Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
Builds a bot lab then shipyard (usually in the cove), eats the bot lab for metal, and pumps out submarines, frigates and destroyers to contest the sea while supporting allies with energy.
Usually shipyard in the cove (98%)
#naval #eco · 1973 distinct matches · 199 players · 80% of Cortex Geo sea games · team won 53% of 2286 · Recently observed
Key timing: Bot Lab by 1:12, Shipyard by 3:17
- Open 3 mex into wind, then drop Bot Lab in cove.
- Finish Bot Lab, keep teching mex and wind.
- Get Shipyard up and start pumping subs and frigates.
- Eat the Bot Lab for metal once you have T1 units defending.
- Push out submarine, frigate, destroyer to contest sea.
- Bring geothermal online and transition toward T2 constructor.
Phase by phase
TYPICAL OF ITS 1973 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
1Windfor allies
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:25
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 5 steps
- Mex ×3
- Wind ×2for unknown
- Wind
- Solar
Bot Labdone 1:08 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 4 wind, 1 energy storagedone ~3:19, middle half 3:02–3:37
Builders
3 Graverobber
3 Con bot
Army
1 Grunt
Some games also: con turret (47%) · trasher (39%) · energy storage (36%)
By 2:52 in all: 4 mex · 4 wind · 1 energy storage
The example game in this phase · 13 steps
- Wind
Con bot- Wind ×2
Graverobber- Wind ×2
Graverobber- Mex
Con bot
Trasher- Con turret
Grunt
Graverobber
Shipyarddone 3:12 · typical 3:19
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: missile corvette (48%) · Guard (48%) · wind (48%) · destroyer (43%) · gunboat (39%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 14 steps
- Mex
Eat Bot Labreclaimed for its metal- Mex
Con ship
Submarinedone 4:00 · typical 4:17
Radar Tower- Mex ×2
Missile corvette
Destroyerdone 4:43 · typical 5:55- Mex ×2
- Tidal
- Wind
Frigatedone 5:06 · typical 4:40
Naval Radar / Sonar Tower
- 4
5:00 to 10:00
Economy
2Mex
8Wind
2Converter
Order
Geo after 9 mex, 9 wind, 2 converterin 54% of games
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
1 Guard
5 Frigate
Other
2 Naval Radar / Sonar Tower
Some games also: Thistle (40%) · submarine (30%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 150 steps
- Wind
Frigate ×2- Mex
- Wind
Death Cavalry
Naval Radar / Sonar Tower- Wind
Frigate- Wind
Frigate
T2 mexdone 8:25 · typical 9:24
Frigate
Naval Radar / Sonar Tower- Wind
Destroyer
Missile corvette- Wind
Naval Radar / Sonar Tower- Wind ×2
Con ship- Wind
Frigate
Missile corvette
T2 mex
Naval Radar / Sonar Tower- Wind
Missile corvette
Frigate- Wind
Frigate
Destroyer
Naval Radar / Sonar Tower- Metal storage
- Mex
Death Cavalry- Wind
Con ship ×2
T2 mex
Naval Radar / Sonar Tower- Con turret
Con ship- Tidal ×2
- Wind
Con ship
Naval Radar / Sonar Tower- Tidal
- Wind
Con ship- Tidal
- Wind
Con ship- Wind
- Tidal
Naval Radar / Sonar Tower- Wind
T2 mex- Wind
- Tidal
- Wind
- Tidal
Con ship
Naval Radar / Sonar Tower- Wind
- Naval Construction Turret
- Tidal
- Wind
- Naval Construction Turret
- Tidal ×2
- Wind
- Naval Construction Turret
Amphibious Complexdone 12:08- Tidal ×2
- Naval Construction Turret
- Wind
- Tidal
- Naval Construction Turret
- Tidal
- Wind
- Naval Construction Turret
Naval Radar / Sonar Tower- Tidal ×2
- Naval Construction Turret ×2
T2 mex- Wind
- Tidal
- Naval Construction Turret
- Tidal
- Naval Construction Turret
- Wind
- Tidal ×2
Salamander- Wind
- Tidal ×2
- Wind
Salamander
Eat Amphibious Complexreclaimed for its metal
