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Pond / Armada / Economy first / OBSERVED BUILD

Blitz raid

Armada Pond build order · Supreme Isthmus

Pond skips its usual Bot Lab economy focus for an early Vehicle Plant, pushing Blitz tanks forward from 4:08 to raid and fight in the enemy base.

Usually pumps units (64%)

#raid #rush · 90 distinct matches · 47 players · 5% of Armada Pond games · team won 62% of 91 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:08 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:23
  • Vehicle PlantVehicle Plant in 99%9% of all Pond games by then
  • BlitzBlitz in 66%5% of all Pond games by then

Started with Blitz (68%), Pincer (26%), Rover (5%).

Where those units first fight, in 91 games with kill data: in the middle 74%, on their own side 15%, in the enemy base 11%.

Those units destroy a typical 1,709 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:16, Blitz raid by 4:04

  1. Open wind and mex as normal, skip Bot Lab for now.
  2. Drop a Vehicle Plant early instead of the usual Bot Lab-first order.
  3. Send first Blitz tanks raiding straight into the enemy base.
  4. Reclaim the Vehicle Plant once raid value is spent.
  5. Pivot to Advanced Metal Extractor and Bot Lab for normal army.

Phase by phase

TYPICAL OF ITS 90 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    Order
    1. Vehicle PlantVehicle Plant after 4 mex, 4 wind, 1 tidaldone ~3:33, middle half 3:18–4:08

    Some games also: energy storage (49%)

    By 3:14 in all: 4 mex · 4 wind · 1 tidal

    The example game in this phase · 8 steps
    1. Tidal ×4for Suicide front
    2. Tidal ×2
    3. Mex ×4
    4. Wind ×5
    5. Energy storage
    6. Wind
    7. Bot LabBot Labnot finished by 15:00
    8. Vehicle PlantVehicle Plantdone 3:30 · typical 3:33
  2. 2

    Vehicle Plant to T1 vehicle raid

    Order
    1. BlitzT1 vehicle raid after 4 mex, 6 wind, 1 tidal
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: wind (38%)

    The standard build makes here, this one skips: 2 wind

    By 4:08 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 5 steps
    1. Construction VehicleCon vehicle ×2for Geo sea
    2. Con turret
    3. Construction VehicleCon vehicle
    4. JanusJanus
    5. RoverScoutdone 4:55
  3. 3

    T1 vehicle raid to 10:00

    Economy
    • Wind Turbine20Wind−12 vs standard
    • Energy Converter4Converter−4 vs standard
    Order
    1. Vehicle PlantEat Vehicle Plant in 56% of games
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz14 Blitz +14 vs standard

    The standard build makes here, this one skips: 2 con bot

    By 10:00 in all: 4 mex · 26 wind (standard 38) · 1 tidal · 6 converter (standard 9) · 1 energy storage · 1 con turret

