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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 22 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Mex
    6. Energy storage
    7. LazarusLazarusfor Beach sea
    8. Mex
    9. Wind ×2
    10. LazarusLazarusfor Beach sea
    11. Wind
    12. Geothermal PowerplantGeodone 2:53 · typical 3:16
    13. CrossbowCrossbow
    14. Con turret ×3
    15. Converter ×2
    16. Con turret
    17. Converter ×2
    18. Radar TowerRadar Tower
    19. Converter ×2
    20. Advanced Metal ExtractorT2 mex ×4done 5:08 · typical 7:04
    21. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:39 · typical 9:54
    22. Vehicle PlantVehicle Plantdone 6:46 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 6 steps
    1. Construction VehicleCon vehicle
    2. Dragon's TeethDragon's Teeth ×2
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:27 · typical 5:32
    4. Dragon's TeethDragon's Teeth ×6
    5. Converter ×2
    6. MauserMauserdone 7:34
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 115 steps
    1. Converter
    2. MauserMauser
    3. Converter
    4. MauserMauser
    5. Converter
    6. MauserMauser
    7. BeamerBeamer
    8. MauserMauser
    9. Con turret
    10. ProphetRadar vehicle
    11. Con turret
    12. ShredderShredderdone 8:27
    13. Mex
    14. ShredderShredder
    15. ChainsawChainsaw
    16. ShredderShredder
    17. Mex
    18. Bot LabBot Labdone 9:24
    19. Mex
    20. Construction BotCon bot
    21. Mex
    22. Construction BotCon bot ×2
    23. LazarusLazarus
    24. Con turret
    25. LazarusLazarus ×3
    26. Con turret
    27. Wind
    28. LazarusLazarus
    29. Wind
    30. LazarusLazarus
    31. Wind
    32. MauserMauser
    33. TickTick
    34. Wind
    35. PawnPawn
    36. Con turret
    37. PawnPawn
    38. Wind
    39. TickTick
    40. PawnPawn
    41. Con turret
    42. Geothermal PowerplantGeo
    43. Wind
    44. PawnPawn
    45. Wind
    46. TickTick
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Wind
    51. TickTick
    52. PawnPawn
    53. Wind
    54. PawnPawn
    55. Wind
    56. TickTick
    57. Wind
    58. PawnPawn
    59. Wind
    60. PawnPawn
    61. TickTick
    62. PawnPawn
    63. Wind
    64. PawnPawn
    65. Aircraft PlantAircraft Plantdone 13:12
    66. TickTick
    67. Wind
    68. PawnPawn
    69. FalconFighter
    70. PawnPawn
    71. Wind
    72. FalconFighter
    73. ChainsawChainsaw
    74. TickTick
    75. PawnPawn
    76. Wind
    77. PawnPawn
    78. Wind
    79. Radar TowerRadar Tower
    80. TickTick
    81. FalconFighter
    82. Wind
    83. PawnPawn
    84. Wind
    85. PawnPawn
    86. FalconFighter
    87. TickTick
    88. FalconFighter
    89. PawnPawn
    90. Wind
    91. FalconFighter
    92. PawnPawn
    93. FalconFighter
    94. Wind
    95. TickTick
    96. FalconFighter
    97. PawnPawn
    98. Wind
    99. FalconFighter
    100. PawnPawn
    101. Wind
    102. FalconFighter
    103. Wind
    104. TickTick
    105. FalconFighter
    106. Wind
    107. PawnPawn
    108. Advanced Metal ExtractorT2 mex
    109. Wind
    110. PawnPawn
    111. Wind ×2
    112. Advanced Metal ExtractorT2 mex
    113. TickTick
    114. PawnPawn ×2
    115. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is DukeofStars's (55 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

DukeofStars

55.1 OS · 23/09/2026

Open source match ↗

14 received units · includes a constructor
2449 metal received · 46606 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

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