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Suicide front / Armada / Economy first / OBSERVED BUILD

Janus skirmish rush

Armada Suicide front build order · Supreme Isthmus

An early Vehicle Plant feeds T1 vehicle skirmishers led by Janus from about 1:30, pushing into the middle well ahead of the role's norm with Rover raiding and Shellshocker artillery supporting before transitioning into Blitz later.

#rush #artillery #push · 168 distinct matches · 42 players · 5% of Armada Suicide front games · team won 56% of 170 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • JanusT1 vehicle skirmishers from 1:31 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Suicide front games have it by then; others who build it get it around 1:43
  • Vehicle PlantVehicle Plant in 99%6% of all Suicide front games by then
  • RoverScout in 99%5% of all Suicide front games by then
  • BlitzBlitz in 59%6% of all Suicide front games by then
  • ShellshockerArty in 47%2% of all Suicide front games by then

Started with Janus (89%), Whistler (11%).

Where those units first fight, in 170 games with kill data: in the middle 96%.

Those units destroy a typical 3,093 metal of enemy units by 15:00.

Then transitions into blitz (27% of army), missile truck (13% of army).

HOW TO PLAY IT

Key timing: Janus skirmishers by 1:30

  1. Skip the usual Bot Lab open and drop a Vehicle Plant immediately.
  2. Have the Vehicle Plant finish and start pumping T1 vehicles.
  3. Push out with Janus skirmishers far earlier than the role norm.
  4. Bring Rover scouts to raid and Shellshocker artillery to back the push.
  5. Transition into Blitz and Whistler as the main middle army.

Phase by phase

TYPICAL OF ITS 168 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor3Mex+2 vs standard
    Order
    1. Vehicle PlantVehicle Plant after 3 mexdone ~0:47, middle half 0:37–0:55

    By 0:28 in all: 3 mex (standard 1)

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:44 · typical 0:47
  2. 2

    Vehicle Plant to T1 vehicle skirmishers

    Economy
    • Wind Turbine1Wind
    Order
    1. JanusT1 vehicle skirmishers after 3 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rover2 Scout +2 vs standard

    Some games also: mex (41%)

    The standard build makes here, this one skips: 2 mex · 2 con bot

    By 1:31 in all: 3 mex · 2 wind

    The example game in this phase · 2 steps
    1. RoverScout ×2
    2. JanusJanusdone 1:26
  3. 3

    T1 vehicle skirmishers to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Builders
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry2 Sentry
    • Janus3 Janus +3 vs standard
    • Whistler3 Missile truck +3 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: Dragon's Teeth (44%) · arty (41%) · blitz (34%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 5 mex · 5 wind

    The example game in this phase · 31 steps
    1. Wind ×2
    2. SentrySentry
    3. Wind ×2
    4. JanusJanus
    5. Construction VehicleCon vehicle
    6. Wind
    7. Construction VehicleCon vehicle
    8. Mex
    9. Construction VehicleCon vehicle
    10. JanusJanus
    11. SentrySentry
    12. ShellshockerArty
    13. SentrySentry
    14. ShellshockerArty ×2
    15. JanusJanus
    16. SentrySentry
    17. JanusJanus
    18. Radar TowerRadar Tower
    19. Wind
    20. ShellshockerArty
    21. SentrySentry
    22. Wind
    23. ShellshockerArty
    24. SentrySentry
    25. Wind
    26. ShellshockerArty ×2
    27. Con turret
    28. ShellshockerArty
    29. Dragon's TeethDragon's Teeth
    30. ShellshockerArty
    31. Dragon's TeethDragon's Teeth ×3
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry2 Sentry
    • Blitz8 Blitz +8 vs standard
    • Whistler1 Missile truck

    Some games also: energy storage (44%) · janus (34%) · Radar Tower (34%) · Dragon's Teeth (33%) · Beamer (32%)

