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Pond / Armada / Economy first / OBSERVED BUILD

Blitz raid

Armada Pond build order · Supreme Isthmus

Pond skips its usual Bot Lab economy focus for an early Vehicle Plant, pushing Blitz tanks forward from 4:08 to raid and fight in the enemy base.

Usually pumps units (64%)

#raid #rush · 90 distinct matches · 47 players · 5% of Armada Pond games · team won 62% of 91 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:08 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:17
  • Vehicle PlantVehicle Plant in 99%9% of all Pond games by then
  • BlitzBlitz in 66%5% of all Pond games by then

Started with Blitz (68%), Pincer (26%), Rover (5%).

Where those units first fight, in 91 games with kill data: in the middle 74%, on their own side 15%, in the enemy base 11%.

Those units destroy a typical 1,709 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:16, Blitz raid by 4:04

  1. Open wind and mex as normal, skip Bot Lab for now.
  2. Drop a Vehicle Plant early instead of the usual Bot Lab-first order.
  3. Send first Blitz tanks raiding straight into the enemy base.
  4. Reclaim the Vehicle Plant once raid value is spent.
  5. Pivot to Advanced Metal Extractor and Bot Lab for normal army.

Phase by phase

TYPICAL OF ITS 90 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    Order
    1. Vehicle PlantVehicle Plant after 4 mex, 4 wind, 1 tidaldone ~3:33, middle half 3:18–4:08

    Some games also: energy storage (49%)

    By 3:14 in all: 4 mex · 4 wind · 1 tidal

    The example game in this phase · 7 steps
    1. Tidal ×9for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Wind ×6
    7. Vehicle PlantVehicle Plantdone 4:04 · typical 3:33
  2. 2

    Vehicle Plant to T1 vehicle raid

    Order
    1. BlitzT1 vehicle raid after 4 mex, 6 wind, 1 tidal
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: wind (38%)

    The standard build makes here, this one skips: 2 wind

    By 4:08 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 2 steps
    1. Construction VehicleCon vehicle ×3
    2. BlitzBlitzdone 4:49
  3. 3

    T1 vehicle raid to 10:00

    Economy
    • Wind Turbine20Wind−11 vs standard
    • Energy Converter4Converter−4 vs standard
    Order
    1. Vehicle PlantEat Vehicle Plant in 56% of games
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz14 Blitz +14 vs standard

    The standard build makes here, this one skips: 2 con bot

    By 10:00 in all: 4 mex · 26 wind (standard 38) · 1 tidal · 6 converter (standard 9) · 1 energy storage · 1 con turret (standard 3)

