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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 14 steps
    1. LazarusLazarus
    2. Wind
    3. Construction BotCon bot
    4. Wind ×3
    5. LazarusLazarus
    6. Mex
    7. Construction BotCon botfor Beach sea
    8. LazarusLazarusfor Beach sea
    9. PawnPawnfor Beach sea
    10. Energy storage
    11. Geothermal PowerplantGeodone 3:06 · typical 3:16
    12. Mex
    13. Con turret ×2
    14. Vehicle PlantVehicle Plantdone 3:46 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 5 steps
    1. Converter ×2
    2. Construction VehicleCon vehicle
    3. Converter ×2
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 5:07 · typical 5:32
    5. MauserMauserdone 5:22
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 98 steps
    1. MauserMauser
    2. Converter
    3. MauserMauser
    4. Converter
    5. MauserMauser ×2
    6. Advanced Construction VehicleT2 con vehiclefor Front
    7. Con turret
    8. Advanced Metal ExtractorT2 mexdone 7:21 · typical 7:04
    9. Wind ×2
    10. Advanced Metal ExtractorT2 mex
    11. Wind ×3
    12. Advanced Metal ExtractorT2 mex
    13. Wind ×2
    14. Advanced Construction VehicleT2 con vehiclefor Suicide front
    15. Converter
    16. Con turret
    17. Advanced Metal ExtractorT2 mex
    18. Converter
    19. Wind
    20. Con turret
    21. Wind ×3
    22. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 10:17 · typical 9:54
    23. Wind ×2
    24. Converter ×2
    25. Wind
    26. Advanced Construction VehicleT2 con vehiclefor Beach sea
    27. Wind ×2
    28. Con turret ×2
    29. Wind
    30. Converter ×2
    31. Wind
    32. Converter ×3
    33. Wind
    34. Converter ×2
    35. JaguarJaguar ×2for Suicide front
    36. Converter
    37. JaguarJaguarfor Suicide front
    38. Wind
    39. JaguarJaguarfor Suicide front
    40. JaguarJaguar
    41. ShredderShredderdone 11:29
    42. Wind
    43. Con turret
    44. Wind
    45. ShredderShredder
    46. Wind
    47. ShredderShredder ×2
    48. Wind
    49. ConsulConsul
    50. Wind
    51. ConsulConsul
    52. Converter
    53. ConsulConsul
    54. PlatypusPlatypus
    55. Converter
    56. PlatypusPlatypus ×2
    57. Wind
    58. PlatypusPlatypus ×3
    59. Wind
    60. PlatypusPlatypus
    61. Wind
    62. PlatypusPlatypus
    63. Wind
    64. PlatypusPlatypus ×2
    65. Wind
    66. PlatypusPlatypus ×2
    67. Metal storage
    68. Wind
    69. PlatypusPlatypus ×2
    70. Wind
    71. PlatypusPlatypus ×2
    72. Converter
    73. PlatypusPlatypus ×2
    74. Converter
    75. Con turret
    76. PlatypusPlatypus
    77. Con turret
    78. Wind
    79. Con turret
    80. PlatypusPlatypus
    81. Wind
    82. PlatypusPlatypus ×2
    83. Wind
    84. PlatypusPlatypus ×4
    85. Wind
    86. PlatypusPlatypus ×2
    87. Wind
    88. PlatypusPlatypus ×2
    89. Wind
    90. PlatypusPlatypus ×3
    91. Converter
    92. PlatypusPlatypus ×3
    93. Converter
    94. PlatypusPlatypus ×2
    95. Wind
    96. PlatypusPlatypus ×2
    97. Wind
    98. PlatypusPlatypus ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is OldSpanker's (50 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

OldSpanker

49.9 OS · 24/09/2026

Open source match ↗

1 received units · includes a constructor
1621 metal received · 98466 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

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