Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
Builds a bot lab then shipyard (usually in the cove), eats the bot lab for metal, and pumps out submarines, frigates and destroyers to contest the sea while supporting allies with energy.
Usually shipyard in the cove (98%)
#naval #eco · 1967 distinct matches · 199 players · 80% of Cortex Geo sea games · team won 53% of 2279 · Recently observed
Key timing: Bot Lab by 1:12, Shipyard by 3:17
- Open 3 mex into wind, then drop Bot Lab in cove.
- Finish Bot Lab, keep teching mex and wind.
- Get Shipyard up and start pumping subs and frigates.
- Eat the Bot Lab for metal once you have T1 units defending.
- Push out submarine, frigate, destroyer to contest sea.
- Bring geothermal online and transition toward T2 constructor.
Phase by phase
TYPICAL OF ITS 1967 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
1Windfor allies
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:25
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 7 steps
- Mex ×2
- Windfor Air
- Mex
- Solar
- Windfor Air
- Wind
Bot Labdone 1:14 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 4 wind, 1 energy storagedone ~3:19, middle half 3:02–3:37
Builders
3 Graverobber
3 Con bot
Army
1 Grunt
Some games also: con turret (47%) · trasher (39%) · energy storage (36%)
By 2:52 in all: 4 mex · 4 wind · 1 energy storage
The example game in this phase · 8 steps
- Wind
Graverobber ×3
Con bot ×2
Trasher- Con turret
Grunt ×2- Mex
Shipyarddone 3:19 · typical 3:19
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: missile corvette (48%) · Guard (48%) · wind (48%) · destroyer (43%) · gunboat (39%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 13 steps
- Energy storage
- Mex
Con ship- Mex
Eat Bot Labreclaimed for its metal
Destroyerdone 4:09 · typical 5:55- Mex
Missile corvette- Mex
Frigatedone 4:39 · typical 4:40
Naval Radar / Sonar Tower
Frigate
Geodone 7:14 · typical 8:07
- 4
5:00 to 10:00
Economy
2Mex
8Wind
2Converter
Order
Geo after 9 mex, 9 wind, 2 converterin 54% of games
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
1 Guard
5 Frigate
Other
2 Naval Radar / Sonar Tower
Some games also: Thistle (40%) · submarine (30%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 190 steps
Destroyer- Mex
- Converter
Naval Radar / Sonar Tower- Mex ×2
Frigate- Converter
Radar Tower
Thistle- Converter
Thistle
Naval Radar / Sonar Tower
Death Cavalry- Converter
- Wind ×2
- Con turret
- Wind ×3
Radar Tower- Wind
Con ship- Wind
Naval Radar / Sonar Tower
Thistle- Wind
Con ship- Wind
Missile corvette- Wind
Missile corvette- Wind
Thistle- Wind
Missile corvette- Wind
Missile corvette- Wind
Missile corvette- Wind ×3
- Naval Construction Turret
- Wind
- Naval Construction Turret
- Wind ×4
Twin Guard
T2 mexdone 10:28 · typical 9:24- Wind
Destroyer- Wind
- Con turret
- Wind
- Con turret
- Wind ×3
- Tidal
- Con turret
- Tidal
Destroyer- Wind
Death Cavalry- Wind
- Tidal
T2 mex- Converter
- Wind
- Tidal
Twin Guard- Converter
- Wind
- Tidal
- Wind
- Converter
- Tidal
Death Cavalry- Wind
- Converter
- Wind
- Tidal
- Wind
- Converter
- Tidal
Death Cavalry- Wind
- Converter
- Wind
- Tidal
- Converter
- Wind
Frigate- Tidal
- Converter
- Wind
- Converter
- Wind
Frigate- Tidal
- Converter
Naval Radar / Sonar Tower- Wind
T2 mex
Frigate- Converter
Dragon's Teeth- Tidal
Dragon's Teeth- Wind
- Converter
Dragon's Teeth ×2- Tidal
- Wind
Dragon's Teeth
Frigate
Dragon's Teeth- Wind
- Tidal
Dragon's Teeth ×2- Wind
Dragon's Teeth
Frigate- Wind
Dragon's Teeth ×2- Tidal
- Wind
Dragon's Teeth ×2
Destroyer- Tidal
- Wind
Dragon's Teeth ×2- Wind
