Standard geo sea
The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.
Usually shipyard in the cove (98%)
#naval #eco · 963 distinct matches · 100 players · 83% of Cortex Geo sea games · team won 51% of 1080 · Recently observed
Key timing: Shipyard by 3:18
- Open 3 mex, wind and solar, then Bot Lab.
- Get a BP and costal torpedo launcher up before the Shipyard.
- Put up Shipyard once you can defend it.
- Push out "submarine" and "frigate" to contest the sea.
- Add geothermal to fund the fleet transition into "destroyer", "missile corvette".
Phase by phase
TYPICAL OF ITS 963 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:25
Some games also: wind for allies (49%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×5
Bot Labdone 1:16 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
Builders
3 Con bot
2 Graverobber
Army
1 Grunt
Some games also: con turret (46%) · trasher (39%) · energy storage (34%) · wind for allies (32%)
By 2:51 in all: 4 mex · 5 wind · 1 energy storage
The example game in this phase · 9 steps
- Wind
Con bot ×2- Mex
Con bot- Wind
Graverobber
Radar Tower- Wind
Shipyarddone 2:50 · typical 3:17
- 3
Shipyard to 5:00
Economy
4Mex
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: Guard (49%) · wind (48%) · missile corvette (48%) · destroyer (46%) · gunboat (41%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 24 steps
Grunt- Wind
- Mex
Grunt
Submarinedone 3:20 · typical 4:20- Wind
Grunt- Wind
Missile corvette- Mex
Grunt- Wind
Missile corvette
Radar Tower
Con ship
Grunt- Wind
Thistle
Frigatedone 4:54 · typical 4:36
Grunt- Wind
Grunt- Energy storage
Frigate
- 4
5:00 to 10:00
Economy
2Mex
8Wind
1Converter
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
2 Guard
5 Frigate
2 Destroyer
Other
2 Naval Radar / Sonar Tower
Some games also: geo (48%) · Thistle (41%) · submarine (34%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 178 steps
- Converter
Thistle- Converter
Frigate- Mex ×2
- Con turret
- Mex
Frigate
T2 mexdone 7:12 · typical 9:22
Submarine
Geodone 8:23 · typical 7:58
Urchin
Death Cavalry
T2 mex
Naval Radar / Sonar Tower
Slingshot
Submarine ×2- Naval Construction Turret
T2 mex
Death Cavalry- Converter
- Naval Construction Turret
- Converter
Submarine- Naval Construction Turret
- Wind
- Converter
- Tidal
Missile corvette- Wind
- Tidal
Missile corvette- Tidal
- Converter
- Wind
Submarine- Tidal
T2 mex
Frigate- Tidal
- Wind
Con ship- Tidal
- Wind
Con ship- Tidal
- Wind
Frigate- Tidal
- Wind
Frigate- Naval Construction Turret
- Tidal
- Wind
- Mex
- Naval Construction Turret
Frigate- Naval Construction Turret
- Tidal
- Naval Construction Turret
- Mex
Frigate- Con turret
- Mex
Radar Tower- Tidal
Frigate- Tidal ×2
T2 mex- Tidal
Naval Radar / Sonar Tower- Tidal
Death Cavalry- Tidal
Naval Radar / Sonar Tower- Tidal ×2
Death Cavalry- Tidal ×5
Death Cavalry- Tidal ×2
T2 mex- Tidal
Missile corvette- Tidal ×2
- Con turret
Missile corvette- Tidal ×2
Naval Radar / Sonar Tower
Frigate- Tidal ×4
Frigate- Tidal
- Wind
- Tidal ×2
- Converter
Frigate- Tidal
Advanced Shipyarddone 12:37- Wind ×2
- Tidal
Missile corvette- Mex
- Wind ×2
Missile corvette- Converter
- Wind
- Tidal
Advanced Construction Sub- Wind
Missile corvette- Tidal
- Wind
- Mex
- Naval Energy Storage
- Wind
- Tidal
- Converter
Naval Radar / Sonar Tower
Pathfinder- Tidal
- Wind
- Tidal
