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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 963 distinct matches · 100 players · 83% of Cortex Geo sea games · team won 52% of 1080 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 963 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:25

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×4
    4. Bot LabBot Labdone 1:26 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (34%) · wind for allies (32%)

    By 2:51 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. GraverobberGraverobber ×2
    2. Construction BotCon bot ×3
    3. Mex
    4. Construction BotCon bot
    5. GraverobberGraverobber
    6. GuardGuard
    7. TrasherTrasher
    8. GruntGrunt
    9. Mex
    10. Con turret
    11. GruntGrunt ×3
    12. ShipyardShipyarddone 4:03 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (49%) · wind (49%) · missile corvette (48%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. GruntGrunt
    2. GuardGuard
    3. Mex
    4. GruntGrunt
    5. GuardGuard
    6. GruntGrunt ×2
    7. Radar TowerRadar Tower
    8. Construction ShipCon ship
    9. GruntGrunt
    10. GuardGuard ×2
    11. HerringMissile corvette
    12. GruntGrunt
    13. Con turret
    14. HerringMissile corvette
    15. Tidal
    16. Mex
    17. Construction BotCon bot
    18. SupporterGunboat
    19. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (41%) · submarine (34%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 84 steps
    1. Mex
    2. SupporterGunboat
    3. GuardGuard
    4. SupporterGunboat
    5. Construction BotCon bot
    6. Geothermal PowerplantGeodone 8:30 · typical 7:59
    7. Mex
    8. Twin GuardTwin Guard
    9. SupporterGunboat
    10. OppressorDestroyerdone 6:42 · typical 5:52
    11. Mex
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Mex
    14. OppressorDestroyer
    15. Construction BotCon bot
    16. Metal storage
    17. Naval Construction Turret
    18. Con turret
    19. Mex
    20. RiptideFrigatedone 8:16 · typical 4:36
    21. Con turret
    22. RiptideFrigate
    23. Construction BotCon bot
    24. RiptideFrigate
    25. Con turret
    26. GuardGuard
    27. RiptideFrigate
    28. GuardGuard
    29. Advanced Metal ExtractorT2 mexdone 9:55 · typical 9:22
    30. OppressorDestroyer
    31. Con turret
    32. GuardGuard ×2
    33. Con turret
    34. OppressorDestroyer
    35. Wind ×2
    36. Mex
    37. Wind
    38. Advanced Metal ExtractorT2 mex
    39. Wind
    40. Converter
    41. Wind
    42. Converter
    43. Construction ShipCon ship
    44. Mex
    45. Wind
    46. Converter
    47. Wind
    48. Advanced Metal ExtractorT2 mex
    49. Wind
    50. Converter
    51. Dragon's MawDragon's Maw
    52. Wind
    53. Mex
    54. Dragon's MawDragon's Maw
    55. Converter
    56. Dragon's MawDragon's Maw
    57. Construction ShipCon ship
    58. Wind ×2
    59. Converter
    60. Fusion ReactorFusiondone 12:29
    61. Naval Construction Turret
    62. Converter
    63. Naval Construction Turret ×2
    64. Converter
    65. Advanced Metal ExtractorT2 mex
    66. Naval Construction Turret
    67. Converter
    68. Naval Construction Turret
    69. Converter
    70. Advanced ShipyardAdvanced Shipyarddone 12:58
    71. Naval Construction Turret
    72. Converter
    73. SlingshotSlingshot
    74. Converter ×2
    75. Advanced Construction SubAdvanced Construction Sub
    76. Converter
    77. GruntGrunt ×3
    78. Converter
    79. GruntGrunt ×4
    80. Converter
    81. Mex
    82. GruntGrunt ×2
    83. Advanced Construction SubAdvanced Construction Sub
    84. GruntGrunt

Counts are medians over the build's games: half of them build more, half fewer. The example game is arcsiz's (35 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:48 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 83% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1080 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00156700
4:002903051
5:00410813152
6:005464441242
7:006946931551
8:0086181570905
9:001049724631363
10:001261536342072
11:001522148872938
12:001812964053801
13:002147974014458
14:002507986465388
15:002882297766321
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

arcsiz

35.0 OS · 28/09/2026

Open source match ↗

5 received units · includes a constructor
771 metal received · 27054 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:25 · n=1069
Shipyard3:17Middle 50%: 3:02–3:33 · n=1074
Orca4:19Middle 50%: 3:54–5:00 · n=747
Riptide4:36Middle 50%: 4:08–5:21 · n=1048
Oppressor5:52Middle 50%: 5:09–6:34 · n=977
Geothermal Powerplant7:59Middle 50%: 7:01–8:59 · n=648
Advanced Metal Extractor9:22Middle 50%: 8:46–10:10 · n=926

Played most by

sirniho121games of this buildSHOGVN86games of this buildOptimusprimenutt84games of this buildPRO_Rerory47games of this buildhihimik41games of this build