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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%) · geo on time (83%)

#naval #eco · 1329 distinct matches · 173 players · 55% of Cortex Geo sea games · team won 54% of 1476 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1329 GAMES · AGAINST STANDARD GEO SEA
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies+2 vs standard
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:21

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Windfor Air
    3. Mex
    4. Solar
    5. Windfor Air
    6. Wind
    7. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 wind, 1 energy storagedone ~3:20, middle half 3:02–3:39
    Builders
    • Graverobber3 Graverobber
    • Construction Bot3 Con bot
    Army
    • Grunt1 Grunt

    Some games also: con turret (48%) · trasher (40%) · energy storage (39%)

    By 2:54 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 10 steps
    1. Wind
    2. GraverobberGraverobber ×3
    3. Construction BotCon bot ×2
    4. TrasherTrasher
    5. Con turret
    6. GruntGrunt
    7. Mex
    8. GruntGrunt
    9. Energy storage
    10. ShipyardShipyarddone 3:20 · typical 3:20
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide1 Frigate
    • Orca1 Submarine
    • Herring1 Missile corvette
    Other
    • Radar Tower1 Radar Tower

    Some games also: wind (48%) · gunboat (43%) · destroyer (43%) · converter (40%) · con turret (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. Mex ×2
    2. Bot LabEat Bot Labreclaimed for its metal
    3. OrcaSubmarinedone 3:39 · typical 4:20
    4. Construction ShipCon ship
    5. RiptideFrigatedone 4:08 · typical 4:46
    6. Mex
    7. UrchinUrchin
    8. HerringMissile corvette
    9. SlingshotSlingshot
    10. OppressorDestroyerdone 5:43 · typical 5:58
    11. Mex
    12. Geothermal PowerplantGeodone 7:17 · typical 8:09
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. SlingshotSlingshot
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind−8 vs standard
    • Energy Converter3Converter+3 vs standard
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 77% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette

    Some games also: Thistle (42%) · submarine (31%) · Urchin (30%)

    By 10:00 in all: 10 mex · 13 wind (standard 21) · 1 geo · 4 converter (standard 2) · 1 energy storage · 2 con turret

