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Suicide front / Armada / Economy first / OBSERVED BUILD

Janus skirmish rush

Armada Suicide front build order · Supreme Isthmus

An early Vehicle Plant feeds T1 vehicle skirmishers led by Janus from about 1:30, pushing into the middle well ahead of the role's norm with Rover raiding and Shellshocker artillery supporting before transitioning into Blitz later.

#rush #artillery #push · 168 distinct matches · 42 players · 5% of Armada Suicide front games · team won 56% of 170 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • JanusT1 vehicle skirmishers from 1:31 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Suicide front games have it by then; others who build it get it around 1:43
  • Vehicle PlantVehicle Plant in 99%7% of all Suicide front games by then
  • RoverScout in 99%5% of all Suicide front games by then
  • BlitzBlitz in 59%6% of all Suicide front games by then
  • ShellshockerArty in 47%2% of all Suicide front games by then

Started with Janus (89%), Whistler (11%).

Where those units first fight, in 170 games with kill data: in the middle 96%.

Those units destroy a typical 3,093 metal of enemy units by 15:00.

Then transitions into blitz (27% of army), missile truck (13% of army).

HOW TO PLAY IT

Key timing: Janus skirmishers by 1:30

  1. Skip the usual Bot Lab open and drop a Vehicle Plant immediately.
  2. Have the Vehicle Plant finish and start pumping T1 vehicles.
  3. Push out with Janus skirmishers far earlier than the role norm.
  4. Bring Rover scouts to raid and Shellshocker artillery to back the push.
  5. Transition into Blitz and Whistler as the main middle army.

Phase by phase

TYPICAL OF ITS 168 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor3Mex+2 vs standard
    Order
    1. Vehicle PlantVehicle Plant after 3 mexdone ~0:47, middle half 0:37–0:55

    By 0:28 in all: 3 mex (standard 1)

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:46 · typical 0:47
  2. 2

    Vehicle Plant to T1 vehicle skirmishers

    Economy
    • Wind Turbine1Wind
    Order
    1. JanusT1 vehicle skirmishers after 3 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rover2 Scout +2 vs standard

    Some games also: mex (41%)

    The standard build makes here, this one skips: 2 mex · 2 con bot

    By 1:31 in all: 3 mex · 2 wind

    The example game in this phase · 8 steps
    1. RoverScout ×2
    2. BlitzBlitz
    3. Wind ×2
    4. BlitzBlitz
    5. Wind
    6. Construction VehicleCon vehicle ×2
    7. Mex
    8. WhistlerMissile truckdone 2:01
  3. 3

    T1 vehicle skirmishers to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Builders
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry2 Sentry
    • Janus3 Janus +3 vs standard
    • Whistler3 Missile truck +3 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: Dragon's Teeth (44%) · arty (41%) · blitz (34%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 5 mex · 5 wind

    The example game in this phase · 15 steps
    1. Radar TowerRadar Tower
    2. JanusJanusdone 2:18
    3. Mex
    4. WhistlerMissile truck
    5. Dragon's TeethDragon's Teeth ×5
    6. SentrySentry
    7. WhistlerMissile truck
    8. SentrySentry
    9. JanusJanus
    10. WhistlerMissile truck ×2
    11. Metal storage
    12. JanusJanus
    13. WhistlerMissile truck ×2
    14. JanusJanus
    15. WhistlerMissile truck
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Sentry2 Sentry
    • Blitz8 Blitz +8 vs standard
    • Whistler1 Missile truck

    Some games also: energy storage (44%) · janus (34%) · Radar Tower (34%) · Dragon's Teeth (33%) · Beamer (32%)

