Mauser artillery
Armada Geo build order · Supreme Isthmus
Geo skips straight to an Advanced Vehicle Plant and brings Mauser artillery to the middle from about 5:24, well before the role's normal T2 unit timing.
#t2 #artillery #push · 93 distinct matches · 37 players · 3% of Armada Geo games · team won 59% of 94 · Recently observed
T2 vehicle artillery from 5:23 · 4% of role by thenFrom the Advanced Vehicle Plant. Only 4% of Geo games have it by then; others who build it get it around 8:06
Advanced Vehicle Plant in 96%7% of all Geo games by then
Vehicle Plant in 96%17% of all Geo games by then
Radar vehicle in 59%2% of all Geo games by then
Where those units first fight, in 94 games with kill data: in the middle 85%, on their own side 15%.
Those units destroy a typical 3,937 metal of enemy units by 15:00.
Then transitions into Starlight (24% of army), Jaguar (21% of army).
Key timing: Advanced Vehicle Plant by 4:26
- Open double mex and wind into Bot Lab by 1:12.
- Bring geo online, then reclaim bot lab and vehicle plant.
- Drop Vehicle Plant, then push straight to Advanced Vehicle Plant.
- Field Mauser arty from the T2 plant to support front.
- Add Umbra jammer support alongside the arty push.
Phase by phase
TYPICAL OF ITS 93 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:24 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:08, middle half 0:54–1:20
By 0:51 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×4
- Energy storage
Bot Labdone 1:18 · typical 1:08
- 2
Bot Lab to Vehicle Plant
Economy
1Mex
2Wind
6Converter+4 vs standard
1Energy storage
Order
Geo after 4 mex, 6 wind, 1 energy storage
Eat Bot Lab
Vehicle Plant after 4 mex, 7 wind, 6 converterdone ~4:17, middle half 3:56–4:31
Builders
2 Con turret
3 Lazarus
1 Con bot
1 Con bot for allies
1 Lazarus for allies
By 4:04 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 2) · 1 energy storage · 2 con turret
The example game in this phase · 22 steps
Tickfor Front- Energy storage
Tick ×4for Front
Lazarus ×2- Wind ×2
Con botfor Beach sea- Wind
Con bot- Wind ×2
- Mex
Lazarusfor Beach sea- Energy storage
- Mex ×2
- Con turret
Lazarus
Con bot- Con turret
Geodone 4:04 · typical 3:13- Con turret
Eat Bot Labreclaimed for its metal- Wind
Vehicle Plantdone 5:16 · typical 4:17
- 3
Vehicle Plant to T2 vehicle artillery
Economy
2Converter−4 vs standard
Order
Advanced Vehicle Plant after 4 mex, 7 wind, 6 converter
Eat Vehicle Plant
T2 vehicle artillery after 4 mex, 7 wind, 6 converter
Builders
1 Con vehicle
The standard build makes here, this one skips: 2 con turret
By 5:23 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 9) · 1 energy storage · 3 con turret (standard 6)
The example game in this phase · 17 steps
- Wind ×2
- Converter
Con vehicle- Converter ×6
- Wind
- Converter
Advanced Vehicle Plantdone 7:07 · typical 5:18
Eat Vehicle Plantreclaimed for its metal- Wind
- Converter
- Wind
- Converter
- Wind
T2 con vehiclefor Suicide front- Converter
- Wind
Mauserdone 7:31
- 4
T2 vehicle artillery to 10:00
Economy
1Wind−7 vs standard
Order
Advanced Geothermal Powerplant after 4 mex, 7 wind, 7 converterin 57% of games
Builders
2 Con turret
1 T2 con vehicle for allies
1 T2 con vehicle
Army
4 Mauser +4 vs standard
1 Radar vehicle
Some games also: jammer (49%) · converter (31%)
The standard build makes here, this one skips: 6 converter · 2 Starlight
By 10:00 in all: 4 mex · 10 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 16) · 1 energy storage
The example game in this phase · 62 steps
- Converter
T2 mexdone 8:16 · typical 7:27
Mauser- Converter
- Wind
- Converter
T2 mex
Mauser
T2 mex- Wind ×3
Mauser- Wind
Consul- Wind
- Con turret
T2 con vehicle- Con turret
- Wind ×3
T2 con vehiclefor Front- Wind
Advanced Geothermal Powerplantdone 11:00 · typical 10:12- Wind
T2 con vehiclefor Pond- Wind ×2
Jammer- Wind ×3
Starlightdone 11:32 · typical 11:16- Wind
T2 mex- Wind ×3
Starlight- Wind ×3
Starlight- Wind
Cloakable Fusion Reactordone 14:37- Wind ×2
Starlight- Converter
- Wind ×4
Jaguar- Wind
Radar Tower
Jaguar- Wind
Radar vehicle
Jaguar- Wind
Jaguar- Converter
- Wind
Jaguar- Wind ×2
Jaguar
Starlight- Converter
- Wind ×3
Prudenot finished by 15:00- Wind ×2
Starlight- Wind
Jammer- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is JesterB's (33 OS, 21/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Geo seafirst at 2:04 · in 60% of games
1 Con bot to Beach sea or Pondfirst at 2:35 · in 71% of games
2 T2 con vehicle to Front or Suicide frontfirst at 8:45 · in 73% of games
You get
Nothing regular.
