4
Janus- Mex
Janus- Mex
Janus- Wind
- Mex
Artydone 3:08
- 3
T1 vehicle artillery to 5:00
Economy
1Mex
Army
1 Sentry
8 Arty +8 vs standard
Other
1 Dragon's Teeth
Some games also: janus (47%) · wind (43%)
The standard build makes here, this one skips: 2 wind · 4 rocketeer
By 5:00 in all: 6 mex · 4 wind
The example game in this phase · 20 steps
Sentry- Wind
Arty- Wind
Dragon's Teeth
Janus
Dragon's Teeth ×3- Wind
Arty
Dragon's Teeth ×3
Arty- Wind
Arty- Wind
Dragon's Teeth ×2
Arty
Dragon's Teeth ×4- Wind
Arty- Wind
- 4
5:00 to 10:00
Economy
1Mex
15Wind
Builders
2 Con turret
1 Con vehicle
Army
1 Sentry
14 Blitz +14 vs standard
5 Arty +5 vs standard
Some games also: converter (43%) · janus (43%) · energy storage (43%) · Radar Tower (40%) · Dragon's Teeth (40%) · eat Vehicle Plant (30%)
By 10:00 in all: 7 mex · 20 wind · 2 con turret
The example game in this phase · 67 steps
Con vehicle
Dragon's Teeth ×3
Blitz ×6
Radar Tower
Blitz ×9- Mex
Stout ×2- Mex
Stout- Converter
Stout- Mex
- Converter
Scout ×3- Mex
Scout- Converter
Scout
Blitz
T2 mexdone 10:30 · typical 9:16
Blitz ×4
T2 mex
Blitz ×3
T2 mex- Con turret
Blitz
Scout ×7- Con turret
Scout ×17- Con turret
Scout ×2- Mex
Scout ×2- Con turret
Scout ×4- Wind
Scout- Wind
Scout- Wind
Scout ×3- Wind
Scout ×2- Wind
Scout
Bot Labdone 14:32
Scout- Wind
Scout- Con turret
Scout- Wind
Scout ×2
Lazarus
Scout
Lazarus- Wind
Scout- Wind
Scout
Lazarus- Wind
Scout ×2
Lazarus
Scout
Lazarus
Scout ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (35 OS, 24/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:17 · in 63% of games
4 Tidal from Pondfirst at 0:28 · in 30% of games
1 T2 con bot from Geo or Techfirst at 7:59 · in 73% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
30 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 811 | 840 | 21 | 21 | 31 | 31 |
| 3:00 | 1585 | 1618 | 160 | 135 | 133 | 108 |
| 4:00 | 2672 | 2700 | 526 | 522 | 342 | 333 |
| 5:00 | 3835 | 3847 | 1027 | 1128 | 630 | 787 |
| 6:00 | 4923 | 5035 | 1762 | 1928 | 1124 | 1428 |
| 7:00 | 5965 | 6250 | 2940 | 2720 | 1941 | 2303 |
| 8:00 | 6985 | 7535 | 3466 | 3546 | 3334 | 3173 |
| 9:00 | 8253 | 8973 | 4001 | 4330 | 4270 | 4071 |
| 10:00 | 9939 | 10542 | 4655 | 5011 | 4844 | 4810 |
| 11:00 | 11682 | 12375 | 5382 | 5540 | 5630 | 5548 |
| 12:00 | 13523 | 14528 | 5683 | 5998 | 6536 | 6409 |
| 13:00 | 16364 | 16859 | 6298 | 6470 | 7267 | 7001 |
| 14:00 | 18768 | 19217 | 6646 | 7186 | 8199 | 7827 |
| 15:00 | 21700 | 21849 | 7341 | 7870 | 9082 | 8694 |
Slightly lower win rate and metal destroyed than the standard Front build, with lower losses too.
- + Loses less metal early, 644 vs 807 by 5:00
- + Arty reaches field by 3:37, way ahead of the 9% norm
- − Metal produced falls behind standard by 15:00, 21530 vs 22614
- − Destroys less enemy metal by 15:00, 7556 vs 8296
EpicTyrannus
34.9 OS · 24/08/2026
Open source match ↗6 received units · includes a constructor
21 metal received · 49616 energy received
Typical milestones
Played most by
Gieds6games of this buildOptimusprimenutt5games of this build[BS]Hellzie2games of this buildImmort2games of this buildPRO_Rerory2games of this buildSupporting games
Pick a game to read and play it above.
TrapCaT09/10/2026 · 45 OS↗Gieds08/10/2026 · 45 OS↗Gieds07/10/2026 · 45 OS↗Happiness06/10/2026 · 52 OS↗Immort04/10/2026 · 54 OS↗XXMACGAMERXX02/10/2026 · 36 OS↗Gieds30/09/2026 · 46 OS↗malleking29/09/2026 · 32 OS↗EpicTyrannus24/08/2026 · 35 OS↗22 more
Gieds29/09/2026 · 45 OS↗darkstar2328/09/2026 · 35 OS↗Gieds26/09/2026 · 46 OS↗Rosie22/09/2026 · 35 OS↗TrapCaT20/09/2026 · 42 OS↗Immort17/09/2026 · 54 OS↗DRM15/09/2026 · 44 OS↗q[o_o]p15/09/2026 · 34 OS↗PRO_Rerory05/09/2026 · 51 OS↗[BS]Hellzie02/09/2026 · 39 OS↗[BS]Hellzie29/08/2026 · 38 OS↗Acqua27/08/2026 · 35 OS↗badbot25/08/2026 · 33 OS↗Gieds22/08/2026 · 44 OS↗PRO_Rerory19/08/2026 · 56 OS↗Kharis06/08/2026 · 46 OS↗Optimusprimenutt06/08/2026 · 38 OS↗Optimusprimenutt06/08/2026 · 38 OS↗Optimusprimenutt06/08/2026 · 39 OS↗Optimusprimenutt05/08/2026 · 39 OS↗Optimusprimenutt04/08/2026 · 40 OS↗Beyond All Reason test-31049-61d8f86
Naval balance tweaks off