    The example game in this phase · 143 steps
    1. UrchinUrchin ×2
    2. OppressorDestroyer
    3. Death CavalryDeath Cavalry
    4. HerringMissile corvette ×2
    5. Advanced Metal ExtractorT2 mexdone 8:34 · typical 9:24
    6. Death CavalryDeath Cavalry
    7. Radar TowerRadar Tower
    8. ThistleThistle
    9. Death CavalryDeath Cavalry
    10. Wind
    11. ThistleThistle
    12. Mex
    13. Wind
    14. OppressorDestroyer
    15. Converter
    16. Advanced Metal ExtractorT2 mex
    17. Converter
    18. RiptideFrigate
    19. Converter ×2
    20. Construction ShipCon ship
    21. Con turret
    22. Twin GuardTwin Guard
    23. RiptideFrigate
    24. Con turret
    25. Construction ShipCon ship
    26. Con turret
    27. Tidal
    28. Advanced Metal ExtractorT2 mex
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. OrcaSubmarine
    31. Con turret
    32. Tidal ×2
    33. OppressorDestroyer ×2
    34. Tidal
    35. Twin GuardTwin Guard
    36. HerringMissile corvette
    37. Wind
    38. HerringMissile corvette
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. Tidal
    41. Wind
    42. HerringMissile corvette
    43. Wind ×2
    44. Advanced Metal ExtractorT2 mex
    45. Tidal
    46. Wind ×2
    47. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    48. Tidal
    49. Wind ×2
    50. Tidal
    51. Wind ×2
    52. Tidal
    53. Dragon's TeethDragon's Teeth
    54. Wind
    55. Dragon's TeethDragon's Teeth
    56. Wind
    57. Dragon's TeethDragon's Teeth
    58. Wind
    59. Tidal
    60. Dragon's TeethDragon's Teeth
    61. Construction ShipCon ship
    62. Wind
    63. Dragon's TeethDragon's Teeth ×2
    64. HerringMissile corvette
    65. Death CavalryDeath Cavalry
    66. Tidal
    67. Wind
    68. Dragon's TeethDragon's Teeth
    69. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    70. Dragon's TeethDragon's Teeth
    71. Advanced Metal ExtractorT2 mex
    72. Tidal
    73. Dragon's TeethDragon's Teeth
    74. Death CavalryDeath Cavalry
    75. Wind
    76. Dragon's TeethDragon's Teeth ×3
    77. Tidal
    78. Wind
    79. Dragon's TeethDragon's Teeth
    80. Wind
    81. Dragon's TeethDragon's Teeth
    82. Wind
    83. Tidal
    84. Death CavalryDeath Cavalry
    85. Wind
    86. Dragon's TeethDragon's Teeth ×3
    87. Death CavalryDeath Cavalry
    88. Dragon's TeethDragon's Teeth
    89. Wind
    90. Dragon's TeethDragon's Teeth
    91. Tidal
    92. Dragon's TeethDragon's Teeth ×2
    93. Wind
    94. Dragon's TeethDragon's Teeth
    95. RiptideFrigate
    96. Dragon's TeethDragon's Teeth
    97. Advanced Metal ExtractorT2 mex
    98. OppressorDestroyer
    99. Dragon's TeethDragon's Teeth
    100. Wind
    101. Dragon's TeethDragon's Teeth
    102. Tidal
    103. Dragon's TeethDragon's Teeth ×2
    104. HerringMissile corvette
    105. Wind
    106. OppressorDestroyer
    107. Dragon's TeethDragon's Teeth
    108. Wind
    109. Dragon's TeethDragon's Teeth
    110. Tidal
    111. Dragon's TeethDragon's Teeth ×3
    112. OppressorDestroyer
    113. Wind
    114. Dragon's TeethDragon's Teeth ×3
    115. OppressorDestroyer
    116. Dragon's TeethDragon's Teeth ×2
    117. Tidal
    118. Dragon's TeethDragon's Teeth
    119. OppressorDestroyer
    120. Dragon's TeethDragon's Teeth
    121. OppressorDestroyer
    122. Dragon's TeethDragon's Teeth
    123. Tidal ×2
    124. HerringMissile corvette ×2
    125. Tidal
    126. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    127. RiptideFrigate
    128. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    129. RiptideFrigate
    130. Tidal
    131. SlingshotSlingshot
    132. RiptideFrigate ×3
    133. SlingshotSlingshot
    134. Tidal
    135. RiptideFrigate ×2
    136. SlingshotSlingshot
    137. OrcaSubmarine
    138. RiptideFrigate
    139. Tidal
    140. SlingshotSlingshot
    141. RiptideFrigate
    142. Tidal
    143. RiptideFrigate

Counts are medians over the build's games: half of them build more, half fewer. The example game is FrugalResources's (30 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 76% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 77% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1476 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155400
4:002866050
5:00405815052
6:005405465250
7:006879922544
8:0085571543891
9:001040424361330
10:001256634842022
11:001517146192758
12:001819760283668
13:002154272484440
14:002530885845300
15:002912799386353
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

FrugalResources

30.1 OS · 14/10/2026

Open source match ↗

4 received units · includes a constructor
275 metal received · 64883 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:21 · n=1467
Shipyard3:20Middle 50%: 3:02–3:39 · n=1471
Orca4:20Middle 50%: 3:51–5:03 · n=956
Riptide4:46Middle 50%: 4:11–5:29 · n=1428
Oppressor5:58Middle 50%: 5:13–6:46 · n=1381
Geothermal Powerplant8:09Middle 50%: 7:11–9:24 · n=1405
Advanced Metal Extractor9:24Middle 50%: 8:48–10:22 · n=1300

Played most by

Elpoloow113games of this buildhihimik73games of this buildSHOGVN59games of this buildAlphacure56games of this buildPRO_Rerory52games of this build
Standard geo sea · Cortex Geo sea build order · BAR Build Atlas