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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo skips straight to an Advanced Vehicle Plant and brings Mauser artillery to the middle from about 5:24, well before the role's normal T2 unit timing.

#t2 #artillery #push · 92 distinct matches · 38 players · 3% of Armada Geo games · team won 58% of 93 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:24 · 4% of role by thenFrom the Advanced Vehicle Plant. Only 4% of Geo games have it by then; others who build it get it around 8:07
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 95%7% of all Geo games by then
  • Vehicle PlantVehicle Plant in 95%17% of all Geo games by then
  • ProphetRadar vehicle in 57%2% of all Geo games by then

Where those units first fight, in 93 games with kill data: in the middle 85%, on their own side 15%.

Those units destroy a typical 3,963 metal of enemy units by 15:00.

Then transitions into Starlight (24% of army), Jaguar (21% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 4:26

  1. Open double mex and wind into Bot Lab by 1:12.
  2. Bring geo online, then reclaim bot lab and vehicle plant.
  3. Drop Vehicle Plant, then push straight to Advanced Vehicle Plant.
  4. Field Mauser arty from the T2 plant to support front.
  5. Add Umbra jammer support alongside the arty push.

Phase by phase

TYPICAL OF ITS 92 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:24 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:07, middle half 0:54–1:19

    By 0:51 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 1:02 · typical 1:07
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter6Converter+4 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 7 wind, 6 converterdone ~4:18, middle half 3:57–4:31
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:05 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 23 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. LazarusLazarus
    4. LazarusLazarusfor Beach sea
    5. Mex
    6. Construction BotCon botfor Beach sea
    7. LazarusLazarus
    8. Construction BotCon botfor Pond
    9. LazarusLazarus
    10. Construction BotCon bot
    11. Con turret
    12. Mex
    13. Con turret ×2
    14. Geothermal PowerplantGeodone 4:02 · typical 3:13
    15. Energy storage
    16. Bot LabEat Bot Labreclaimed for its metal
    17. Wind
    18. Converter ×2
    19. Wind
    20. Converter
    21. Wind ×2
    22. Converter
    23. Vehicle PlantVehicle Plantdone 4:21 · typical 4:18
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 7 wind, 6 converter
    2. Vehicle PlantEat Vehicle Plant
    3. MauserT2 vehicle artillery after 4 mex, 7 wind, 7 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:24 in all: 4 mex · 7 wind · 1 geo · 7 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 9 steps
    1. Wind
    2. Construction VehicleCon vehicle
    3. Converter
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 5:23 · typical 5:20
    5. Converter
    6. Wind
    7. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    8. Wind ×2
    9. MauserMauserdone 5:39
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine2Wind−6 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 7 wind, 7 converterin 56% of games
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (48%) · converter (32%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 10 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 16) · 1 energy storage

