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Pond / Armada / Economy first / OBSERVED BUILD

Blitz raid

Pond skips straight to a Vehicle Plant by 3:37 and pushes a Blitz-led tank raid into the middle from around 4:14, with units reaching the enemy base in over half its games, before settling into the usual eco transition.

#raid #rush · 60 distinct matches · 33 players · 6% of Armada Pond games · team won 63% of 60 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:22 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:38
  • Vehicle PlantVehicle Plant in 98%8% of all Pond games by then
  • BlitzBlitz in 72%5% of all Pond games by then

Started with Blitz (67%), Pincer (20%), Rover (12%), Rascal (2%).

Where those units first fight, in 60 games with kill data: in the middle 75%, on their own side 17%, in the enemy base 8%.

Those units destroy a typical 1,348 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:37

  1. Open tidals and mexes as usual, boosting the fronts early.
  2. Skip the bot-lab-first pattern and rush a Vehicle Plant instead.
  3. Get the plant finished well ahead of the normal Pond timing.
  4. Push Blitz out to raid the middle and into the enemy base.
  5. Add a Bot Lab and transition toward the usual T2 constructor step.

Phase by phase

TYPICAL OF ITS 60 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the T1 vehicle raid

    Economy
    • Metal Extractor4Mex
    • Wind Turbine9Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 1 tidal
    2. BlitzT1 vehicle raid after 4 mex, 9 wind, 1 tidal

    Some games also: converter (37%) · con vehicle (35%) · con turret (30%)

    By 4:20 in all: 4 mex · 9 wind · 1 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×3
    5. Energy storage
    6. Wind ×2
    7. Vehicle PlantVehicle Plantdone 3:31 · typical 3:59
    8. PincerPincerdone 3:49
  2. 2

    T1 vehicle raid to Bot Lab

    Economy
    • Wind Turbine12Wind−6 vs standard
    Order
    1. Bot LabBot Lab after 4 mex, 20 wind, 2 con turretdone ~9:24, middle half 3:12–11:52
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz9 Blitz +9 vs standard

    Some games also: converter (43%)

    The standard build makes here, this one skips: 2 converter

    By 9:06 in all: 4 mex · 21 wind · 1 tidal · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 20 steps
    1. Wind ×3
    2. PincerPincer
    3. Wind
    4. PincerPincer ×2
    5. RoverScout ×3
    6. Construction VehicleCon vehicle
    7. RoverScout ×3
    8. Con turret
    9. Advanced Metal ExtractorT2 mexdone 7:24 · typical 9:57
    10. Construction VehicleCon vehicle
    11. Wind
    12. Construction VehicleCon vehicle
    13. Wind
    14. Advanced Metal ExtractorT2 mex
    15. Wind
    16. Advanced Metal ExtractorT2 mex
    17. Wind ×4
    18. Advanced Metal ExtractorT2 mex
    19. Wind ×3
    20. Bot LabBot Labdone 9:19 · typical 9:24
  3. 3

    Bot Lab to 15:00

    Economy
    • Wind Turbine23Wind
    • Energy Converter5Converter+3 vs standard
    Builders
    • Construction Turret3 Con turret

    Some games also: blitz (47%) · tick (32%) · Vehicle Plant (32%)

    The standard build makes here, this one skips: 10 tick

    By 15:00 in all: 4 mex · 47 wind · 1 tidal · 10 converter · 1 energy storage · 5 con turret

