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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:53 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 22 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Construction BotCon botfor Beach sea
    4. LazarusLazarusfor Beach sea
    5. Wind
    6. Construction BotCon bot
    7. Mex
    8. Wind
    9. LazarusLazarus
    10. Construction BotCon bot
    11. Mex
    12. Solar
    13. LazarusLazarus
    14. Geothermal PowerplantGeodone 3:35 · typical 3:16
    15. Wind
    16. Solar
    17. Con turret
    18. Radar TowerRadar Tower
    19. Energy storage
    20. Con turret ×3
    21. Converter
    22. Vehicle PlantVehicle Plantdone 4:38 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 6 steps
    1. Construction VehicleCon vehicle
    2. Converter
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 6:05 · typical 5:32
    4. Converter ×9
    5. Advanced Metal ExtractorT2 mexdone 8:16 · typical 7:04
    6. MauserMauserdone 6:35
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 143 steps
    1. Converter
    2. MauserMauser ×4
    3. SentrySentry
    4. MauserMauser ×2
    5. SentrySentry
    6. Advanced Metal ExtractorT2 mex
    7. SentrySentry
    8. Bot LabBot Labdone 8:39
    9. TickTick ×2
    10. Con turret
    11. TickTick
    12. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 9:40 · typical 9:54
    13. TickTick ×3
    14. Con turret
    15. TickTick ×3
    16. Advanced Metal ExtractorT2 mex
    17. TickTick
    18. NettleNettle
    19. TickTick
    20. NettleNettle
    21. TickTick ×2
    22. NettleNettle
    23. TickTick
    24. JaguarJaguar
    25. TickTick
    26. NettleNettle
    27. TickTick
    28. JaguarJaguar
    29. TickTick ×2
    30. Advanced Metal ExtractorT2 mex
    31. JaguarJaguar
    32. TickTick
    33. NettleNettle
    34. TickTick
    35. JaguarJaguar
    36. TickTick ×2
    37. JaguarJaguar
    38. TickTick
    39. JaguarJaguar
    40. TickTick
    41. JaguarJaguar
    42. TickTick
    43. NettleNettle
    44. StarlightStarlightdone 11:04 · typical 11:11
    45. TickTick
    46. Wind
    47. TickTick
    48. NettleNettle
    49. TickTick ×2
    50. NettleNettle
    51. TickTick ×2
    52. Wind
    53. TickTick
    54. StarlightStarlight
    55. TickTick
    56. NettleNettle
    57. TickTick
    58. Wind
    59. TickTick ×4
    60. Wind
    61. TickTick ×2
    62. StarlightStarlight
    63. TickTick
    64. Wind
    65. Con turret
    66. TickTick ×7
    67. Wind
    68. TickTick ×2
    69. StarlightStarlight
    70. Wind
    71. TickTick ×2
    72. Wind
    73. TickTick
    74. Con turret
    75. TickTick
    76. Wind
    77. TickTick ×2
    78. Wind
    79. TickTick ×2
    80. Wind
    81. TickTick
    82. UmbraJammer
    83. TickTick
    84. Con turret
    85. TickTick
    86. Wind
    87. TickTick
    88. ProphetRadar vehicle
    89. TickTick ×3
    90. StarlightStarlight
    91. TickTick ×3
    92. Converter
    93. TickTick ×4
    94. JaguarJaguar
    95. TickTick
    96. Converter
    97. TickTick
    98. JaguarJaguar
    99. TickTick
    100. Converter
    101. TickTick ×2
    102. JaguarJaguar
    103. TickTick ×2
    104. Converter
    105. TickTick
    106. JaguarJaguar
    107. TickTick ×2
    108. Converter
    109. TickTick
    110. JaguarJaguar
    111. TickTick ×2
    112. Converter
    113. TickTick
    114. JaguarJaguar
    115. TickTick ×2
    116. Converter
    117. JaguarJaguar
    118. TickTick ×3
    119. Converter
    120. JaguarJaguar
    121. TickTick ×3
    122. Converter
    123. JaguarJaguar
    124. TickTick ×3
    125. JaguarJaguar
    126. TickTick ×2
    127. Converter
    128. TickTick
    129. JaguarJaguar
    130. TickTick ×3
    131. JaguarJaguar
    132. TickTick
    133. Converter
    134. TickTick
    135. JaguarJaguar
    136. TickTick ×3
    137. Converter
    138. JaguarJaguar
    139. TickTick ×3
    140. JaguarJaguar
    141. TickTick ×3
    142. JaguarJaguar
    143. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (39 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

39.5 OS · 24/09/2026

Open source match ↗

1 received units · includes a constructor
2824 metal received · 204598 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

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