Janus skirmish rush
Armada Suicide front build order · Supreme Isthmus
An early Vehicle Plant feeds T1 vehicle skirmishers led by Janus from about 1:30, pushing into the middle well ahead of the role's norm with Rover raiding and Shellshocker artillery supporting before transitioning into Blitz later.
#rush #artillery #push · 167 distinct matches · 41 players · 5% of Armada Suicide front games · team won 56% of 169 · Recently observed
T1 vehicle skirmishers from 1:31 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Suicide front games have it by then; others who build it get it around 1:43
Vehicle Plant in 99%7% of all Suicide front games by then
Scout in 99%5% of all Suicide front games by then
Blitz in 59%6% of all Suicide front games by then
Arty in 47%2% of all Suicide front games by then
Started with Janus (89%), Whistler (11%).
Where those units first fight, in 169 games with kill data: in the middle 96%.
Those units destroy a typical 3,114 metal of enemy units by 15:00.
Then transitions into blitz (27% of army), missile truck (13% of army).
Key timing: Janus skirmishers by 1:30
- Skip the usual Bot Lab open and drop a Vehicle Plant immediately.
- Have the Vehicle Plant finish and start pumping T1 vehicles.
- Push out with Janus skirmishers far earlier than the role norm.
- Bring Rover scouts to raid and Shellshocker artillery to back the push.
- Transition into Blitz and Whistler as the main middle army.
Phase by phase
TYPICAL OF ITS 167 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
3Mex+2 vs standard
Order
Vehicle Plant after 3 mexdone ~0:47, middle half 0:37–0:55
By 0:28 in all: 3 mex (standard 1)
The example game in this phase · 3 steps
- Mex
- Wind ×2
Vehicle Plantdone 0:42 · typical 0:47
- 2
Vehicle Plant to T1 vehicle skirmishers
Economy
1Wind
Order
T1 vehicle skirmishers after 3 mex, 2 wind
Builders
2 Con vehicle +2 vs standard
Army
2 Scout +2 vs standard
Some games also: mex (41%)
The standard build makes here, this one skips: 2 mex · 2 con bot
By 1:31 in all: 3 mex · 2 wind
The example game in this phase · 8 steps
Scout
Blitz ×2
Con vehicle
Sentry- Mex
Con vehicle- Mex ×2
Missile truckdone 2:11
- 3
T1 vehicle skirmishers to 5:00
Economy
2Mex
3Wind
Builders
1 Con vehicle
Army
2 Sentry
3 Janus +3 vs standard
3 Missile truck +3 vs standard
Other
1 Radar Tower
Some games also: Dragon's Teeth (43%) · arty (41%) · blitz (34%)
The standard build makes here, this one skips: 16 rocketeer
By 5:00 in all: 5 mex · 5 wind
The example game in this phase · 21 steps
- Mex
Sentry
Janusdone 2:28
Sentry
Janus ×2- Wind
Radar Tower
Janus- Wind
Janus- Wind
Sentry
Missile truck- Wind
Sentry
Missile truck- Wind
Missile truck ×2- Wind
Con vehicle- Energy storage
- 4
5:00 to 10:00
Economy
1Mex
12Wind
Builders
2 Con turret
1 Con vehicle
Army
2 Sentry
8 Blitz +8 vs standard
1 Missile truck
Some games also: energy storage (44%) · Radar Tower (34%) · janus (34%) · Dragon's Teeth (33%) · Beamer (32%)
The standard build makes here, this one skips: 2 Lazarus · 8 rocketeer
By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret
The example game in this phase · 28 steps
Janus- Con turret
Janus
Bot Labdone 6:26- Con turret
Lazarus ×2- Con turret
Lazarus ×2
