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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo skips straight to an Advanced Vehicle Plant and brings Mauser artillery to the middle from about 5:24, well before the role's normal T2 unit timing.

#t2 #artillery #push · 94 distinct matches · 37 players · 3% of Armada Geo games · team won 58% of 95 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:23 · 4% of role by thenFrom the Advanced Vehicle Plant. Only 4% of Geo games have it by then; others who build it get it around 8:07
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 96%7% of all Geo games by then
  • Vehicle PlantVehicle Plant in 96%17% of all Geo games by then
  • ProphetRadar vehicle in 59%2% of all Geo games by then

Where those units first fight, in 95 games with kill data: in the middle 85%, on their own side 15%.

Those units destroy a typical 3,963 metal of enemy units by 15:00.

Then transitions into Starlight (24% of army), Jaguar (21% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 4:26

  1. Open double mex and wind into Bot Lab by 1:12.
  2. Bring geo online, then reclaim bot lab and vehicle plant.
  3. Drop Vehicle Plant, then push straight to Advanced Vehicle Plant.
  4. Field Mauser arty from the T2 plant to support front.
  5. Add Umbra jammer support alongside the arty push.

Phase by phase

TYPICAL OF ITS 94 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:23 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:07, middle half 0:53–1:19

    By 0:51 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:07
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter6Converter+4 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 7 wind, 6 converterdone ~4:16, middle half 3:55–4:30
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:04 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 15 steps
    1. Wind
    2. LazarusLazarus
    3. Construction BotCon botfor Beach sea
    4. Wind
    5. LazarusLazarus ×2
    6. Mex
    7. LazarusLazarusfor Beach sea
    8. Construction BotCon bot
    9. Energy storage
    10. Geothermal PowerplantGeodone 2:49 · typical 3:13
    11. Mex
    12. Con turret
    13. Bot LabEat Bot Labreclaimed for its metal
    14. Con turret
    15. Vehicle PlantVehicle Plantdone 3:33 · typical 4:16
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 7 wind, 6 converter
    2. Vehicle PlantEat Vehicle Plant
    3. MauserT2 vehicle artillery after 4 mex, 7 wind, 6 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:23 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 9) · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 8 steps
    1. Converter ×2
    2. Construction VehicleCon vehicle
    3. Converter
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 4:40 · typical 5:17
    5. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    6. Converter
    7. ProphetRadar vehicle
    8. MauserMauserdone 4:59
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine2Wind−6 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 7 wind, 7 converterin 57% of games
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (49%) · converter (31%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 10 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 16) · 1 energy storage

    The example game in this phase · 59 steps
    1. MauserMauser ×3
    2. Advanced Construction VehicleT2 con vehiclefor Suicide front
    3. Advanced Metal ExtractorT2 mex ×4done 7:21 · typical 7:27
    4. Advanced Construction VehicleT2 con vehiclefor Front
    5. Con turret
    6. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 10:29 · typical 10:13
    7. Con turret ×2
    8. UmbraJammer
    9. Con turret ×3
    10. ProphetRadar vehicle
    11. Con turret
    12. StarlightStarlightnot finished by 15:00 · typical 11:16
    13. Con turret
    14. Wind
    15. ShredderShreddernot finished by 15:00
    16. StarlightStarlight
    17. Wind ×2
    18. ConsulConsulfor Tech
    19. Wind
    20. ConsulConsulfor Tech
    21. Wind
    22. StarlightStarlight
    23. Converter
    24. Con turret ×2
    25. Wind
    26. StarlightStarlight
    27. Wind ×7
    28. StarlightStarlight
    29. Wind ×2
    30. Converter ×2
    31. Wind ×5
    32. ShredderShredder
    33. Wind
    34. Converter
    35. Wind ×2
    36. ShredderShredder
    37. Wind ×3
    38. Converter
    39. Advanced Construction VehicleT2 con vehicle
    40. Converter
    41. Wind ×2
    42. ConsulConsul
    43. Wind ×2
    44. TracerTracer
    45. Wind
    46. ConsulConsul
    47. Metal storage
    48. Wind ×2
    49. Converter
    50. CitadelAnti-nukedone 14:38
    51. Wind
    52. Converter
    53. Wind
    54. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    55. Wind ×6
    56. Fusion ReactorFusionnot finished by 15:00
    57. Converter
    58. Wind ×5
    59. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (47 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Geo seafirst at 2:03 · in 60% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:35 · in 72% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:41 · in 74% of games

You get

Nothing regular.

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

95 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003723330000
2:008768590000
3:00154515270000
4:00272626700000
5:00456636930000
6:00638056360000
7:0074788019286000
8:009040113431230000
9:00111211440622304332084
10:0013664172702815475661202
11:001629520110348117451090520
12:0018746229744721361814991605
13:0021177257255753587420862970
14:0023714285607142824629254419
15:00262883134796511020141155552
WHAT THE NUMBERS SAY

Won more often than the standard Geo build and destroyed far more metal while losing less.

  • + Destroys 10530 metal by 15:00 vs standard's 10573, close while losing far less
  • + Own losses much lower, 4750 vs 5975 by 15:00
  • − Metal produced trails standard badly by 10:00, 13782 vs 17433
  • − Mauser lands by 8:13, slower than the claimed early push despite the 5:30 start
THE EXAMPLE YOU ARE READING

krtf

47.3 OS · 13/10/2026

Open source match ↗

0 received units
2137 metal received · 39152 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:07Middle 50%: 0:53–1:19 · n=95
Geothermal Powerplant3:13Middle 50%: 3:02–3:34 · n=95
Vehicle Plant4:16Middle 50%: 3:55–4:30 · n=95
Advanced Vehicle Plant5:17Middle 50%: 5:02–5:43 · n=95
Advanced Metal Extractor7:27Middle 50%: 6:55–8:14 · n=94
Advanced Geothermal Powerplant10:13Middle 50%: 9:35–11:26 · n=73
Starlight11:16Middle 50%: 10:25–12:22 · n=62

Played most by

[FCRD]GlazedByAfussy12games of this buildmalleking9games of this buildJosephPilates7games of this buildJustSomeGuy6games of this build0neTw05games of this build