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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%) · geo on time (83%)

#naval #eco · 1331 distinct matches · 173 players · 55% of Cortex Geo sea games · team won 54% of 1478 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1331 GAMES · AGAINST STANDARD GEO SEA
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies+2 vs standard
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:21

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Windfor Air
    3. Mex
    4. Solar
    5. Windfor Air
    6. Wind
    7. Bot LabBot Labdone 1:15 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 wind, 1 energy storagedone ~3:20, middle half 3:02–3:39
    Builders
    • Graverobber3 Graverobber
    • Construction Bot3 Con bot
    Army
    • Grunt1 Grunt

    Some games also: con turret (48%) · trasher (40%) · energy storage (39%)

    By 2:54 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 10 steps
    1. Wind
    2. GraverobberGraverobber ×3
    3. Construction BotCon bot ×2
    4. TrasherTrasher
    5. GruntGrunt
    6. Con turret
    7. GruntGrunt
    8. Mex
    9. Energy storage
    10. ShipyardShipyarddone 3:36 · typical 3:20
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide1 Frigate
    • Orca1 Submarine
    • Herring1 Missile corvette
    Other
    • Radar Tower1 Radar Tower

    Some games also: wind (48%) · gunboat (43%) · destroyer (43%) · converter (40%) · con turret (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 11 steps
    1. Mex
    2. OppressorDestroyerdone 4:02 · typical 5:58
    3. Mex
    4. Bot LabEat Bot Labreclaimed for its metal
    5. Construction ShipCon ship
    6. Mex
    7. HerringMissile corvette
    8. Mex
    9. RiptideFrigatedone 4:58 · typical 4:46
    10. Geothermal PowerplantGeodone 7:30 · typical 8:09
    11. RiptideFrigate
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind−8 vs standard
    • Energy Converter3Converter+3 vs standard
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 77% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette

    Some games also: Thistle (42%) · submarine (31%) · Urchin (30%)