    The example game in this phase · 205 steps
    1. BlitzBlitz
    2. AnemoneAnemone
    3. BlitzBlitz ×4
    4. AnemoneAnemone
    5. BlitzBlitz ×5
    6. Construction VehicleCon vehicle ×2
    7. Wind
    8. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    9. HarpoonHarpoon
    10. Advanced Metal ExtractorT2 mexdone 7:20 · typical 9:46
    11. HarpoonHarpoon
    12. Advanced Metal ExtractorT2 mex
    13. Wind ×6
    14. AnemoneAnemone
    15. Advanced Metal ExtractorT2 mex
    16. Wind ×8
    17. ShipyardShipyarddone 9:43
    18. Advanced Metal ExtractorT2 mex
    19. Wind ×3
    20. Construction ShipCon ship
    21. Wind
    22. Construction ShipCon ship
    23. Wind
    24. Construction ShipCon ship
    25. Wind
    26. Bot LabBot Labdone 10:19
    27. Wind
    28. EelSubmarinedone 10:20
    29. Wind
    30. Construction BotCon bot
    31. EelSubmarine
    32. Wind
    33. EelSubmarine
    34. Construction BotCon bot
    35. Wind
    36. EelSubmarine
    37. Wind
    38. Construction BotCon bot
    39. Wind
    40. EelSubmarine
    41. Construction BotCon bot
    42. DolphinDolphin
    43. Converter
    44. Wind
    45. DolphinDolphin
    46. Wind
    47. Construction BotCon bot
    48. Converter
    49. DolphinDolphin
    50. Wind
    51. Construction BotCon bot
    52. Wind
    53. DolphinDolphin
    54. Construction BotCon bot
    55. Wind
    56. DolphinDolphin
    57. Converter
    58. Construction BotCon bot
    59. DolphinDolphin
    60. Wind
    61. Construction BotCon bot
    62. Wind
    63. DolphinDolphin
    64. Wind
    65. CorsairDestroyerdone 12:03
    66. Converter
    67. Construction BotCon bot
    68. Wind ×4
    69. Converter
    70. Wind ×2
    71. EllysawFrigate
    72. Construction BotCon bot
    73. Wind ×2
    74. Converter
    75. EllysawFrigate
    76. Wind
    77. Construction BotCon bot
    78. Wind ×2
    79. Construction BotCon bot
    80. Grim ReaperGrim Reaper
    81. Wind
    82. Converter
    83. Mex
    84. Wind ×5
    85. Grim ReaperGrim Reaper
    86. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    87. Wind ×3
    88. Converter
    89. Con turret
    90. Naval Construction Turret
    91. Wind ×3
    92. SkaterSkater
    93. Wind ×4
    94. Converter
    95. Naval Construction Turret
    96. Wind ×4
    97. Con turret
    98. Converter
    99. SkaterSkater
    100. Wind ×3
    101. Converter
    102. Wind ×2
    103. Con turret
    104. DolphinDolphin
    105. Wind ×3
    106. Converter ×2
    107. DolphinDolphin
    108. Naval Construction Turret
    109. Wind ×2
    110. Con turret
    111. Wind ×2
    112. Con turret
    113. Wind ×3
    114. Converter
    115. Wind
    116. Naval Construction Turret ×2
    117. DolphinDolphin
    118. Converter
    119. Con turret
    120. Wind ×4
    121. Naval Construction Turret
    122. TickTick
    123. Converter
    124. TickTick ×2
    125. DolphinDolphin
    126. Wind
    127. TickTick
    128. Wind ×3
    129. TickTick ×2
    130. Converter
    131. TickTick ×2
    132. Bot LabBot Labdone 14:02
    133. Wind
    134. DolphinDolphin
    135. TickTick
    136. Wind ×3
    137. Converter
    138. Naval Construction Turret
    139. Construction ShipCon ship
    140. TickTick ×3
    141. CorsairDestroyer
    142. TickTick ×2
    143. EllysawFrigate
    144. SkaterSkater
    145. Wind ×3
    146. TickTick
    147. Wind
    148. TickTick ×5
    149. Converter ×2
    150. TickTick ×2
    151. Wind
    152. TickTick
    153. Wind ×2
    154. TickTick ×2
    155. Advanced ShipyardAdvanced Shipyarddone 14:42
    156. Wind
    157. TickTick ×5
    158. Wind
    159. TickTick
    160. Wind
    161. TickTick
    162. Wind
    163. TickTick
    164. Converter
    165. Wind
    166. TickTick ×3
    167. Converter
    168. TickTick
    169. Wind ×2
    170. TickTick
    171. Wind ×2
    172. TickTick
    173. Mex
    174. Bot LabEat Bot Labreclaimed for its metal
    175. TickTick
    176. Wind
    177. TickTick
    178. Converter
    179. Wind
    180. TickTick
    181. Wind
    182. ShipyardEat Shipyardreclaimed for its metal
    183. TickTick
    184. Wind
    185. TickTick ×2
    186. Converter
    187. Wind
    188. TickTick
    189. Wind ×2
    190. TickTick
    191. BermudaRadar jammer ship
    192. Wind
    193. TickTick ×2
    194. Converter
    195. TickTick
    196. Wind ×2
    197. TickTick
    198. Wind ×2
    199. TickTick ×3
    200. Wind ×2
    201. DreadnoughtBattleshipnot finished by 15:00
    202. Wind
    203. TickTick
    204. Converter
    205. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (40 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 85% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:47 · in 79% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

91 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002752680000
3:008247990000
4:00149714730000
5:00217821850000
6:002894299550000
7:0037273910462215500
8:0047264948763170940117
9:005668622312413791320316
10:007004770514506111650552
11:008629964518258422090855
12:0010261120522008116924201289
13:0012109145382473155326401876
14:0014380174272766213435252535
15:0016874201882916259939713249
WHAT THE NUMBERS SAY

Won more often than the standard build despite producing less metal, trading extra losses for far more enemy metal destroyed by 15:00.

  • + Destroys roughly 1679 metal by 15:00 via the raid.
  • + Far higher enemy metal destroyed at 10:00 (1517 vs 670).
  • − Own metal lost more than triples by 10:00 (1650 vs 431).
  • − Metal production falls behind standard by 15:00 (17959 vs 20997).
THE EXAMPLE YOU ARE READING

Viltrum

39.7 OS · 06/10/2026

Open source match ↗

1 received units · includes a constructor
4791 metal received · 25812 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant3:33Middle 50%: 3:18–4:08 · n=91
Advanced Metal Extractor9:46Middle 50%: 8:43–10:27 · n=74

Played most by

haaven8games of this buildHunfore7games of this buildViltrum7games of this buildzeus_on_god7games of this buildFrugalResources6games of this build