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
94 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 373 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 879 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1542 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2711 | 2671 | 0 | 0 | 0 | 0 |
| 5:00 | 4562 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 6380 | 5638 | 0 | 0 | 0 | 0 |
| 7:00 | 7473 | 8023 | 284 | 0 | 0 | 0 |
| 8:00 | 9015 | 11345 | 1210 | 0 | 0 | 0 |
| 9:00 | 11077 | 14407 | 2225 | 43 | 290 | 84 |
| 10:00 | 13639 | 17278 | 2761 | 479 | 661 | 200 |
| 11:00 | 16294 | 20120 | 3506 | 1748 | 1088 | 520 |
| 12:00 | 18736 | 22992 | 4787 | 3621 | 1475 | 1607 |
| 13:00 | 21074 | 25734 | 5697 | 5910 | 2061 | 2971 |
| 14:00 | 23639 | 28583 | 7140 | 8248 | 2855 | 4426 |
| 15:00 | 26458 | 31354 | 9691 | 10205 | 4018 | 5580 |
Won more often than the standard Geo build and destroyed far more metal while losing less.
- + Destroys 10530 metal by 15:00 vs standard's 10573, close while losing far less
- + Own losses much lower, 4750 vs 5975 by 15:00
- − Metal produced trails standard badly by 10:00, 13782 vs 17433
- − Mauser lands by 8:13, slower than the claimed early push despite the 5:30 start
JesterB
32.5 OS · 21/09/2026
Open source match ↗2 received units
1109 metal received · 61838 energy received
Typical milestones
Played most by
[FCRD]GlazedByAfussy12games of this buildmalleking8games of this buildJosephPilates7games of this buildJustSomeGuy6games of this build0neTw05games of this buildSupporting games
Pick a game to read and play it above.
malleking14/10/2026 · 32 OS↗JustSomeGuy14/10/2026 · 43 OS↗malleking14/10/2026 · 32 OS↗Fakepilot14/10/2026 · 35 OS↗krtf13/10/2026 · 47 OS↗malleking13/10/2026 · 32 OS↗[Fx]Doo12/10/2026 · 35 OS↗Harryplotter12/10/2026 · 36 OS↗JesterB21/09/2026 · 33 OS↗32 more of 86, the most recent
malleking12/10/2026 · 32 OS↗krtf11/10/2026 · 47 OS↗zeus_on_god11/10/2026 · 37 OS↗JesterB11/10/2026 · 30 OS↗JustSomeGuy10/10/2026 · 42 OS↗0neTw010/10/2026 · 41 OS↗ucsd0910/10/2026 · 37 OS↗malleking09/10/2026 · 32 OS↗malleking09/10/2026 · 32 OS↗rainefullstop08/10/2026 · 34 OS↗malleking08/10/2026 · 33 OS↗[Crd]YOUNS08/10/2026 · 39 OS↗JosephPilates07/10/2026 · 48 OS↗JosephPilates07/10/2026 · 50 OS↗malleking07/10/2026 · 32 OS↗JosephPilates05/10/2026 · 49 OS↗Fakepilot05/10/2026 · 35 OS↗0neTw003/10/2026 · 40 OS↗[FCRD]GlazedByAfussy02/10/2026 · 35 OS↗TheGeneraI27/09/2026 · 32 OS↗[FCRD]GlazedByAfussy26/09/2026 · 35 OS↗YogaBoy15849726/09/2026 · 43 OS↗JosephPilates25/09/2026 · 49 OS↗Syphos25/09/2026 · 42 OS↗PRO_HYDRA25/09/2026 · 52 OS↗[Grump]Matsuri24/09/2026 · 39 OS↗JosephPilates24/09/2026 · 50 OS↗DukeofStars23/09/2026 · 55 OS↗[FCRD]GlazedByAfussy23/09/2026 · 34 OS↗JustSomeGuy23/09/2026 · 36 OS↗JustSomeGuy19/09/2026 · 35 OS↗Beyond All Reason test-31362-baea311
Naval balance tweaks off