    The standard build makes here, this one skips: 2 Lazarus · 8 rocketeer

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 190 steps
    1. WhistlerMissile truck
    2. JanusJanus
    3. WhistlerMissile truck
    4. Construction VehicleCon vehicle ×4
    5. Metal storage
    6. BlitzBlitz ×3
    7. Converter
    8. BlitzBlitz ×2
    9. Converter
    10. BlitzBlitz
    11. Mex
    12. BlitzBlitz
    13. Converter
    14. BlitzBlitz ×2
    15. Converter
    16. BlitzBlitz
    17. Wind
    18. BlitzBlitz
    19. Converter
    20. Wind
    21. BlitzBlitz ×2
    22. Wind
    23. Converter
    24. Con turret
    25. BlitzBlitz
    26. Wind
    27. Converter
    28. Wind
    29. BlitzBlitz
    30. Wind
    31. Converter
    32. BlitzBlitz ×2
    33. Wind
    34. Energy storage
    35. Converter
    36. BlitzBlitz
    37. Wind ×2
    38. BlitzBlitz
    39. Wind
    40. BlitzBlitz
    41. Wind ×3
    42. BlitzBlitz
    43. Wind
    44. BlitzBlitz
    45. Wind ×3
    46. BlitzBlitz
    47. Wind
    48. Advanced Metal ExtractorT2 mexdone 10:59 · typical 9:36
    49. Wind
    50. BlitzBlitz
    51. Wind ×2
    52. BlitzBlitz
    53. Wind ×2
    54. BlitzBlitz
    55. Wind ×2
    56. BlitzBlitz
    57. Wind ×2
    58. BlitzBlitz
    59. Wind ×2
    60. BlitzBlitz
    61. Wind ×3
    62. BlitzBlitz
    63. Wind
    64. BlitzBlitz
    65. Wind ×3
    66. BlitzBlitz
    67. Wind ×2
    68. BlitzBlitz
    69. Wind ×3
    70. BlitzBlitz
    71. Wind
    72. BlitzBlitz
    73. Wind
    74. Advanced Metal ExtractorT2 mex
    75. Wind
    76. BlitzBlitz
    77. Wind
    78. Bot LabBot Labdone 11:31
    79. Wind ×2
    80. BlitzBlitz
    81. Wind ×3
    82. TickTick
    83. BlitzBlitz
    84. TickTick
    85. Wind ×3
    86. TickTick
    87. BlitzBlitz
    88. Wind
    89. TickTick
    90. Wind
    91. BlitzBlitz
    92. TickTick
    93. Advanced Metal ExtractorT2 mex
    94. Wind
    95. TickTick
    96. Wind ×2
    97. BlitzBlitz
    98. Con turret
    99. Wind
    100. TickTick
    101. Wind
    102. TickTick
    103. Wind
    104. BlitzBlitz
    105. TickTick
    106. Wind ×2
    107. BlitzBlitz
    108. TickTick
    109. Wind
    110. TickTick
    111. Wind ×2
    112. TickTick
    113. BlitzBlitz
    114. Wind
    115. TickTick
    116. Wind
    117. TickTick
    118. BlitzBlitz
    119. Wind
    120. TickTick
    121. Wind
    122. BlitzBlitz
    123. TickTick
    124. Wind ×2
    125. TickTick
    126. BlitzBlitz
    127. TickTick
    128. Wind
    129. Advanced Metal ExtractorT2 mex
    130. BlitzBlitz
    131. TickTick
    132. Wind ×2
    133. BlitzBlitz
    134. TickTick ×2
    135. Wind ×3
    136. BlitzBlitz
    137. TickTick
    138. BlitzBlitz
    139. TickTick ×2
    140. Wind ×3
    141. BlitzBlitz
    142. TickTick
    143. Mex
    144. BlitzBlitz
    145. TickTick
    146. Wind ×2
    147. TickTick
    148. Wind
    149. BlitzBlitz
    150. TickTick
    151. BlitzBlitz
    152. TickTick
    153. Wind ×2
    154. TickTick
    155. BlitzBlitz
    156. TickTick
    157. BlitzBlitz
    158. TickTick
    159. Wind ×2
    160. BlitzBlitz
    161. TickTick
    162. BlitzBlitz
    163. TickTick
    164. Wind ×2
    165. TickTick
    166. BlitzBlitz
    167. TickTick
    168. Wind
    169. BlitzBlitz
    170. TickTick ×2
    171. BlitzBlitz
    172. TickTick
    173. Wind
    174. TickTick
    175. BlitzBlitz
    176. TickTick
    177. BlitzBlitz
    178. TickTick
    179. Wind
    180. Advanced Metal ExtractorT2 mex
    181. BlitzBlitz
    182. TickTick
    183. Wind
    184. BlitzBlitz
    185. TickTick
    186. BlitzBlitz
    187. TickTick ×2
    188. Wind
    189. BlitzBlitz
    190. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is DrSmack's (32 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:09 · in 74% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:25 · in 54% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

170 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003872300000
2:0092488600310
3:001711200722018462130
4:0027753108703643361501
5:003791418413201352846998
6:00485653492144218314551707
7:00592765442987305120852590
8:00712377603655393529903502
9:00825190354644469036044383
10:009619104125370531443585163
11:0011352118895762585852275965
12:0013188135836305640659496686
13:0015028154046831687565327453
14:0016667172987420750371418214
15:0018039192927972810981969007
WHAT THE NUMBERS SAY

Slightly underperformed the standard build on wins, metal, and enemy metal destroyed, a riskier take on the role's job.

  • + Still destroys a solid 7944 enemy metal by 15:00.
  • + Own losses by 15:00 (8931) stay close to standard (9182).
  • − Won less often than the standard build (56% vs 58%).
  • − Metal production trails standard at every checkpoint through 15:00.
THE EXAMPLE YOU ARE READING

DrSmack

32.0 OS · 03/10/2026

Open source match ↗

12 received units · includes a constructor
168 metal received · 74451 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:47Middle 50%: 0:37–0:55 · n=170
Advanced Metal Extractor9:36Middle 50%: 8:48–10:39 · n=119

Played most by

Kcorp45games of this buildHummell29games of this buildDrSmack12games of this buildAdeus9games of this buildImmort9games of this build