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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 963 distinct matches · 100 players · 83% of Cortex Geo sea games · team won 51% of 1080 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 963 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:25

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:09 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (34%) · wind for allies (32%)

    By 2:51 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 13 steps
    1. Wind
    2. GraverobberGraverobber
    3. Construction BotCon bot
    4. Wind ×2
    5. GraverobberGraverobber
    6. Construction BotCon bot
    7. Mex
    8. Construction BotCon bot
    9. GraverobberGraverobber
    10. Energy storage
    11. TrasherTrasher
    12. Mex
    13. ShipyardShipyarddone 3:05 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (49%) · wind (48%) · missile corvette (48%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. Construction ShipCon ship
    2. SupporterGunboat ×2
    3. Mex ×2
    4. SupporterGunboat ×5
    5. Radar TowerRadar Tower
    6. SupporterGunboat
    7. Mex
    8. SupporterGunboat
    9. Radar TowerRadar Tower
    10. SupporterGunboat
    11. GuardGuard
    12. Geothermal PowerplantGeodone 5:16 · typical 7:58
    13. SupporterGunboat ×3
    14. Construction ShipCon ship
    15. OrcaSubmarinedone 5:18 · typical 4:20
    16. Mex
    17. GuardGuard
    18. Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (41%) · submarine (34%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 122 steps
    1. Converter ×2
    2. OrcaSubmarine
    3. Converter ×2
    4. GuardGuard
    5. Converter
    6. OrcaSubmarine
    7. Naval Construction Turret
    8. ThistleThistle
    9. Con turret
    10. Advanced Metal ExtractorT2 mexdone 7:19 · typical 9:22
    11. OrcaSubmarine ×2
    12. Advanced Metal ExtractorT2 mex
    13. Naval Construction Turret
    14. Mex
    15. Advanced Metal ExtractorT2 mex
    16. RiptideFrigatedone 8:18 · typical 4:36
    17. Wind
    18. Advanced Metal ExtractorT2 mex
    19. RiptideFrigate
    20. Wind
    21. RiptideFrigate
    22. Wind ×2
    23. RiptideFrigate
    24. Wind ×2
    25. OrcaSubmarine
    26. Wind
    27. Mex
    28. Wind
    29. OrcaSubmarine
    30. Wind ×2
    31. OrcaSubmarine
    32. Advanced Metal ExtractorT2 mex
    33. Mex
    34. Wind ×2
    35. Death CavalryDeath Cavalry
    36. Wind
    37. Construction ShipCon ship
    38. Wind
    39. Death CavalryDeath Cavalry
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. RiptideFrigate
    43. Wind
    44. Naval Construction Turret
    45. Wind
    46. Naval Construction Turret
    47. Wind
    48. RiptideFrigate
    49. Tidal
    50. Wind
    51. Tidal
    52. Wind
    53. Tidal
    54. OrcaSubmarine
    55. Mex
    56. Wind
    57. OrcaSubmarine
    58. Wind
    59. Mex
    60. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    61. OrcaSubmarine
    62. Wind
    63. HerringMissile corvette
    64. Wind
    65. RiptideFrigate
    66. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 12:45
    67. RiptideFrigate ×2
    68. Con turret
    69. RiptideFrigate
    70. Naval Construction Turret ×2
    71. RiptideFrigate
    72. Con turret
    73. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    74. Naval Construction Turret
    75. RiptideFrigate ×4
    76. Tidal ×4
    77. OrcaSubmarine
    78. Tidal
    79. OrcaSubmarine
    80. Tidal ×2
    81. OrcaSubmarine
    82. Tidal
    83. Death CavalryDeath Cavalry
    84. Tidal ×2
    85. Con turret
    86. Death CavalryDeath Cavalry
    87. Tidal
    88. Construction ShipCon ship
    89. Tidal
    90. HerringMissile corvette
    91. Con turret
    92. HerringMissile corvette ×3
    93. Con turret
    94. OrcaSubmarine
    95. Con turret ×2
    96. OrcaSubmarine
    97. Mex
    98. Con turret
    99. OrcaSubmarine
    100. Con turret
    101. Converter ×2
    102. OrcaSubmarine
    103. Converter
    104. OrcaSubmarine
    105. Converter
    106. OrcaSubmarine
    107. Converter
    108. OrcaSubmarine
    109. Converter ×4
    110. OrcaSubmarine
    111. Converter ×6
    112. OrcaSubmarine
    113. Converter ×4
    114. Death CavalryDeath Cavalry
    115. Converter
    116. Death CavalryDeath Cavalry
    117. Converter
    118. Death CavalryDeath Cavalry
    119. OrcaSubmarine
    120. Converter
    121. OrcaSubmarine
    122. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is TM_autopilot's (57 OS, 05/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:48 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 83% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1080 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00156700
4:002904051
5:00410713052
6:005463440242
7:006945931551
8:0086161570905
9:001049424631363
10:001261536342071
11:001522148872926
12:001812964053801
13:002147974014458
14:002507986465388
15:002882297766321
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

TM_autopilot

57.2 OS · 05/08/2026

Open source match ↗

1 received units · includes a constructor
518 metal received · 27241 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:25 · n=1069
Shipyard3:17Middle 50%: 3:02–3:33 · n=1074
Orca4:20Middle 50%: 3:54–5:00 · n=747
Riptide4:36Middle 50%: 4:08–5:21 · n=1048
Oppressor5:52Middle 50%: 5:09–6:34 · n=977
Geothermal Powerplant7:58Middle 50%: 7:00–8:59 · n=648
Advanced Metal Extractor9:22Middle 50%: 8:46–10:10 · n=926

Played most by

sirniho121games of this buildSHOGVN86games of this buildOptimusprimenutt84games of this buildPRO_Rerory47games of this buildhihimik41games of this build