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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Armada Geo build order · Supreme Isthmus

Geo rushes an Advanced Vehicle Plant and brings T2 Mauser artillery to the middle from about 5:32, much earlier than the normal T2 timing, backed by Umbra support before transitioning into the standard T2 army.

#t2 #artillery #rush · 47 distinct matches · 21 players · 3% of Armada Geo games · team won 58% of 48 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:32 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:16
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 81%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 81%15% of all Geo games by then
  • UmbraJammer in 48%2% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 83%, on their own side 17%.

Those units destroy a typical 3,870 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (22% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 47 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:33 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:19

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:46 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter4Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 4 converterdone ~4:22, middle half 4:03–4:49
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:07 in all: 4 mex · 6 wind · 1 geo · 4 converter · 1 energy storage · 3 con turret

    The example game in this phase · 14 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Construction BotCon bot
    4. Wind ×2
    5. LazarusLazarus
    6. Construction BotCon botfor Beach sea
    7. Mex
    8. LazarusLazarusfor Beach sea
    9. Energy storage
    10. Mex
    11. Geothermal PowerplantGeodone 2:51 · typical 3:17
    12. Con turret ×2
    13. Converter
    14. Vehicle PlantVehicle Plantdone 3:33 · typical 4:22
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter3Converter−3 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 6 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:32 in all: 4 mex · 6 wind (standard 8) · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 5 steps
    1. Converter ×2
    2. Construction VehicleCon vehicle
    3. Converter
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 4:44 · typical 5:21
    5. MauserMauserdone 4:53
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−4 vs standard
    Builders
    • Construction Turret2 Con turret
    • Advanced Construction Vehicle1 T2 con vehicle
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: jammer (48%) · T2 con vehicle for allies (48%) · Advanced Geothermal Powerplant (42%) · converter (40%) · Jaguar (35%)

    The standard build makes here, this one skips: 6 converter · 2 Starlight

    By 10:00 in all: 4 mex · 12 wind (standard 20) · 1 geo · 1 Advanced Geothermal Powerplant · 9 converter (standard 16) · 1 energy storage

    The example game in this phase · 77 steps
    1. MauserMauser ×4
    2. Advanced Construction VehicleT2 con vehicle
    3. Advanced Metal ExtractorT2 mex ×2done 6:17 · typical 7:17
    4. Advanced Construction VehicleT2 con vehiclefor Front
    5. Advanced Metal ExtractorT2 mex
    6. Advanced Construction VehicleT2 con vehiclefor Suicide front
    7. Con turret ×2
    8. Advanced Metal ExtractorT2 mex
    9. Con turret
    10. Wind ×3
    11. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 9:06 · typical 10:06
    12. Wind ×2
    13. Con turret
    14. Wind
    15. Converter ×2
    16. Metal storage
    17. Wind
    18. Con turret
    19. Wind
    20. ConsulConsul
    21. Wind
    22. Converter
    23. Radar TowerRadar Tower
    24. ConsulConsul
    25. Converter
    26. Wind
    27. ConsulConsul
    28. Converter ×2
    29. Wind
    30. Converter
    31. PlatypusPlatypus
    32. Converter
    33. Wind
    34. PlatypusPlatypus
    35. Converter
    36. PlatypusPlatypus ×3
    37. Converter ×3
    38. PlatypusPlatypus ×3
    39. Converter
    40. Con turret
    41. SentrySentry
    42. Wind
    43. PlatypusPlatypus ×2
    44. Wind
    45. SentrySentry
    46. PlatypusPlatypus
    47. Wind
    48. PlatypusPlatypus
    49. SentrySentry
    50. PlatypusPlatypus
    51. Wind
    52. Fortification WallFortification Wall
    53. PlatypusPlatypus
    54. Fortification WallFortification Wall
    55. Wind
    56. Fortification WallFortification Wall
    57. SentrySentry
    58. PlatypusPlatypus ×2
    59. Wind
    60. Con turret
    61. Wind
    62. PlatypusPlatypus ×3
    63. Converter
    64. PlatypusPlatypus ×4
    65. Converter
    66. PlatypusPlatypus ×2
    67. Wind
    68. PlatypusPlatypus ×3
    69. Wind
    70. PlatypusPlatypus ×4
    71. Wind
    72. PlatypusPlatypus
    73. Wind
    74. Con turret
    75. CitadelAnti-nukenot finished by 15:00
    76. PlatypusPlatypus
    77. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is OldSpanker's (49 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 56% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:47 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:59 · in 56% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:16 · in 35% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

48 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003753330000
2:008848280000
3:00154915280000
4:00268627060000
5:00449337290000
6:00635857200000
7:0075228140147000
8:00917311502102504221
9:001142814509177652391130
10:0013801174252350627992320
11:001653120405337320751311790
12:0018838233054434398217281933
13:0020821261125814608619933295
14:0023052290017093849332904700
15:002543031601104641033946936090
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

OldSpanker

48.9 OS · 25/09/2026

Open source match ↗

0 received units
1907 metal received · 100574 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:19 · n=48
Geothermal Powerplant3:17Middle 50%: 3:00–3:33 · n=48
Vehicle Plant4:22Middle 50%: 4:03–4:49 · n=48
Advanced Vehicle Plant5:21Middle 50%: 5:07–6:06 · n=48
Advanced Metal Extractor7:17Middle 50%: 6:21–8:21 · n=47
Advanced Geothermal Powerplant10:06Middle 50%: 8:37–10:49 · n=36
Starlight11:08Middle 50%: 10:21–12:02 · n=30

Played most by

kbssilks5games of this buildPRO_HYDRA5games of this buildOldSpanker4games of this buildViltrum4games of this build[FCRD]Tragedy3games of this build