    The example game in this phase · 162 steps
    1. JanusJanus
    2. Con turret
    3. SentrySentry
    4. Wind
    5. StoutStout
    6. Wind ×3
    7. StoutStout ×2
    8. Wind ×2
    9. StoutStout
    10. Wind
    11. Mexfor Suicide front
    12. Wind ×2
    13. SentrySentry
    14. Wind
    15. SentrySentry
    16. Mex
    17. Wind
    18. RoverScout
    19. BlitzBlitzdone 7:06
    20. Wind
    21. BlitzBlitz
    22. SentrySentry
    23. BlitzBlitz
    24. Converter
    25. BlitzBlitz
    26. Converter
    27. BlitzBlitz
    28. Converter
    29. BlitzBlitz ×2
    30. SentrySentry
    31. BlitzBlitz
    32. Advanced Metal ExtractorT2 mexdone 9:25 · typical 9:46
    33. SentrySentry
    34. Construction VehicleCon vehicle
    35. SentrySentry
    36. JanusJanus
    37. Wind
    38. StoutStout
    39. Wind
    40. StoutStout
    41. Wind
    42. StoutStout
    43. Wind
    44. SentrySentry
    45. Wind
    46. StoutStout
    47. Wind
    48. StoutStout
    49. Wind ×2
    50. SentrySentry
    51. Con turret
    52. SentrySentry
    53. Con turret
    54. Dragon's TeethDragon's Teeth ×6
    55. Advanced Metal ExtractorT2 mex
    56. Dragon's TeethDragon's Teeth ×2
    57. Wind ×2
    58. Advanced Metal ExtractorT2 mex
    59. Wind ×2
    60. Energy storage
    61. Wind
    62. StoutStout
    63. RoverScout ×3
    64. Wind
    65. RoverScout
    66. Wind
    67. RoverScout
    68. Wind ×2
    69. RoverScout
    70. Wind
    71. RoverScout ×3
    72. Wind ×2
    73. Construction VehicleCon vehicle
    74. Wind
    75. Advanced Metal ExtractorT2 mex
    76. Wind
    77. RoverScout
    78. Wind
    79. RoverScout
    80. Wind
    81. RoverScout ×2
    82. Wind ×2
    83. RoverScout
    84. Wind
    85. RoverScout
    86. Wind
    87. RoverScout
    88. Mex
    89. Wind
    90. RoverScout
    91. Wind
    92. RoverScout
    93. SentrySentry
    94. Wind
    95. RoverScout
    96. Wind ×2
    97. RoverScout ×2
    98. Wind ×2
    99. RoverScout
    100. Wind
    101. RoverScout
    102. Wind
    103. RoverScout
    104. Wind
    105. RoverScout
    106. Wind
    107. RoverScout ×2
    108. Wind
    109. RoverScout
    110. Wind
    111. Mex
    112. RoverScout
    113. Wind
    114. BeamerBeamer
    115. RoverScout
    116. Wind
    117. RoverScout
    118. Wind
    119. RoverScout
    120. SentrySentry
    121. Wind
    122. RoverScout
    123. Wind ×2
    124. RoverScout
    125. Wind
    126. RoverScout
    127. Wind
    128. SentrySentry
    129. StoutStout
    130. Wind ×3
    131. StoutStout
    132. Construction VehicleCon vehicle
    133. Wind
    134. Con turret ×2
    135. SentrySentry
    136. Con turret
    137. SentrySentry
    138. Construction VehicleCon vehicle
    139. Wind ×3
    140. StoutStout ×2
    141. BeamerBeamer
    142. Wind
    143. StoutStout ×2
    144. Wind
    145. StoutStout
    146. Wind
    147. StoutStout
    148. Wind
    149. StoutStout
    150. SentrySentry
    151. Con turret
    152. StoutStout
    153. Wind
    154. StoutStout
    155. SentrySentry
    156. StoutStout ×5
    157. Wind ×2
    158. RattlesnakeRattlesnakenot finished by 15:00
    159. Wind ×3
    160. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    161. Wind ×2
    162. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is Issie's (32 OS, 15/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 85% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:47 · in 79% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

91 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002752680000
3:008248000000
4:00149714740000
5:00217821840000
6:002894299650000
7:0037273916462215500
8:0047264952763170940120
9:005668622512413801320316
10:007004773914506111650553
11:008629967818258112090867
12:0010261120732008113224201296
13:0012109145462473154026401874
14:0014380174482766210335252493
15:0016874202012916257639713248
WHAT THE NUMBERS SAY

Won more often than the standard build despite producing less metal, trading extra losses for far more enemy metal destroyed by 15:00.

  • + Destroys roughly 1679 metal by 15:00 via the raid.
  • + Far higher enemy metal destroyed at 10:00 (1517 vs 670).
  • − Own metal lost more than triples by 10:00 (1650 vs 431).
  • − Metal production falls behind standard by 15:00 (17959 vs 20997).
THE EXAMPLE YOU ARE READING

Issie

32.0 OS · 15/08/2026

Open source match ↗

7 received units · includes a constructor
170 metal received · 73296 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant3:33Middle 50%: 3:18–4:08 · n=91
Advanced Metal Extractor9:46Middle 50%: 8:43–10:27 · n=74

Played most by

haaven8games of this buildHunfore7games of this buildViltrum7games of this buildzeus_on_god7games of this buildFrugalResources6games of this build