Seaplane Platformdone 12:36- Tidal ×2
Eat Shipyardreclaimed for its metal
Seaplane gunship- Tidal ×2
Naval Radar / Sonar Tower
Seaplane gunship ×2
T2 mex- Tidal ×2
Seaplane gunship ×2- Tidal ×2
Seaplane gunship ×2- Tidal
- Mex
- Tidal
Seaplane gunship
Naval Radar / Sonar Tower
Seaplane gunship- Tidal
Seaplane gunship- Tidal
Radar plane- Tidal
Radar plane- Tidal ×2
- Mex
- Tidal
Naval Radar / Sonar Tower
Seaplane bomber- Tidal
Seaplane bomber- Tidal
Seaplane bomber- Tidal
Seaplane bomber- Tidal
Seaplane bomber
Naval Radar / Sonar Tower- Tidal
Seaplane bomber- Tidal
Naval Radar / Sonar Tower
Seaplane bomber- Tidal
Seaplane bomber- Tidal
Advanced Geothermal Powerplantnot finished by 15:00
Seaplane bomber- Tidal ×2
Seaplane bomber
Naval Radar / Sonar Tower
Radar plane ×2- Tidal ×2
Seaplane fighter
Counts are medians over the build's games: half of them build more, half fewer. The example game is SkyFireEX's (41 OS, 15/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:42 · in 73% of games
You get
1 Finch from Airfirst at 1:52 · in 81% of games
1 Light transport from Airfirst at 1:59 · in 75% of games
1 T2 con bot from Techfirst at 7:44 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
2286 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 398 | 0 | 0 |
| 2:00 | 929 | 0 | 0 |
| 3:00 | 1561 | 0 | 0 |
| 4:00 | 2865 | 0 | 51 |
| 5:00 | 4068 | 146 | 52 |
| 6:00 | 5417 | 440 | 231 |
| 7:00 | 6894 | 905 | 526 |
| 8:00 | 8578 | 1526 | 891 |
| 9:00 | 10430 | 2435 | 1321 |
| 10:00 | 12558 | 3471 | 1987 |
| 11:00 | 15090 | 4641 | 2760 |
| 12:00 | 18072 | 6017 | 3623 |
| 13:00 | 21327 | 7217 | 4344 |
| 14:00 | 24863 | 8478 | 5190 |
| 15:00 | 28768 | 9722 | 6201 |
This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.
- + Team wins slightly over half of games played.
- + Metal production scales from ~4k to ~29.5k by 15:00.
- − Own metal lost climbs to 6875 by 15:00, matching kills closely.
- − T2 factory only reached in 40% of games, limiting late power.
SkyFireEX
41.3 OS · 15/10/2026
Open source match ↗11 received units · includes a constructor
1188 metal received · 74479 energy received
Typical milestones
Played most by
SHOGVN227games of this buildElpoloow178games of this buildsirniho124games of this buildOptimusprimenutt92games of this buildhihimik79games of this buildSupporting games
Pick a game to read and play it above.
_X_15/10/2026 · 39 OS↗Uncle_Cane15/10/2026 · 37 OS↗Uncle_Cane15/10/2026 · 37 OS↗arcsiz15/10/2026 · 36 OS↗TheSituation15/10/2026 · 53 OS↗_X_15/10/2026 · 39 OS↗SkyFireEX15/10/2026 · 41 OS↗Uncle_Cane15/10/2026 · 37 OS↗32 more of 2278, the most recent
FrugalResources15/10/2026 · 30 OS↗_X_15/10/2026 · 40 OS↗DRM15/10/2026 · 42 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗Zus15/10/2026 · 37 OS↗SHOGVN15/10/2026 · 34 OS↗Uncle_Cane15/10/2026 · 38 OS↗SkyFireEX15/10/2026 · 41 OS↗_X_15/10/2026 · 40 OS↗SHOGVN15/10/2026 · 34 OS↗_X_15/10/2026 · 40 OS↗gmansawesome15/10/2026 · 31 OS↗SkyFireEX15/10/2026 · 41 OS↗[MooDeng]NongJohn15/10/2026 · 37 OS↗CommandoMan15/10/2026 · 36 OS↗SkyFireEX15/10/2026 · 41 OS↗Guhhh15/10/2026 · 31 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources14/10/2026 · 30 OS↗theClaptain14/10/2026 · 32 OS↗Uncle_Cane14/10/2026 · 38 OS↗hihimik14/10/2026 · 38 OS↗Afussy14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗SHOGVN14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Blover14/10/2026 · 37 OS↗_X_14/10/2026 · 40 OS↗hihimik14/10/2026 · 38 OS↗NihilisticDuck7314/10/2026 · 34 OS↗Beyond All Reason test-31641-3532c10
Naval balance tweaks off