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Pond / Armada / Economy first / OBSERVED BUILD

Blitz raid

Pond skips straight to a Vehicle Plant by 3:37 and pushes a Blitz-led tank raid into the middle from around 4:14, with units reaching the enemy base in over half its games, before settling into the usual eco transition.

#raid #rush · 53 distinct matches · 30 players · 6% of Armada Pond games · team won 64% of 53 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:14 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:33
  • Vehicle PlantVehicle Plant in 98%8% of all Pond games by then
  • BlitzBlitz in 74%5% of all Pond games by then

Started with Blitz (70%), Pincer (21%), Rover (8%), Rascal (2%).

Where those units first fight, in 53 games with kill data: in the middle 74%, on their own side 17%, in the enemy base 9%.

Those units destroy a typical 1,529 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:37

  1. Open tidals and mexes as usual, boosting the fronts early.
  2. Skip the bot-lab-first pattern and rush a Vehicle Plant instead.
  3. Get the plant finished well ahead of the normal Pond timing.
  4. Push Blitz out to raid the middle and into the enemy base.
  5. Add a Bot Lab and transition toward the usual T2 constructor step.

Phase by phase

TYPICAL OF ITS 53 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the T1 vehicle raid

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine8Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 1 tidal
    2. BlitzT1 vehicle raid after 4 mex, 8 wind, 1 tidal

    Some games also: converter (40%) · con vehicle (38%)

    By 4:14 in all: 4 mex · 8 wind · 1 tidal · 1 energy storage

    The example game in this phase · 7 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Mex ×4
    4. Energy storage
    5. Wind ×4
    6. Vehicle PlantVehicle Plantdone 3:34 · typical 3:54
    7. BlitzBlitzdone 3:40
  2. 2

    T1 vehicle raid to Bot Lab

    Economy
    • Wind Turbine14Wind−6 vs standard
    Order
    1. Bot LabBot Lab after 4 mex, 22 wind, 2 con turretdone ~9:50, middle half 3:12–12:00
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz9 Blitz +9 vs standard

    Some games also: converter (45%)

    The standard build makes here, this one skips: 2 converter

    By 9:30 in all: 4 mex · 22 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 32 steps
    1. BlitzBlitz ×6
    2. Construction VehicleCon vehicle ×6
    3. Con turret ×3
    4. Wind
    5. Con turret
    6. Wind
    7. Con turret
    8. Wind ×2
    9. Con turret
    10. Wind ×3
    11. Advanced Metal ExtractorT2 mexdone 8:07 · typical 9:53
    12. Wind ×5
    13. Converter
    14. Advanced Metal ExtractorT2 mex
    15. Wind
    16. Converter
    17. Wind ×3
    18. Converter
    19. Wind ×3
    20. Converter
    21. Wind
    22. Converter
    23. Advanced Metal ExtractorT2 mex
    24. Wind
    25. Advanced Metal ExtractorT2 mex
    26. Converter
    27. Wind ×2
    28. Converter
    29. Wind ×4
    30. Converter
    31. Wind
    32. Bot LabBot Labdone 9:27 · typical 9:50
  3. 3

    Bot Lab to 15:00

    Economy
    • Wind Turbine23Wind
    • Energy Converter4Converter+3 vs standard
    Builders
    • Construction Turret3 Con turret

    Some games also: blitz (43%) · tick (34%) · Vehicle Plant (30%)

    The standard build makes here, this one skips: 6 tick

    By 15:00 in all: 4 mex · 46 wind · 1 tidal · 10 converter · 1 energy storage · 5 con turret

