Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
Builds a bot lab then shipyard (usually in the cove), eats the bot lab for metal, and pumps out submarines, frigates and destroyers to contest the sea while supporting allies with energy.
Usually shipyard in the cove (98%)
#naval #eco · 1973 distinct matches · 199 players · 80% of Cortex Geo sea games · team won 53% of 2286 · Recently observed
Key timing: Bot Lab by 1:12, Shipyard by 3:17
- Open 3 mex into wind, then drop Bot Lab in cove.
- Finish Bot Lab, keep teching mex and wind.
- Get Shipyard up and start pumping subs and frigates.
- Eat the Bot Lab for metal once you have T1 units defending.
- Push out submarine, frigate, destroyer to contest sea.
- Bring geothermal online and transition toward T2 constructor.
Phase by phase
TYPICAL OF ITS 1973 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
1Windfor allies
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:25
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:10 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 4 wind, 1 energy storagedone ~3:19, middle half 3:02–3:37
Builders
3 Graverobber
3 Con bot
Army
1 Grunt
Some games also: con turret (47%) · trasher (39%) · energy storage (36%)
By 2:52 in all: 4 mex · 4 wind · 1 energy storage
The example game in this phase · 11 steps
Graverobber
Con bot ×3
Graverobber- Mex
Graverobber
Grunt
Trasher
Dragon's Teeth ×3- Mex
Dragon's Teeth ×3
Shipyarddone 3:22 · typical 3:19
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: missile corvette (48%) · Guard (48%) · wind (48%) · destroyer (43%) · gunboat (39%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 21 steps
Dragon's Teeth ×9
Submarinedone 3:40 · typical 4:17
Dragon's Teeth ×4- Mex
Dragon's Teeth ×3
Con ship
Dragon's Teeth ×2
Guard ×2
Con shipfor Suicide front
Radar Tower- Tidal
- Mex
- Con turret
Missile corvette
Eat Bot Labreclaimed for its metal
Dragon's Teeth ×2- Mex
Dragon's Teeth
Frigatedone 4:51 · typical 4:40
Naval Radar / Sonar Tower
Frigate
- 4
5:00 to 10:00
Economy
2Mex
8Wind
2Converter
Order
Geo after 9 mex, 9 wind, 2 converterin 54% of games
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
1 Guard
5 Frigate
Other
2 Naval Radar / Sonar Tower
Some games also: Thistle (40%) · submarine (30%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 165 steps
Naval Radar / Sonar Tower
Death Cavalry- Wind
Geodone 7:50 · typical 8:07- Tidal
- Wind ×2
Destroyerdone 6:37 · typical 5:55- Wind
- Converter
- Wind ×2
Frigate- Wind ×2
Con ship
Naval Radar / Sonar Tower- Converter
Frigate- Wind
- Converter
- Wind
T2 mexdone 9:19 · typical 9:24
Frigate- Wind
- Converter ×3
Death Cavalry- Con turret
- Converter
Death Cavalry- Converter
Death Cavalry- Wind ×2
- Converter
- Wind
Death Cavalry- Wind
- Converter
T2 mex
Guard- Wind
Destroyer- Wind ×3
- Converter
Frigate- Wind ×3
Con ship- Converter
Frigate- Con turret
Frigate- Wind
T2 mex- Wind
- Naval Construction Turret
- Wind
Death Cavalry- Wind
- Tidal
- Converter
- Mex
- Wind ×2
Naval Radar / Sonar Tower ×2- Wind ×2
Destroyer- Tidal
- Converter
- Wind
Shark's Teeth- Wind
Shark's Teeth- Wind
- Naval Construction Turret
Shark's Teeth- Tidal
- Converter
Shark's Teeth ×2- Con turret
Shark's Teeth- Naval Construction Turret
Shark's Teeth ×2- Wind
- Naval Construction Turret
Shark's Teeth- Wind
- Tidal
- Wind
Shark's Teeth- Wind
- Converter
Shark's Teeth- Naval Construction Turret
- Wind ×2
T2 mex- Naval Construction Turret
- Tidal
- Wind
Submarine- Wind
- Converter
- Naval Construction Turret
- Wind
- Tidal