Naval Advanced Metal Extractordone 13:25- Wind
Pathfinder- Tidal
- Wind
Advanced Geothermal Powerplantnot finished by 15:00
Pathfinder- Converter
Aircraft Plantdone 13:37- Tidal
Pathfinder ×2- Mex
Naval Advanced Metal Extractor
Pathfinder- Tidal
- Wind
Pathfinder- Wind
Pathfinder- Wind
Light transport
Pathfinder- Wind
Pathfinder- Converter
Pathfinder- Wind
Pathfinder- Wind
- Tidal
Pathfinder- Wind
Pathfinder- Wind
Pathfinder- Converter
Pathfinder
Finch- Tidal
- Wind
Pathfinder
Naval Advanced Metal Extractor
Seaplane Platformdone 14:49
Finch- Wind
Pathfinder- Wind
Finch
Advanced Sonar Station
T2 mex- Wind
Radar plane
Anti-air shipnot finished by 15:00- Converter
- Tidal ×2
Seaplane gunship
Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (41 OS, 27/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:48 · in 72% of games
You get
1 Finch from Airfirst at 1:51 · in 83% of games
1 Light transport from Airfirst at 2:00 · in 75% of games
1 T2 con bot from Techfirst at 7:44 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1080 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 397 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1567 | 0 | 0 |
| 4:00 | 2904 | 0 | 51 |
| 5:00 | 4107 | 130 | 52 |
| 6:00 | 5463 | 440 | 242 |
| 7:00 | 6945 | 931 | 551 |
| 8:00 | 8616 | 1570 | 905 |
| 9:00 | 10494 | 2463 | 1363 |
| 10:00 | 12615 | 3634 | 2071 |
| 11:00 | 15221 | 4887 | 2926 |
| 12:00 | 18129 | 6405 | 3801 |
| 13:00 | 21479 | 7401 | 4458 |
| 14:00 | 25079 | 8646 | 5388 |
| 15:00 | 28822 | 9776 | 6321 |
Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.
- + Metal produced hits 28451 by 15:00, well above both front roles
- + Own metal lost stays far below enemy metal destroyed at every checkpoint
- − Only 50% team win rate, the lowest of these six builds
- − T2 factory only completes in 40% of games by 12:53
_X_
41.0 OS · 27/09/2026
Open source match ↗4 received units · includes a constructor
843 metal received · 65440 energy received
Typical milestones
Played most by
sirniho121games of this buildSHOGVN86games of this buildOptimusprimenutt84games of this buildPRO_Rerory47games of this buildhihimik41games of this buildSupporting games
Pick a game to read and play it above.
Godmother1329/09/2026 · 38 OS↗PRO_Rerory29/09/2026 · 52 OS↗SHOGVN29/09/2026 · 38 OS↗sirniho29/09/2026 · 37 OS↗NFX_Scurvy29/09/2026 · 36 OS↗matje2o28/09/2026 · 35 OS↗SHOGVN28/09/2026 · 38 OS↗Alphacure28/09/2026 · 38 OS↗_X_27/09/2026 · 41 OS↗32 more of 1072, the most recent
Godmother1328/09/2026 · 38 OS↗thermite28/09/2026 · 36 OS↗SHOGVN28/09/2026 · 36 OS↗SHOGVN28/09/2026 · 36 OS↗_X_28/09/2026 · 41 OS↗SHOGVN28/09/2026 · 36 OS↗DRM28/09/2026 · 44 OS↗PlatinumBlonde28/09/2026 · 59 OS↗matje2o28/09/2026 · 35 OS↗_X_28/09/2026 · 41 OS↗_X_28/09/2026 · 41 OS↗Gieds28/09/2026 · 46 OS↗Lexosis28/09/2026 · 36 OS↗arcsiz28/09/2026 · 35 OS↗DRM28/09/2026 · 44 OS↗Tregan28/09/2026 · 39 OS↗Tregan28/09/2026 · 39 OS↗_X_27/09/2026 · 41 OS↗Tregan27/09/2026 · 39 OS↗Optimusprimenutt27/09/2026 · 40 OS↗BM_akumar627/09/2026 · 44 OS↗Cokeado27/09/2026 · 37 OS↗Optimusprimenutt27/09/2026 · 40 OS↗SHOGVN27/09/2026 · 37 OS↗SHOGVN27/09/2026 · 37 OS↗[MooDeng]NongJohn27/09/2026 · 41 OS↗DRM27/09/2026 · 43 OS↗DRM27/09/2026 · 43 OS↗_Hawkey_27/09/2026 · 60 OS↗iLike2Eco27/09/2026 · 36 OS↗Alphacure27/09/2026 · 37 OS↗Beyond All Reason test-31422-df3633c
Naval balance tweaks on