    The example game in this phase · 315 steps
    1. Wind ×3
    2. Converter
    3. Wind ×3
    4. Converter
    5. Wind
    6. TickTick
    7. Wind
    8. TickTick
    9. Wind ×2
    10. TickTick
    11. Converter
    12. Wind
    13. TickTick ×2
    14. Wind
    15. TickTick
    16. Wind
    17. Converter
    18. TickTick
    19. Wind
    20. TickTick
    21. Wind
    22. TickTick
    23. Converter
    24. Con turret
    25. TickTick
    26. Wind ×2
    27. TickTick
    28. Con turret
    29. TickTick
    30. Wind ×2
    31. TickTick
    32. Wind
    33. TickTick
    34. Converter
    35. Wind
    36. TickTick
    37. Wind ×2
    38. TickTick
    39. Converter
    40. TickTick
    41. Wind ×2
    42. TickTick
    43. Energy storagefor Tech
    44. Wind
    45. TickTick
    46. Wind
    47. TickTick
    48. Converter
    49. Wind
    50. TickTick
    51. Wind ×2
    52. TickTick ×2
    53. Converter
    54. Wind
    55. TickTick ×2
    56. Wind
    57. Converter
    58. TickTick
    59. Wind
    60. TickTick
    61. Wind
    62. TickTick
    63. Converter
    64. TickTick
    65. Wind
    66. TickTick
    67. Wind
    68. TickTick
    69. Wind
    70. TickTick ×2
    71. Wind
    72. TickTick
    73. Converter
    74. TickTick
    75. Wind
    76. TickTick
    77. Wind
    78. TickTick ×2
    79. Converter
    80. Wind
    81. TickTick
    82. Wind
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Wind
    87. Converter
    88. TickTick ×2
    89. Vehicle PlantVehicle Plantdone 11:13
    90. TickTick
    91. Wind
    92. Construction BotCon bot
    93. Wind
    94. Converter
    95. Construction VehicleCon vehicle
    96. Wind ×2
    97. Construction BotCon bot
    98. Converter
    99. Wind
    100. Construction VehicleCon vehicle
    101. Construction BotCon bot
    102. Wind
    103. Converter
    104. Wind
    105. Construction VehicleCon vehicle
    106. TickTick
    107. Wind
    108. TickTick
    109. Converter
    110. TickTick
    111. BlitzBlitz
    112. Wind
    113. TickTick
    114. Wind
    115. BlitzBlitz
    116. TickTick
    117. Converter
    118. Wind
    119. TickTick ×2
    120. BlitzBlitz
    121. TickTick ×2
    122. BlitzBlitz
    123. TickTick
    124. Wind
    125. TickTick
    126. Wind
    127. BlitzBlitz
    128. TickTick
    129. Converter
    130. TickTick
    131. BlitzBlitz
    132. Wind
    133. TickTick ×2
    134. BlitzBlitz
    135. TickTick
    136. Converter
    137. TickTick
    138. BlitzBlitz
    139. TickTick ×2
    140. BlitzBlitz
    141. TickTick ×3
    142. BlitzBlitz
    143. Converter
    144. TickTick ×2
    145. BlitzBlitz
    146. TickTick ×2
    147. BlitzBlitz
    148. TickTick
    149. Converter
    150. TickTick
    151. BlitzBlitz
    152. TickTick ×3
    153. BlitzBlitz
    154. TickTick ×2
    155. BlitzBlitz
    156. Converter
    157. TickTick
    158. Wind
    159. TickTick
    160. BlitzBlitz
    161. TickTick
    162. BlitzBlitz
    163. TickTick
    164. Converter
    165. TickTick
    166. Wind
    167. TickTick
    168. BlitzBlitz
    169. TickTick ×2
    170. Converter
    171. BlitzBlitz
    172. TickTick
    173. Wind
    174. TickTick
    175. BlitzBlitz
    176. Wind
    177. TickTick ×3
    178. BlitzBlitz
    179. Converter
    180. LazarusLazarus
    181. Wind
    182. BlitzBlitz
    183. Wind
    184. Con turret
    185. LazarusLazarus
    186. Converter
    187. Wind
    188. BlitzBlitz
    189. Wind
    190. LazarusLazarus
    191. Con turret
    192. Converter
    193. Radar TowerRadar Tower
    194. Wind ×2
    195. TickTick
    196. BlitzBlitz
    197. TickTick
    198. Wind ×2
    199. TickTick
    200. BlitzBlitz
    201. Wind
    202. Converter
    203. TickTick
    204. Con turret
    205. BlitzBlitz
    206. TickTick
    207. Wind
    208. TickTick
    209. Converter
    210. Wind
    211. TickTick
    212. BlitzBlitz
    213. TickTick
    214. Con turret
    215. Wind
    216. TickTick
    217. Wind
    218. TickTick
    219. BlitzBlitz
    220. Wind
    221. Converter
    222. Wind
    223. TickTick
    224. BlitzBlitz
    225. TickTick
    226. Wind
    227. TickTick
    228. Converter
    229. Wind
    230. TickTick
    231. BlitzBlitz
    232. TickTick ×2
    233. BlitzBlitz
    234. TickTick ×2
    235. Wind ×2
    236. TickTick
    237. BlitzBlitz
    238. TickTick
    239. Converter
    240. BlitzBlitz
    241. TickTick ×3
    242. BlitzBlitz
    243. Wind
    244. TickTick
    245. Converter
    246. Wind
    247. TickTick
    248. BlitzBlitz
    249. TickTick ×2
    250. BlitzBlitz
    251. TickTick
    252. Wind
    253. TickTick
    254. BlitzBlitz
    255. TickTick
    256. Wind
    257. TickTick
    258. BlitzBlitz
    259. TickTick ×2
    260. Wind
    261. TickTick
    262. BlitzBlitz
    263. TickTick
    264. Wind
    265. BlitzBlitz
    266. TickTick
    267. Converter
    268. TickTick
    269. Wind
    270. TickTick
    271. BlitzBlitz
    272. TickTick ×2
    273. Wind
    274. BlitzBlitz
    275. TickTick ×2
    276. Converter
    277. Wind
    278. BlitzBlitz
    279. TickTick ×2
    280. LazarusLazarus
    281. BlitzBlitz
    282. Wind
    283. LazarusLazarus
    284. Wind
    285. BlitzBlitz
    286. Converter
    287. LazarusLazarus
    288. Wind ×2
    289. BlitzBlitz
    290. LazarusLazarus
    291. BlitzBlitz
    292. Wind ×2
    293. Converter
    294. LazarusLazarus
    295. BlitzBlitz
    296. TickTick ×2
    297. Wind
    298. BlitzBlitz
    299. TickTick
    300. Converter
    301. Wind
    302. TickTick
    303. BlitzBlitz
    304. TickTick ×2
    305. BlitzBlitz
    306. TickTick
    307. Wind
    308. TickTick
    309. BlitzBlitz
    310. Wind
    311. Converter
    312. TickTick
    313. Wind
    314. TickTick
    315. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (47 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:13 · in 79% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:12 · in 83% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

