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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo skips straight to an Advanced Vehicle Plant and brings Mauser artillery to the middle from about 5:24, well before the role's normal T2 unit timing.

#t2 #artillery #push · 95 distinct matches · 37 players · 3% of Armada Geo games · team won 58% of 96 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:23 · 4% of role by thenFrom the Advanced Vehicle Plant. Only 4% of Geo games have it by then; others who build it get it around 8:06
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 96%7% of all Geo games by then
  • Vehicle PlantVehicle Plant in 96%17% of all Geo games by then
  • ProphetRadar vehicle in 59%2% of all Geo games by then

Where those units first fight, in 96 games with kill data: in the middle 85%, on their own side 15%.

Those units destroy a typical 3,937 metal of enemy units by 15:00.

Then transitions into Starlight (24% of army), Jaguar (21% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 4:26

  1. Open double mex and wind into Bot Lab by 1:12.
  2. Bring geo online, then reclaim bot lab and vehicle plant.
  3. Drop Vehicle Plant, then push straight to Advanced Vehicle Plant.
  4. Field Mauser arty from the T2 plant to support front.
  5. Add Umbra jammer support alongside the arty push.

Phase by phase

TYPICAL OF ITS 95 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:23 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:07, middle half 0:54–1:19

    By 0:51 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:51 · typical 1:07
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter6Converter+4 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 7 wind, 6 converterdone ~4:17, middle half 3:56–4:30
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:04 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 17 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. Wind ×2
    4. Construction BotCon bot
    5. Wind
    6. Mex
    7. LazarusLazarus
    8. Wind
    9. LazarusLazarus
    10. Wind ×2
    11. Con turret
    12. Mex
    13. Con turret
    14. Geothermal PowerplantGeodone 3:02 · typical 3:13
    15. Bot LabEat Bot Labreclaimed for its metal
    16. Converter ×2
    17. Vehicle PlantVehicle Plantdone 3:26 · typical 4:17
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 7 wind, 6 converter
    2. Vehicle PlantEat Vehicle Plant
    3. MauserT2 vehicle artillery after 4 mex, 7 wind, 6 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:23 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 9) · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 6 steps
    1. Converter ×3
    2. Construction VehicleCon vehicle
    3. Converter
    4. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    5. Advanced Vehicle PlantAdvanced Vehicle Plantdone 4:38 · typical 5:16
    6. MauserMauserdone 4:46
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine2Wind−6 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 7 wind, 6 converterin 57% of games
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (50%) · converter (30%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 10 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 16) · 1 energy storage

    The example game in this phase · 71 steps
    1. MauserMauser ×2
    2. ProphetRadar vehicle
    3. Advanced Construction VehicleT2 con vehicle
    4. Advanced Metal ExtractorT2 mexdone 6:08 · typical 7:27
    5. Advanced Construction VehicleT2 con vehiclefor Pond
    6. Advanced Metal ExtractorT2 mex
    7. Advanced Construction VehicleT2 con vehiclefor Front
    8. Advanced Metal ExtractorT2 mex ×2
    9. Advanced Construction VehicleT2 con vehicle ×2for Beach sea
    10. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 9:11 · typical 10:12
    11. ConsulConsul
    12. Con turret ×2
    13. Fusion ReactorFusiondone 10:29
    14. PlatypusPlatypus
    15. Con turret
    16. PlatypusPlatypus
    17. BullBullnot finished by 15:00
    18. PlatypusPlatypus
    19. ConsulConsul
    20. BullBullfor unknown
    21. PlatypusPlatypus
    22. Con turret
    23. Converter
    24. PlatypusPlatypus
    25. ConsulConsul
    26. Converter
    27. PlatypusPlatypus
    28. ConsulConsul
    29. Converter
    30. PlatypusPlatypus
    31. Converter
    32. ConsulConsul
    33. PlatypusPlatypus
    34. Converter ×2
    35. ConsulConsul
    36. Converter
    37. PlatypusPlatypus
    38. ConsulConsul
    39. Converter
    40. PlatypusPlatypus
    41. Converter
    42. PlatypusPlatypus ×3
    43. Converter
    44. PlatypusPlatypus
    45. Converter
    46. PlatypusPlatypus
    47. Converter
    48. PlatypusPlatypus
    49. Converter
    50. PlatypusPlatypus
    51. Converter
    52. PlatypusPlatypus
    53. Converter
    54. RattlesnakeRattlesnakenot finished by 15:00
    55. PlatypusPlatypus
    56. Converter
    57. PlatypusPlatypus ×2
    58. Fusion ReactorFusion
    59. BeamerBeamer
    60. RattlesnakeRattlesnake
    61. GremlinStealth tank
    62. UmbraJammer
    63. StarlightStarlightdone 14:24 · typical 11:16
    64. Converter
    65. BeamerBeamer
    66. Converter ×3
    67. BeamerBeamer
    68. Converter
    69. StarlightStarlight
    70. Converter
    71. StarlightStarlight

Counts are medians over the build's games: half of them build more, half fewer. The example game is malleking's (32 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Geo seafirst at 2:04 · in 60% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:35 · in 72% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:37 · in 74% of games

You get

Nothing regular.

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

96 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003713330000
2:008768610000
3:00154215270000
4:00271126710000
5:00456236940000
6:00638056360000
7:0074738015284000
8:009050113351210000
9:00111411440622254232084
10:0013668172712761472661202
11:001631920116342917371138520
12:0018764229894708361414751579
13:0021268257355697587420612938
14:0023806285897183825228554405
15:00264583136096911024240185550
WHAT THE NUMBERS SAY

Won more often than the standard Geo build and destroyed far more metal while losing less.

  • + Destroys 10530 metal by 15:00 vs standard's 10573, close while losing far less
  • + Own losses much lower, 4750 vs 5975 by 15:00
  • − Metal produced trails standard badly by 10:00, 13782 vs 17433
  • − Mauser lands by 8:13, slower than the claimed early push despite the 5:30 start
THE EXAMPLE YOU ARE READING

malleking

32.0 OS · 09/10/2026

Open source match ↗

0 received units
3206 metal received · 34426 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:07Middle 50%: 0:54–1:19 · n=96
Geothermal Powerplant3:13Middle 50%: 3:03–3:34 · n=96
Vehicle Plant4:17Middle 50%: 3:56–4:30 · n=96
Advanced Vehicle Plant5:16Middle 50%: 5:02–5:43 · n=96
Advanced Metal Extractor7:27Middle 50%: 6:53–8:14 · n=95
Advanced Geothermal Powerplant10:12Middle 50%: 9:35–11:25 · n=74
Starlight11:16Middle 50%: 10:23–12:22 · n=63

Played most by

[FCRD]GlazedByAfussy12games of this buildmalleking10games of this buildJosephPilates7games of this buildJustSomeGuy6games of this build0neTw05games of this build