    By 10:00 in all: 10 mex · 13 wind (standard 21) · 1 geo · 4 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 192 steps
    1. HerringMissile corvette
    2. OppressorDestroyer
    3. Mex
    4. ThistleThistle
    5. Radar TowerRadar Tower
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Mex
    8. Converter
    9. Mex
    10. HerringMissile corvette
    11. Radar TowerRadar Tower
    12. ThistleThistle
    13. Converter
    14. ThistleThistle
    15. OppressorDestroyer
    16. Converter
    17. Advanced Metal ExtractorT2 mexdone 8:15 · typical 9:24
    18. Wind ×4
    19. Converter
    20. Wind
    21. Radar TowerRadar Tower
    22. Wind ×2
    23. ThistleThistle
    24. Wind
    25. Con turret
    26. Wind ×2
    27. ThistleThistle
    28. Advanced Metal ExtractorT2 mex
    29. Wind
    30. Con turret
    31. Wind ×3
    32. Converter
    33. Wind
    34. Converter
    35. Death CavalryDeath Cavalry
    36. Converter
    37. Wind
    38. Converter
    39. Wind
    40. Death CavalryDeath Cavalry
    41. Converter
    42. Wind ×2
    43. Converter
    44. HerringMissile corvette
    45. Wind
    46. Converter
    47. HerringMissile corvette
    48. Converter
    49. Wind
    50. Advanced Metal ExtractorT2 mex
    51. Twin GuardTwin Guard
    52. Converter
    53. Wind
    54. Converter
    55. Wind
    56. Converter
    57. RiptideFrigate
    58. Converter
    59. Wind
    60. RiptideFrigate
    61. Wind ×2
    62. HerringMissile corvette
    63. Wind
    64. Con turret
    65. HerringMissile corvette
    66. Wind
    67. Converter
    68. Death CavalryDeath Cavalry
    69. Converter
    70. Wind ×2
    71. Death CavalryDeath Cavalry
    72. Converter
    73. Wind
    74. Death CavalryDeath Cavalry
    75. Wind
    76. Converter
    77. Dragon's TeethDragon's Teeth
    78. Advanced Metal ExtractorT2 mex
    79. Wind
    80. Dragon's TeethDragon's Teeth ×2
    81. RiptideFrigate
    82. Wind
    83. Construction ShipCon ship
    84. Dragon's TeethDragon's Teeth
    85. Converter
    86. Dragon's TeethDragon's Teeth
    87. Wind
    88. Dragon's TeethDragon's Teeth
    89. Wind
    90. Dragon's TeethDragon's Teeth
    91. Converter
    92. Construction ShipCon ship
    93. Dragon's TeethDragon's Teeth
    94. Wind
    95. Dragon's TeethDragon's Teeth
    96. Construction ShipCon ship
    97. Dragon's TeethDragon's Teeth
    98. Wind
    99. HerringMissile corvette
    100. Dragon's TeethDragon's Teeth
    101. Wind
    102. Dragon's TeethDragon's Teeth
    103. HerringMissile corvette
    104. Tidal
    105. Dragon's TeethDragon's Teeth
    106. Wind
    107. Dragon's TeethDragon's Teeth
    108. Wind
    109. Dragon's TeethDragon's Teeth ×2
    110. Wind
    111. Naval Construction Turret
    112. Tidal
    113. Dragon's TeethDragon's Teeth
    114. OppressorDestroyer
    115. Wind
    116. Dragon's TeethDragon's Teeth ×2
    117. Naval Construction Turret
    118. Wind
    119. Construction ShipCon ship
    120. Dragon's TeethDragon's Teeth
    121. Advanced Metal ExtractorT2 mex
    122. Dragon's TeethDragon's Teeth
    123. Naval Construction Turret
    124. Tidal
    125. Wind
    126. Dragon's TeethDragon's Teeth
    127. HerringMissile corvette
    128. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    129. Advanced ShipyardAdvanced Shipyarddone 12:41
    130. HerringMissile corvette
    131. Wind
    132. Dragon's TeethDragon's Teeth
    133. Construction ShipCon ship
    134. Dragon's TeethDragon's Teeth
    135. Wind
    136. Dragon's TeethDragon's Teeth
    137. Tidal
    138. Dragon's TeethDragon's Teeth
    139. Wind
    140. Dragon's TeethDragon's Teeth
    141. Tidal
    142. Dragon's TeethDragon's Teeth
    143. Arrow StormAnti-air shipdone 12:56
    144. Wind
    145. OppressorDestroyer
    146. Dragon's TeethDragon's Teeth
    147. Tidal
    148. Wind
    149. Dragon's TeethDragon's Teeth ×2
    150. Wind
    151. Tidal
    152. Advanced Construction SubAdvanced Construction Sub
    153. Dragon's TeethDragon's Teeth ×2
    154. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    155. Wind
    156. Tidal
    157. Dragon's TeethDragon's Teeth
    158. Advanced Metal ExtractorT2 mex
    159. Tidal
    160. Wind
    161. Dragon's TeethDragon's Teeth
    162. PhantasmRadar jammer ship
    163. Dragon's TeethDragon's Teeth
    164. Tidal
    165. Wind
    166. Dragon's TeethDragon's Teeth
    167. Tidal
    168. Dragon's TeethDragon's Teeth
    169. Wind
    170. DespotBattleshipdone 14:21
    171. Dragon's TeethDragon's Teeth
    172. Tidal
    173. Dragon's TeethDragon's Teeth
    174. Advanced Metal ExtractorT2 mex
    175. Dragon's TeethDragon's Teeth
    176. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    177. Tidal
    178. ShipyardEat Shipyardreclaimed for its metal
    179. Tidal
    180. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    181. Tidal ×3
    182. Advanced Metal ExtractorT2 mex
    183. Tidal
    184. OasisOasis
    185. Tidal ×2
    186. OppressorDestroyer
    187. Tidal ×2
    188. Naval Construction Turret
    189. Arrow StormAnti-air ship
    190. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    191. Tidal
    192. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is FrugalResources's (30 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 76% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 77% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1478 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155400
4:002866050
5:00405815052
6:005405465250
7:006881923544
8:0085571545891
9:001040424381327
10:001256634842015
11:001517146342756
12:001820460363664
13:002154972644437
14:002530985885294
15:002914199426351
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

FrugalResources

30.1 OS · 15/10/2026

Open source match ↗

3 received units · includes a constructor
36 metal received · 79739 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:21 · n=1469
Shipyard3:20Middle 50%: 3:02–3:39 · n=1473
Orca4:20Middle 50%: 3:51–5:03 · n=957
Riptide4:46Middle 50%: 4:11–5:29 · n=1430
Oppressor5:58Middle 50%: 5:13–6:46 · n=1383
Geothermal Powerplant8:09Middle 50%: 7:11–9:24 · n=1407
Advanced Metal Extractor9:24Middle 50%: 8:48–10:22 · n=1302

Played most by

Elpoloow113games of this buildhihimik73games of this buildSHOGVN59games of this buildAlphacure57games of this buildPRO_Rerory52games of this build