53 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002842730000
3:008448170000
4:00152315100000
5:00223622310000
6:00301429850000
7:00405038416764804400
8:004973474211881276990148
9:0058845693152920251320379
10:0070716872229228651913720
11:00868983342678331721541188
12:0010685102902858368424911616
13:0012622125933435426234551966
14:0014499149143829478040972454
15:0017552174564439532448933030
WHAT THE NUMBERS SAY

Won clearly more often than the standard build even though it destroyed less enemy metal and lost more of its own.

  • + Team win rate well above standard (63% vs 48%)
  • + Metal produced by 15:00 slightly ahead (17640 vs 17389)
  • − Own metal lost by 10:00 much higher (1837 vs 756)
  • − Enemy metal destroyed by 15:00 behind standard (4230 vs 5316)
THE EXAMPLE YOU ARE READING

haaven

47.2 OS · 19/09/2026

Open source match ↗

3 received units · includes a constructor
749 metal received · 48967 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant3:54Middle 50%: 3:29–5:21 · n=52
Bot Lab9:50Middle 50%: 3:12–12:00 · n=30
Advanced Metal Extractor9:53Middle 50%: 9:11–10:44 · n=44

Played most by

zeus_on_god11games of this buildhaaven4games of this buildViltrum4games of this build[Grump]Grumpiness3games of this buildAlRelSoulfire2games of this build