    The standard build makes here, this one skips: 2 Lazarus · 8 rocketeer

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 232 steps
    1. Dragon's TeethDragon's Teeth ×3
    2. ShellshockerArty
    3. Dragon's TeethDragon's Teeth ×3
    4. ShellshockerArty
    5. JanusJanus
    6. Mex
    7. JanusJanus
    8. Con turret
    9. GauntletGauntletdone 6:55
    10. Sneaky PeteSneaky Pete
    11. Construction VehicleCon vehicle
    12. Dragon's TeethDragon's Teeth ×3
    13. Con turret
    14. Dragon's TeethDragon's Teeth
    15. Construction VehicleCon vehicle
    16. Con turret ×2
    17. Advanced Metal ExtractorT2 mexdone 9:21 · typical 9:36
    18. SentrySentry
    19. Con turret ×2
    20. Bot LabBot Labdone 9:38
    21. Advanced Metal ExtractorT2 mex
    22. Wind ×6
    23. Converter
    24. Wind
    25. TickTick ×2
    26. Wind
    27. TickTick
    28. Wind ×2
    29. TickTick ×3
    30. Converter
    31. TickTick ×2
    32. Wind
    33. TickTick
    34. Wind ×2
    35. TickTick
    36. Wind
    37. Converter
    38. TickTick ×2
    39. Wind
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. TickTick
    43. Wind ×3
    44. TickTick
    45. Converter
    46. Wind
    47. TickTick
    48. Converter
    49. TickTick
    50. Wind
    51. TickTick
    52. Wind ×2
    53. TickTick
    54. Wind ×2
    55. TickTick
    56. Converter
    57. TickTick
    58. Wind
    59. TickTick
    60. Wind
    61. TickTick
    62. Wind ×3
    63. TickTick
    64. Converter
    65. Wind
    66. TickTick
    67. Wind
    68. Converter
    69. TickTick
    70. Wind
    71. TickTick ×2
    72. Wind ×2
    73. TickTick
    74. Converter
    75. Wind
    76. TickTick ×2
    77. Wind
    78. Advanced Metal ExtractorT2 mex
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick
    83. Wind
    84. TickTick
    85. Converter
    86. Wind
    87. TickTick ×3
    88. Wind ×2
    89. TickTick
    90. Wind
    91. Converter
    92. TickTick
    93. Wind
    94. TickTick
    95. Wind
    96. TickTick
    97. Wind
    98. TickTick
    99. Wind
    100. Converter
    101. TickTick ×2
    102. Wind
    103. TickTick
    104. Wind ×2
    105. TickTick
    106. Wind
    107. TickTick
    108. Converter
    109. VeilVeil
    110. TickTick
    111. Wind
    112. TickTick
    113. Wind
    114. TickTick
    115. Wind
    116. TickTick
    117. Converter
    118. Wind
    119. TickTick ×3
    120. Wind
    121. TickTick
    122. Wind
    123. BlitzBlitz
    124. TickTick
    125. Wind
    126. TickTick
    127. Wind ×2
    128. TickTick
    129. Bot LabBot Labdone 12:53
    130. Converter
    131. Wind
    132. TickTick
    133. Converter
    134. Wind
    135. TickTick ×2
    136. Wind
    137. TickTick
    138. Wind ×2
    139. TickTick ×2
    140. Wind ×2
    141. TickTick
    142. Advanced Metal ExtractorT2 mex
    143. TickTick
    144. Wind
    145. Converter
    146. TickTick ×2
    147. Wind
    148. TickTick ×3
    149. Wind
    150. Con turret
    151. TickTick
    152. Converter
    153. Wind
    154. TickTick ×2
    155. Wind
    156. TickTick ×2
    157. Wind ×2
    158. TickTick ×4
    159. Converter
    160. TickTick
    161. Wind
    162. TickTick
    163. Construction VehicleCon vehicle
    164. TickTick
    165. Con turret
    166. TickTick
    167. Wind ×3
    168. TickTick ×2
    169. PawnPawn
    170. Wind
    171. TickTick
    172. PawnPawn ×2
    173. Wind
    174. PawnPawn
    175. Wind
    176. Converter
    177. PawnPawn ×5
    178. Converter
    179. Wind
    180. PawnPawn ×3
    181. Wind
    182. PawnPawn
    183. Wind
    184. PawnPawn
    185. Construction VehicleCon vehicle
    186. Bot LabBot Labdone 14:05
    187. PawnPawn
    188. Wind ×2
    189. PawnPawn ×2
    190. Wind ×2
    191. PawnPawn
    192. Con turret
    193. Wind
    194. Converter ×2
    195. PawnPawn ×4
    196. Wind
    197. Construction VehicleCon vehicle
    198. PawnPawn
    199. Wind
    200. PawnPawn
    201. Wind
    202. PawnPawn
    203. Wind
    204. PawnPawn
    205. Wind
    206. PawnPawn ×2
    207. Wind
    208. PawnPawn ×2
    209. Wind
    210. PawnPawn
    211. Converter
    212. PawnPawn ×3
    213. Wind
    214. PawnPawn ×2
    215. Construction VehicleCon vehicle
    216. Converter
    217. PawnPawn ×3
    218. Wind
    219. PawnPawn ×3
    220. Wind ×2
    221. PawnPawn ×3
    222. Wind ×2
    223. PawnPawn ×3
    224. Wind ×2
    225. PawnPawn ×3
    226. Converter
    227. PawnPawn
    228. Converter
    229. PawnPawn ×3
    230. Wind
    231. PawnPawn ×3
    232. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is malleking's (32 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:09 · in 74% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:25 · in 54% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

170 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003872300000
2:0092488700310
3:001711200822018462130
4:0027753109703645361501
5:0037914184132013538461000
6:00485653472144218314551707
7:00592765432987305120852589
8:00712377603655393629903499
9:00825190464644468936044375
10:009619104125370531243585161
11:0011352118895762585852275966
12:0013188135786305640759496686
13:0015028153966831687665327455
14:0016667172967420750471418213
15:0018039192527972810681969007
WHAT THE NUMBERS SAY

Slightly underperformed the standard build on wins, metal, and enemy metal destroyed, a riskier take on the role's job.

  • + Still destroys a solid 7944 enemy metal by 15:00.
  • + Own losses by 15:00 (8931) stay close to standard (9182).
  • − Won less often than the standard build (56% vs 58%).
  • − Metal production trails standard at every checkpoint through 15:00.
THE EXAMPLE YOU ARE READING

malleking

31.6 OS · 29/09/2026

Open source match ↗

5 received units · includes a constructor
260 metal received · 15521 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:47Middle 50%: 0:37–0:55 · n=170
Advanced Metal Extractor9:36Middle 50%: 8:48–10:39 · n=119

Played most by

Kcorp45games of this buildHummell29games of this buildDrSmack12games of this buildAdeus9games of this buildImmort9games of this build