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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo rushes an Advanced Vehicle Plant and brings T2 Mauser artillery to the middle from about 5:32, much earlier than the normal T2 timing, backed by Umbra support before transitioning into the standard T2 army.

#t2 #artillery #rush · 47 distinct matches · 21 players · 3% of Armada Geo games · team won 58% of 48 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:32 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:16
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 81%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 81%15% of all Geo games by then
  • UmbraJammer in 48%2% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 83%, on their own side 17%.

Those units destroy a typical 3,870 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (22% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 47 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:33 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:19

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×5
    3. Energy storage
    4. Bot LabBot Labdone 1:41 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter4Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 4 converterdone ~4:22, middle half 4:03–4:49
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:07 in all: 4 mex · 6 wind · 1 geo · 4 converter · 1 energy storage · 3 con turret

    The example game in this phase · 12 steps
    1. LazarusLazarus ×3
    2. Construction BotCon botfor Beach sea
    3. Construction BotCon bot
    4. Wind ×2
    5. Geothermal PowerplantGeodone 3:08 · typical 3:17
    6. LazarusLazarusfor Beach sea
    7. Mex
    8. Con turret ×2
    9. Converter ×3
    10. Con turret
    11. Converter ×4
    12. Vehicle PlantVehicle Plantdone 4:12 · typical 4:22
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter3Converter−3 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 6 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:32 in all: 4 mex · 6 wind (standard 8) · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 3 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 5:02 · typical 5:21
    3. MauserMauserdone 5:10
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−4 vs standard
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (48%) · T2 con vehicle for allies (48%) · Advanced Geothermal Powerplant (42%) · converter (40%) · Jaguar (35%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 12 wind (standard 20) · 1 geo · 1 Advanced Geothermal Powerplant · 9 converter (standard 16) · 1 energy storage

    The example game in this phase · 44 steps
    1. UmbraJammer
    2. MauserMauser
    3. ProphetRadar vehicle
    4. MauserMauser
    5. Advanced Construction VehicleT2 con vehiclefor Front
    6. Advanced Metal ExtractorT2 mex ×2done 7:34 · typical 7:17
    7. Con turret
    8. Advanced Metal ExtractorT2 mex
    9. Con turret
    10. MauserMauser
    11. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 10:48 · typical 10:06
    12. MauserMauser
    13. Advanced Metal ExtractorT2 mex
    14. MauserMauser
    15. StarlightStarlightdone 11:12 · typical 11:08
    16. Radar TowerRadar Tower
    17. Con turret
    18. UmbraJammer
    19. Con turret
    20. StarlightStarlight
    21. Con turret
    22. Advanced Construction VehicleT2 con vehiclefor Suicide front
    23. ProphetRadar vehicle
    24. JaguarJaguar ×2
    25. Converter
    26. JaguarJaguar
    27. Energy storage
    28. Converter
    29. JaguarJaguar
    30. Converter
    31. JaguarJaguar
    32. Energy storage
    33. Converter
    34. JaguarJaguar
    35. Converter ×2
    36. JaguarJaguar
    37. Converter ×2
    38. JaguarJaguar
    39. Converter
    40. JaguarJaguar
    41. Converter
    42. JaguarJaguar ×6
    43. StarlightStarlight
    44. JaguarJaguar ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is [FCRD]GlazedByAfussy's (35 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 56% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:47 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:59 · in 56% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:16 · in 35% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

48 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003753330000
2:008848280000
3:00154915280000
4:00268627060000
5:00449337290000
6:00635857200000
7:0075228140147000
8:00917311502102504221
9:001142814509177652391130
10:0013801174252350627992320
11:001653120405337320751311790
12:0018838233054434398217281933
13:0020821261125814608619933295
14:0023052290017093849332904700
15:002543031601104641033946936090
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

[FCRD]GlazedByAfussy

35.3 OS · 26/09/2026

Open source match ↗

4 received units · includes a constructor
799 metal received · 63665 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:19 · n=48
Geothermal Powerplant3:17Middle 50%: 3:00–3:33 · n=48
Vehicle Plant4:22Middle 50%: 4:03–4:49 · n=48
Advanced Vehicle Plant5:21Middle 50%: 5:07–6:06 · n=48
Advanced Metal Extractor7:17Middle 50%: 6:21–8:21 · n=47
Advanced Geothermal Powerplant10:06Middle 50%: 8:37–10:49 · n=36
Starlight11:08Middle 50%: 10:21–12:02 · n=30

Played most by

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