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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo skips straight to an Advanced Vehicle Plant and brings Mauser artillery to the middle from about 5:24, well before the role's normal T2 unit timing.

#t2 #artillery #push · 92 distinct matches · 38 players · 3% of Armada Geo games · team won 58% of 93 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:24 · 4% of role by thenFrom the Advanced Vehicle Plant. Only 4% of Geo games have it by then; others who build it get it around 8:07
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 95%7% of all Geo games by then
  • Vehicle PlantVehicle Plant in 95%17% of all Geo games by then
  • ProphetRadar vehicle in 57%2% of all Geo games by then

Where those units first fight, in 93 games with kill data: in the middle 85%, on their own side 15%.

Those units destroy a typical 3,963 metal of enemy units by 15:00.

Then transitions into Starlight (24% of army), Jaguar (21% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 4:26

  1. Open double mex and wind into Bot Lab by 1:12.
  2. Bring geo online, then reclaim bot lab and vehicle plant.
  3. Drop Vehicle Plant, then push straight to Advanced Vehicle Plant.
  4. Field Mauser arty from the T2 plant to support front.
  5. Add Umbra jammer support alongside the arty push.

Phase by phase

TYPICAL OF ITS 92 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:24 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:07, middle half 0:54–1:19

    By 0:51 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 0:59 · typical 1:07
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter6Converter+4 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 7 wind, 6 converterdone ~4:18, middle half 3:57–4:31
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:05 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 17 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. Construction BotCon botfor Beach sea
    5. LazarusLazarus
    6. Construction BotCon bot
    7. Wind
    8. Mex
    9. LazarusLazarusfor Beach sea
    10. LazarusLazarus
    11. Mex
    12. Geothermal PowerplantGeodone 2:52 · typical 3:13
    13. Con turret
    14. Energy storage ×2
    15. Con turret
    16. Bot LabEat Bot Labreclaimed for its metal
    17. Vehicle PlantVehicle Plantdone 3:36 · typical 4:18
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 7 wind, 6 converter
    2. Vehicle PlantEat Vehicle Plant
    3. MauserT2 vehicle artillery after 4 mex, 7 wind, 7 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:24 in all: 4 mex · 7 wind · 1 geo · 7 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 6 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 4:54 · typical 5:20
    3. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    4. Converter ×2
    5. ProphetRadar vehicle
    6. MauserMauserdone 5:10
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine2Wind−6 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 7 wind, 7 converterin 56% of games
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (48%) · converter (32%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 10 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 16) · 1 energy storage

    The example game in this phase · 75 steps
    1. MauserMauser ×2
    2. Advanced Construction VehicleT2 con vehiclefor Front
    3. Advanced Metal ExtractorT2 mexdone 7:16 · typical 7:27
    4. ConsulConsul
    5. Advanced Metal ExtractorT2 mex ×3
    6. Advanced Construction VehicleT2 con vehiclefor Suicide front
    7. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 9:30 · typical 10:12
    8. GremlinStealth tank
    9. Con turret
    10. GremlinStealth tank
    11. MauserMauser
    12. GremlinStealth tank ×2
    13. Con turret
    14. TracerTracer
    15. UmbraJammer
    16. Con turret
    17. ProphetRadar vehicle
    18. Con turret
    19. StarlightStarlightdone 10:46 · typical 11:15
    20. Construction VehicleCon vehicle
    21. StarlightStarlight
    22. Construction VehicleCon vehicle ×2
    23. Con turret ×3
    24. StarlightStarlight
    25. Con turret
    26. Wind
    27. Construction VehicleCon vehicle
    28. Wind ×2
    29. StarlightStarlight
    30. Construction VehicleCon vehicle
    31. Wind
    32. Con turret
    33. Wind
    34. Converter ×2
    35. Wind
    36. Converter
    37. Advanced Construction VehicleT2 con vehicle
    38. Converter
    39. Wind ×3
    40. Converter
    41. Con turret
    42. Converter
    43. Wind ×3
    44. StarlightStarlight
    45. Wind
    46. Converter
    47. Wind ×4
    48. CitadelAnti-nukedone 14:45
    49. Converter
    50. JunoJuno
    51. Wind ×3
    52. Converter
    53. Wind
    54. Converter
    55. ShredderShredderdone 13:51
    56. Wind ×10
    57. Converter
    58. Wind ×3
    59. ShredderShredder
    60. Wind
    61. Converter ×2
    62. Wind
    63. BullBulldone 14:47
    64. Wind ×3
    65. Converter
    66. Wind
    67. Converter
    68. Wind ×4
    69. Converter
    70. Wind ×4
    71. BullBull
    72. Wind
    73. Converter
    74. Fusion ReactorFusionnot finished by 15:00
    75. Wind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (47 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Geo seafirst at 2:05 · in 59% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:35 · in 71% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:45 · in 74% of games

You get

Nothing regular.

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

93 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003723330000
2:008768590000
3:00154515270000
4:00272626700000
5:00453636940000
6:00638056360000
7:0074788025282000
8:009040113471190000
9:00110331440622204326084
10:0013614172752706472661194
11:001629520123353017451185520
12:0018782229894852361815001605
13:0021359257335753587220902970
14:0023898285867142824529304420
15:00266403135596511020141555586
WHAT THE NUMBERS SAY

Won more often than the standard Geo build and destroyed far more metal while losing less.

  • + Destroys 10530 metal by 15:00 vs standard's 10573, close while losing far less
  • + Own losses much lower, 4750 vs 5975 by 15:00
  • − Metal produced trails standard badly by 10:00, 13782 vs 17433
  • − Mauser lands by 8:13, slower than the claimed early push despite the 5:30 start
THE EXAMPLE YOU ARE READING

krtf

47.2 OS · 11/10/2026

Open source match ↗

0 received units
3579 metal received · 26228 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:07Middle 50%: 0:54–1:19 · n=93
Geothermal Powerplant3:13Middle 50%: 3:02–3:34 · n=93
Vehicle Plant4:18Middle 50%: 3:57–4:31 · n=93
Advanced Vehicle Plant5:20Middle 50%: 5:04–5:44 · n=93
Advanced Metal Extractor7:27Middle 50%: 6:54–8:15 · n=92
Advanced Geothermal Powerplant10:12Middle 50%: 9:35–11:25 · n=70
Starlight11:15Middle 50%: 10:20–12:20 · n=62

Played most by

[FCRD]GlazedByAfussy11games of this buildmalleking7games of this buildJosephPilates7games of this buildJustSomeGuy6games of this build0neTw05games of this build