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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 941 distinct matches · 99 players · 83% of Cortex Geo sea games · team won 52% of 1055 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 941 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:25

    Some games also: wind for allies (50%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:13 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:51 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 10 steps
    1. Wind
    2. Construction BotCon bot ×2
    3. GraverobberGraverobber
    4. Wind
    5. GraverobberGraverobber
    6. Wind
    7. GraverobberGraverobber
    8. Construction BotCon bot ×2
    9. Con turret
    10. ShipyardShipyarddone 3:22 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (49%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. Construction BotCon bot
    2. Mex
    3. Converter
    4. Energy storage
    5. Converter
    6. Construction ShipCon ship
    7. Converter
    8. OrcaSubmarinedone 3:56 · typical 4:19
    9. Converter
    10. Mex ×2
    11. Wind
    12. OrcaSubmarine
    13. Wind
    14. Mex ×2
    15. BeholderBeholder
    16. Wind
    17. Death CavalryDeath Cavalry
    18. BeholderBeholder
    19. Mex
    20. Wind
    21. Radar TowerRadar Tower
    22. Mex
    23. GuardGuard ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (41%) · submarine (34%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 140 steps
    1. OrcaSubmarine
    2. Geothermal PowerplantGeodone 7:25 · typical 7:58
    3. Wind
    4. Radar TowerRadar Tower
    5. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    6. Converter
    7. ThistleThistle
    8. Wind
    9. GuardGuard
    10. Converter ×2
    11. ThistleThistle
    12. Wind
    13. Mex
    14. Converter
    15. OrcaSubmarine
    16. Wind
    17. Converter
    18. GuardGuard
    19. Converter
    20. GuardGuard
    21. Wind
    22. OrcaSubmarine
    23. Wind
    24. GuardGuard
    25. HerringMissile corvette
    26. Wind
    27. HerringMissile corvette
    28. Wind
    29. GuardGuard
    30. HerringMissile corvette
    31. Wind
    32. HerringMissile corvette
    33. Wind
    34. Mex
    35. HerringMissile corvette
    36. Con turret
    37. HerringMissile corvette
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. Wind
    40. HerringMissile corvette
    41. Wind
    42. HerringMissile corvette
    43. Wind
    44. Advanced Metal ExtractorT2 mexdone 9:23 · typical 9:21
    45. HerringMissile corvette
    46. Wind
    47. HerringMissile corvette
    48. Wind ×2
    49. HerringMissile corvette
    50. Wind
    51. HerringMissile corvette
    52. Wind ×2
    53. HerringMissile corvette
    54. Wind
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. Wind
    57. HerringMissile corvette
    58. Advanced Metal ExtractorT2 mex
    59. Wind ×2
    60. HerringMissile corvette
    61. Wind
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. HerringMissile corvette
    64. Con turret
    65. Advanced Metal ExtractorT2 mex
    66. Con turret
    67. OppressorDestroyerdone 10:39 · typical 5:51
    68. Wind ×2
    69. OppressorDestroyer
    70. SupporterGunboat
    71. Wind
    72. SupporterGunboat ×2
    73. Advanced Metal ExtractorT2 mex
    74. SupporterGunboat
    75. Wind
    76. SupporterGunboat ×2
    77. Mex
    78. SupporterGunboat ×6
    79. Wind
    80. SupporterGunboat
    81. Aircraft PlantAircraft Plantdone 11:34
    82. SupporterGunboat
    83. Wind
    84. SupporterGunboat ×2
    85. Wind
    86. Death CavalryDeath Cavalry
    87. Wind
    88. HephaestusHeavy transport
    89. Death CavalryDeath Cavalry
    90. Wind
    91. Mex
    92. Advanced Metal ExtractorT2 mex
    93. Death CavalryDeath Cavalry
    94. Wind
    95. Construction ShipCon ship
    96. Wind
    97. Seaplane PlatformSeaplane Platformdone 12:17
    98. Wind
    99. Mex
    100. Wind ×3
    101. Dam BusterSeaplane bomber
    102. Wind
    103. Advanced Metal ExtractorT2 mex
    104. Dam BusterSeaplane bomber
    105. Con turret ×3
    106. Dam BusterSeaplane bomber
    107. Wind
    108. Dam BusterSeaplane bomber
    109. Wind
    110. Tidal
    111. Dam BusterSeaplane bomber
    112. Tidal
    113. Wind
    114. Dam BusterSeaplane bomber
    115. Tidal
    116. Mex
    117. Wind
    118. Tidal
    119. Wind
    120. Dam BusterSeaplane bomber
    121. Metal storage
    122. Dam BusterSeaplane bomber
    123. Wind
    124. Mex
    125. Dam BusterSeaplane bomber
    126. Radar TowerRadar Tower
    127. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    128. Wind ×2
    129. GuardGuard
    130. Dam BusterSeaplane bomber
    131. Wind
    132. HerringMissile corvette
    133. Wind
    134. Dam BusterSeaplane bomber
    135. Mex
    136. Wind
    137. HerringMissile corvette
    138. Wind
    139. Dam BusterSeaplane bomber
    140. HerringMissile corvette

Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (43 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1055 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157000
4:002904051
5:00410813052
6:005464440241
7:006950931547
8:0086211570892
9:001050224471351
10:001263036252071
11:001525849012945
12:001816664063801
13:002151274084465
14:002512586485401
15:002884498106321
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

DRM

43.4 OS · 27/09/2026

Open source match ↗

5 received units · includes a constructor
186 metal received · 90908 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:25 · n=1047
Shipyard3:17Middle 50%: 3:03–3:33 · n=1049
Orca4:19Middle 50%: 3:53–5:00 · n=727
Riptide4:36Middle 50%: 4:09–5:21 · n=1025
Oppressor5:51Middle 50%: 5:09–6:33 · n=954
Geothermal Powerplant7:58Middle 50%: 7:00–8:59 · n=635
Advanced Metal Extractor9:21Middle 50%: 8:45–10:10 · n=905

Played most by

sirniho119games of this buildOptimusprimenutt84games of this buildSHOGVN81games of this buildPRO_Rerory46games of this buildhihimik41games of this build