Groundhog ×2
Sentry ×2
Lazarus
Sentry
Eat Vehicle Plantreclaimed for its metal
Light Mine ×2
Lazarus ×2
Beamer
Lazarus
Beamer
Lazarus ×6- Con turret
- Energy storage
- Con turret
- Metal storage
- Con turret
T2 con bot- Con turret ×14
Fusionnot finished by 15:00- Converter ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is SUNTZ's (34 OS, 17/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:09 · in 74% of games
1 T2 con bot from Geo or Techfirst at 7:29 · in 54% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
169 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 387 | 230 | 0 | 0 | 0 | 0 |
| 2:00 | 924 | 887 | 0 | 0 | 31 | 0 |
| 3:00 | 1711 | 2009 | 223 | 184 | 62 | 130 |
| 4:00 | 2777 | 3110 | 703 | 645 | 359 | 501 |
| 5:00 | 3792 | 4184 | 1322 | 1356 | 842 | 1000 |
| 6:00 | 4865 | 5347 | 2153 | 2183 | 1459 | 1708 |
| 7:00 | 5917 | 6539 | 2992 | 3051 | 2097 | 2597 |
| 8:00 | 7120 | 7760 | 3691 | 3938 | 3006 | 3503 |
| 9:00 | 8246 | 9046 | 4662 | 4693 | 3622 | 4376 |
| 10:00 | 9608 | 10418 | 5372 | 5314 | 4360 | 5163 |
| 11:00 | 11351 | 11894 | 5762 | 5857 | 5281 | 5965 |
| 12:00 | 13154 | 13606 | 6353 | 6406 | 5958 | 6686 |
| 13:00 | 14963 | 15412 | 6872 | 6876 | 6548 | 7439 |
| 14:00 | 16431 | 17306 | 7428 | 7503 | 7149 | 8212 |
| 15:00 | 17900 | 19292 | 7984 | 8109 | 8310 | 8997 |
Slightly underperformed the standard build on wins, metal, and enemy metal destroyed, a riskier take on the role's job.
- + Still destroys a solid 7944 enemy metal by 15:00.
- + Own losses by 15:00 (8931) stay close to standard (9182).
- − Won less often than the standard build (56% vs 58%).
- − Metal production trails standard at every checkpoint through 15:00.
SUNTZ
33.7 OS · 17/08/2026
Open source match ↗25 received units · includes a constructor
2259 metal received · 76873 energy received
Typical milestones
Played most by
Kcorp45games of this buildHummell29games of this buildDrSmack12games of this buildAdeus9games of this buildImmort9games of this buildSupporting games
Pick a game to read and play it above.
Hummell13/10/2026 · 50 OS↗[MADO]MyDude13/10/2026 · 34 OS↗[MADO]MyDude13/10/2026 · 33 OS↗JesterB12/10/2026 · 31 OS↗Hummell12/10/2026 · 49 OS↗_Trixtreous_11/10/2026 · 36 OS↗Hummell11/10/2026 · 49 OS↗JesterB11/10/2026 · 30 OS↗SUNTZ17/08/2026 · 34 OS↗32 more of 161, the most recent
Hummell11/10/2026 · 49 OS↗DrSmack10/10/2026 · 32 OS↗Adeus09/10/2026 · 38 OS↗DrSmack08/10/2026 · 31 OS↗DrSmack08/10/2026 · 31 OS↗[Fx]Doo06/10/2026 · 34 OS↗[Fx]Doo06/10/2026 · 34 OS↗Graceful06/10/2026 · 37 OS↗celestia_1x05/10/2026 · 32 OS↗Hummell05/10/2026 · 48 OS↗[Fx]Doo04/10/2026 · 33 OS↗DrSmack04/10/2026 · 32 OS↗DrSmack04/10/2026 · 32 OS↗iyc04/10/2026 · 51 OS↗Hummell04/10/2026 · 47 OS↗Hummell03/10/2026 · 47 OS↗DrSmack03/10/2026 · 32 OS↗DrSmack03/10/2026 · 32 OS↗DrSmack03/10/2026 · 32 OS↗DrSmack03/10/2026 · 31 OS↗Hummell03/10/2026 · 47 OS↗Archerspk01/10/2026 · 34 OS↗DrSmack30/09/2026 · 31 OS↗DrSmack30/09/2026 · 31 OS↗DrSmack30/09/2026 · 31 OS↗Immort29/09/2026 · 54 OS↗Hummell29/09/2026 · 46 OS↗Rexalidus28/09/2026 · 38 OS↗Hummell28/09/2026 · 46 OS↗xabre28/09/2026 · 48 OS↗Hummell28/09/2026 · 45 OS↗Hummell27/09/2026 · 45 OS↗Beyond All Reason test-30975-e8ec233
Naval balance tweaks on