- Tidal
Missile corvette
Dragon's Teeth- Wind
Dragon's Teeth
Destroyer- Tidal
Dragon's Teeth- Wind
Dragon's Teeth
T2 mex- Tidal
Dragon's Teeth- Wind
Dragon's Teeth- Wind
Dragon's Teeth- Tidal
Destroyer
Dragon's Teeth- Wind
Dragon's Teeth- Tidal
Dragon's Teeth- Wind
Dragon's Teeth- Tidal
- Wind
Dragon's Teeth
Destroyer
Dragon's Teeth- Wind
Dragon's Teeth- Tidal
Dragon's Teeth- Wind
Con ship
Dragon's Teeth- Wind
Dragon's Teeth ×2
Frigate- Wind
Dragon's Teeth ×2- Wind
Dragon's Teeth
Frigate
Dragon's Teeth
Advanced Shipyarddone 14:27
Dragon's Teeth ×2
Missile corvette
Dragon's Teeth- Mex
Advanced Construction Sub
T2 mex- Energy storage
- Converter
Pathfinder
Frigate- Converter
Radar jammer ship- Naval Construction Turret
Naval Advanced Metal Extractornot finished by 15:00- Energy storage
- Converter
Counts are medians over the build's games: half of them build more, half fewer. The example game is FrugalResources's (30 OS, 15/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:42 · in 73% of games
You get
1 Finch from Airfirst at 1:52 · in 81% of games
1 Light transport from Airfirst at 1:59 · in 76% of games
1 T2 con bot from Techfirst at 7:44 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
2279 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 398 | 0 | 0 |
| 2:00 | 929 | 0 | 0 |
| 3:00 | 1560 | 0 | 0 |
| 4:00 | 2865 | 0 | 51 |
| 5:00 | 4067 | 146 | 52 |
| 6:00 | 5416 | 440 | 231 |
| 7:00 | 6893 | 905 | 526 |
| 8:00 | 8577 | 1530 | 891 |
| 9:00 | 10430 | 2435 | 1321 |
| 10:00 | 12554 | 3471 | 1984 |
| 11:00 | 15088 | 4640 | 2761 |
| 12:00 | 18071 | 6015 | 3621 |
| 13:00 | 21315 | 7212 | 4345 |
| 14:00 | 24843 | 8480 | 5186 |
| 15:00 | 28755 | 9731 | 6200 |
This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.
- + Team wins slightly over half of games played.
- + Metal production scales from ~4k to ~29.5k by 15:00.
- − Own metal lost climbs to 6875 by 15:00, matching kills closely.
- − T2 factory only reached in 40% of games, limiting late power.
FrugalResources
30.4 OS · 15/10/2026
Open source match ↗3 received units · includes a constructor
978 metal received · 15922 energy received
Typical milestones
Played most by
SHOGVN227games of this buildElpoloow178games of this buildsirniho124games of this buildOptimusprimenutt92games of this buildhihimik79games of this buildSupporting games
Pick a game to read and play it above.
FrugalResources15/10/2026 · 30 OS↗_X_15/10/2026 · 40 OS↗DRM15/10/2026 · 42 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗Zus15/10/2026 · 37 OS↗SHOGVN15/10/2026 · 34 OS↗Uncle_Cane15/10/2026 · 38 OS↗32 more of 2271, the most recent
SkyFireEX15/10/2026 · 41 OS↗_X_15/10/2026 · 40 OS↗SHOGVN15/10/2026 · 34 OS↗_X_15/10/2026 · 40 OS↗gmansawesome15/10/2026 · 31 OS↗SkyFireEX15/10/2026 · 41 OS↗[MooDeng]NongJohn15/10/2026 · 37 OS↗CommandoMan15/10/2026 · 36 OS↗SkyFireEX15/10/2026 · 41 OS↗Guhhh15/10/2026 · 31 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources14/10/2026 · 30 OS↗theClaptain14/10/2026 · 32 OS↗Uncle_Cane14/10/2026 · 38 OS↗hihimik14/10/2026 · 38 OS↗Afussy14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗SHOGVN14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Blover14/10/2026 · 37 OS↗_X_14/10/2026 · 40 OS↗hihimik14/10/2026 · 38 OS↗NihilisticDuck7314/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗_X_14/10/2026 · 40 OS↗NihilisticDuck7314/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Tink3r14/10/2026 · 33 OS↗swiss_cheese14/10/2026 · 35 OS↗ITz_HonestAbee14/10/2026 · 37 OS↗Kbot_my_Ahole14/10/2026 · 37 OS↗Beyond All Reason test-31630-d0ec39b
Naval balance tweaks on