    The example game in this phase · 108 steps
    1. Wind
    2. MauserMauser
    3. Converter
    4. Wind
    5. MauserMauser
    6. Wind
    7. UmbraJammer
    8. Converter
    9. ProphetRadar vehicle
    10. Wind
    11. Advanced Construction VehicleT2 con vehicle
    12. Converter ×2
    13. Advanced Metal ExtractorT2 mexdone 7:42 · typical 7:27
    14. Converter
    15. Advanced Metal ExtractorT2 mex
    16. Converter ×2
    17. Advanced Metal ExtractorT2 mex
    18. Converter
    19. Con turret ×2
    20. Converter
    21. Con turret ×3
    22. Converter
    23. Con turret
    24. Converter
    25. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 10:09 · typical 10:12
    26. Converter ×2
    27. GremlinStealth tank ×2
    28. Converter
    29. GremlinStealth tank
    30. Advanced Metal ExtractorT2 mex
    31. GremlinStealth tank
    32. SentrySentry
    33. GremlinStealth tank
    34. StarlightStarlightdone 10:48 · typical 11:15
    35. Converter
    36. StarlightStarlight
    37. Converter
    38. SentrySentry
    39. Converter
    40. StarlightStarlight
    41. Fortification WallFortification Wall ×3
    42. Converter
    43. Fortification WallFortification Wall ×2
    44. SentrySentry
    45. Fortification WallFortification Wall
    46. StarlightStarlight
    47. Fortification WallFortification Wall ×2
    48. Converter
    49. Fortification WallFortification Wall ×4
    50. Converter
    51. Fortification WallFortification Wall
    52. StarlightStarlight
    53. SentrySentry
    54. Converter
    55. Advanced Construction VehicleT2 con vehiclefor Front
    56. Advanced Construction VehicleT2 con vehicle
    57. Converter
    58. JaguarJaguar
    59. Dragon's TeethDragon's Teeth
    60. JaguarJaguar
    61. Dragon's TeethDragon's Teeth ×2
    62. JaguarJaguar
    63. Dragon's TeethDragon's Teeth
    64. Converter
    65. JaguarJaguar ×2
    66. Dragon's TeethDragon's Teeth ×2
    67. JaguarJaguar
    68. Dragon's TeethDragon's Teeth
    69. JaguarJaguar
    70. Dragon's TeethDragon's Teeth
    71. JaguarJaguar
    72. Converter
    73. Dragon's TeethDragon's Teeth
    74. JaguarJaguar
    75. Dragon's TeethDragon's Teeth ×2
    76. JaguarJaguar
    77. Dragon's TeethDragon's Teeth
    78. JaguarJaguar
    79. Converter
    80. Dragon's TeethDragon's Teeth
    81. JaguarJaguar
    82. Dragon's TeethDragon's Teeth
    83. JaguarJaguar
    84. Dragon's TeethDragon's Teeth ×2
    85. JaguarJaguar
    86. Converter
    87. Dragon's TeethDragon's Teeth
    88. JaguarJaguar
    89. Dragon's TeethDragon's Teeth
    90. JaguarJaguar
    91. Dragon's TeethDragon's Teeth ×2
    92. JaguarJaguar
    93. Converter
    94. Dragon's TeethDragon's Teeth
    95. JaguarJaguar
    96. Dragon's TeethDragon's Teeth
    97. JaguarJaguar
    98. Dragon's TeethDragon's Teeth
    99. JaguarJaguar
    100. Dragon's TeethDragon's Teeth
    101. Converter
    102. Dragon's TeethDragon's Teeth ×4
    103. Converter
    104. Dragon's TeethDragon's Teeth ×3
    105. Advanced Radar TowerAdvanced Radar Tower
    106. Converter
    107. Dragon's TeethDragon's Teeth
    108. VeilVeil

Counts are medians over the build's games: half of them build more, half fewer. The example game is Sangheili_Major's (30 OS, 16/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Geo seafirst at 2:05 · in 59% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:35 · in 71% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:45 · in 74% of games

You get

Nothing regular.

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

93 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003723330000
2:008768590000
3:00154515270000
4:00272626700000
5:00453636940000
6:00638056360000
7:0074788025282000
8:009040113471190000
9:00110331440622204326084
10:0013614172752706472661194
11:001629520123353017451185520
12:0018782229894852361815001605
13:0021359257335753587220902970
14:0023898285867142824529304420
15:00266403135596511020141555586
WHAT THE NUMBERS SAY

Won more often than the standard Geo build and destroyed far more metal while losing less.

  • + Destroys 10530 metal by 15:00 vs standard's 10573, close while losing far less
  • + Own losses much lower, 4750 vs 5975 by 15:00
  • − Metal produced trails standard badly by 10:00, 13782 vs 17433
  • − Mauser lands by 8:13, slower than the claimed early push despite the 5:30 start
THE EXAMPLE YOU ARE READING

Sangheili_Major

30.2 OS · 16/08/2026

Open source match ↗

0 received units
3256 metal received · 387088 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:07Middle 50%: 0:54–1:19 · n=93
Geothermal Powerplant3:13Middle 50%: 3:02–3:34 · n=93
Vehicle Plant4:18Middle 50%: 3:57–4:31 · n=93
Advanced Vehicle Plant5:20Middle 50%: 5:04–5:44 · n=93
Advanced Metal Extractor7:27Middle 50%: 6:54–8:15 · n=92
Advanced Geothermal Powerplant10:12Middle 50%: 9:35–11:25 · n=70
Starlight11:15Middle 50%: 10:20–12:20 · n=62

Played most by

[FCRD]GlazedByAfussy11games of this buildmalleking7games of this buildJosephPilates7games of this buildJustSomeGuy6games of this build0neTw05games of this build