- Naval Construction Turret
- Wind
Shark's Teeth ×2- Wind
- Converter
Shark's Teeth- Tidal
Submarine
Shark's Teeth- Con turret
- Tidal
Shark's Teeth
Submarine
Shark's Teeth ×2- Wind ×2
Submarine
Shark's Teeth- Wind
- Tidal
- Wind
- Converter
Advanced Shipyarddone 13:48
Frigate- Wind
T2 mex- Wind
- Con turret
- Wind
Urchin- Wind
- Mex
- Wind
- Converter
- Wind
Naval Radar / Sonar Tower- Wind
Missile corvette- Wind ×2
Missile corvette- Wind
Advanced Construction Sub- Tidal
- Converter
Missile corvette- Wind
- Con turret
- Converter
Aircraft Plantnot finished by 15:00
Pathfinder
Missile corvette- Wind
T2 mex
Naval Radar / Sonar Tower
Pathfinder- Wind
Naval Advanced Metal Extractordone 14:53
Missile corvette
Naval Radar / Sonar Tower- Wind
Pathfinder- Mex
- Con turret
Death Cavalry- Wind
Pathfinder
Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (39 OS, 15/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:42 · in 73% of games
You get
1 Finch from Airfirst at 1:52 · in 81% of games
1 Light transport from Airfirst at 1:59 · in 75% of games
1 T2 con bot from Techfirst at 7:44 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
2286 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 398 | 0 | 0 |
| 2:00 | 929 | 0 | 0 |
| 3:00 | 1561 | 0 | 0 |
| 4:00 | 2865 | 0 | 51 |
| 5:00 | 4068 | 146 | 52 |
| 6:00 | 5417 | 440 | 231 |
| 7:00 | 6894 | 905 | 526 |
| 8:00 | 8578 | 1526 | 891 |
| 9:00 | 10430 | 2435 | 1321 |
| 10:00 | 12558 | 3471 | 1987 |
| 11:00 | 15090 | 4641 | 2760 |
| 12:00 | 18072 | 6017 | 3623 |
| 13:00 | 21327 | 7217 | 4344 |
| 14:00 | 24863 | 8478 | 5190 |
| 15:00 | 28768 | 9722 | 6201 |
This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.
- + Team wins slightly over half of games played.
- + Metal production scales from ~4k to ~29.5k by 15:00.
- − Own metal lost climbs to 6875 by 15:00, matching kills closely.
- − T2 factory only reached in 40% of games, limiting late power.
_X_
39.0 OS · 15/10/2026
Open source match ↗1 received units · includes a constructor
2253 metal received · 48198 energy received
Typical milestones
Played most by
SHOGVN227games of this buildElpoloow178games of this buildsirniho124games of this buildOptimusprimenutt92games of this buildhihimik79games of this buildSupporting games
Pick a game to read and play it above.
_X_15/10/2026 · 39 OS↗Uncle_Cane15/10/2026 · 37 OS↗Uncle_Cane15/10/2026 · 37 OS↗arcsiz15/10/2026 · 36 OS↗TheSituation15/10/2026 · 53 OS↗_X_15/10/2026 · 39 OS↗SkyFireEX15/10/2026 · 41 OS↗Uncle_Cane15/10/2026 · 37 OS↗32 more of 2278, the most recent
FrugalResources15/10/2026 · 30 OS↗_X_15/10/2026 · 40 OS↗DRM15/10/2026 · 42 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗[MooDeng]NongJohn15/10/2026 · 38 OS↗Zus15/10/2026 · 37 OS↗SHOGVN15/10/2026 · 34 OS↗Uncle_Cane15/10/2026 · 38 OS↗SkyFireEX15/10/2026 · 41 OS↗_X_15/10/2026 · 40 OS↗SHOGVN15/10/2026 · 34 OS↗_X_15/10/2026 · 40 OS↗gmansawesome15/10/2026 · 31 OS↗SkyFireEX15/10/2026 · 41 OS↗[MooDeng]NongJohn15/10/2026 · 37 OS↗CommandoMan15/10/2026 · 36 OS↗SkyFireEX15/10/2026 · 41 OS↗Guhhh15/10/2026 · 31 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources15/10/2026 · 30 OS↗FrugalResources14/10/2026 · 30 OS↗theClaptain14/10/2026 · 32 OS↗Uncle_Cane14/10/2026 · 38 OS↗hihimik14/10/2026 · 38 OS↗Afussy14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗SHOGVN14/10/2026 · 34 OS↗hihimik14/10/2026 · 38 OS↗Blover14/10/2026 · 37 OS↗_X_14/10/2026 · 40 OS↗hihimik14/10/2026 · 38 OS↗NihilisticDuck7314/10/2026 · 34 OS↗Beyond All Reason test-31641-3532c10
Naval balance tweaks on