    The example game in this phase · 132 steps
    1. RoverScout
    2. Wind
    3. RoverScout ×2
    4. Con turret
    5. Wind
    6. RoverScout ×2
    7. Wind
    8. Con turret
    9. RoverScout ×2
    10. Con turret
    11. Wind
    12. RoverScout
    13. Fusion ReactorFusiondone 11:09
    14. Wind
    15. LazarusLazarus
    16. RoverScout
    17. Converter
    18. RoverScout ×2
    19. Construction BotCon bot
    20. RoverScout
    21. Converter
    22. RoverScout
    23. Converter
    24. RoverScout ×2
    25. Converter
    26. RoverScout
    27. Converter ×2
    28. RoverScout
    29. Converter
    30. RoverScout
    31. Converter ×2
    32. RoverScout ×2
    33. T2 converter
    34. RoverScout ×2
    35. Bot LabBot Labdone 12:19
    36. RoverScout ×3
    37. TickTick ×5
    38. RoverScout
    39. Con turret
    40. TickTick
    41. T2 converter
    42. Con turret
    43. TickTick
    44. RoverScout
    45. Con turret
    46. TickTick
    47. Con turret
    48. RoverScout
    49. TickTick
    50. Con turret
    51. TickTick ×2
    52. Vehicle PlantVehicle Plantdone 12:58
    53. RoverScout
    54. TickTick
    55. RoverScout
    56. TickTick
    57. BlitzBlitzdone 13:02
    58. TickTick ×2
    59. BlitzBlitz
    60. TickTick
    61. RoverScout
    62. BlitzBlitz
    63. TickTick
    64. BlitzBlitz
    65. TickTick
    66. BlitzBlitz
    67. TickTick
    68. RoverScout
    69. BlitzBlitz
    70. TickTick
    71. BlitzBlitz
    72. TickTick
    73. BlitzBlitz
    74. TickTick
    75. BlitzBlitz
    76. TickTick
    77. RoverScout
    78. BlitzBlitz
    79. TickTick
    80. BlitzBlitz
    81. TickTick
    82. BlitzBlitz
    83. TickTick ×2
    84. BlitzBlitz
    85. RoverScout
    86. TickTick
    87. BlitzBlitz
    88. TickTick ×2
    89. BlitzBlitz
    90. TickTick
    91. BlitzBlitz
    92. TickTick
    93. RoverScout
    94. BlitzBlitz
    95. TickTick
    96. BlitzBlitz
    97. TickTick
    98. BlitzBlitz
    99. TickTick
    100. BlitzBlitz
    101. TickTick
    102. RoverScout
    103. BlitzBlitz
    104. TickTick
    105. BlitzBlitz
    106. TickTick
    107. CitadelAnti-nukedone 14:39
    108. BlitzBlitz
    109. RoverScout
    110. TickTick
    111. RoverScout
    112. BlitzBlitz
    113. RoverScout
    114. TickTick
    115. RoverScout
    116. BlitzBlitz
    117. RoverScout
    118. TickTick
    119. BlitzBlitz
    120. TickTick ×3
    121. BlitzBlitz
    122. TickTick
    123. RoverScout
    124. BlitzBlitz
    125. TickTick ×2
    126. BlitzBlitz
    127. TickTick ×2
    128. BlitzBlitz
    129. RoverScout
    130. TickTick
    131. BlitzBlitz
    132. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is C0np0c's (36 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:13 · in 82% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:11 · in 82% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

60 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002842730000
3:008438200000
4:00152315100000
5:00223922310000
6:00300029840000
7:00392938436084592850
8:004940475711661240990138
9:0058615719157519651280375
10:0070466900228227801922713
11:00871984042529327023391147
12:0010694103572816357928001578
13:0012677126253363419634851940
14:0014335149793642476341112417
15:0017348176813742531847543015
WHAT THE NUMBERS SAY

Won clearly more often than the standard build even though it destroyed less enemy metal and lost more of its own.

  • + Team win rate well above standard (63% vs 48%)
  • + Metal produced by 15:00 slightly ahead (17640 vs 17389)
  • − Own metal lost by 10:00 much higher (1837 vs 756)
  • − Enemy metal destroyed by 15:00 behind standard (4230 vs 5316)
THE EXAMPLE YOU ARE READING

C0np0c

36.1 OS · 29/09/2026

Open source match ↗

2 received units · includes a constructor
88 metal received · 29501 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant3:59Middle 50%: 3:30–5:27 · n=59
Bot Lab9:24Middle 50%: 3:12–11:52 · n=34
Advanced Metal Extractor9:57Middle 50%: 9:03–10:46 · n=49

Played most by

zeus_on_god13games of this buildViltrum5games of this buildhaaven4games of this build[Grump]Grumpiness3games of this buildAlRelSoulfire2games of this build