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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (88%)

#naval #eco · 1480 distinct matches · 181 players · 77% of Armada Geo sea games · team won 54% of 1638 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1480 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (45%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×6
    3. Bot LabBot Labdone 1:29 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (41%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 24 steps
    1. CrossbowCrossbow ×2
    2. LazarusLazarus
    3. CrossbowCrossbow
    4. Construction BotCon bot ×3
    5. Con turret
    6. LazarusLazarus
    7. Mex
    8. Wind
    9. LazarusLazarus
    10. Wind
    11. Energy storage
    12. Wind
    13. Converter
    14. Construction BotCon bot
    15. Mex
    16. Wind ×2
    17. Radar TowerRadar Tower
    18. Wind
    19. Geothermal PowerplantGeodone 6:31 · typical 7:52
    20. Mex
    21. Wind
    22. Bot LabEat Bot Labreclaimed for its metal
    23. Con turret
    24. ShipyardShipyarddone 4:27 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (47%) · submarine (45%) · Sentry (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. Radar TowerRadar Tower
    2. Wind ×2
    3. Radar TowerRadar Tower
    4. Construction ShipCon ship
    5. Wind
    6. DolphinDolphin
    7. Mex
    8. DolphinDolphin
    9. Dragon's TeethDragon's Teeth
    10. DolphinDolphin
    11. Dragon's TeethDragon's Teeth
    12. Mex
    13. Dragon's TeethDragon's Teeth
    14. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine13Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: geo (42%) · Harpoon (42%) · frigate (41%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 100 steps
    1. Dragon's TeethDragon's Teeth ×2
    2. Converter
    3. Dragon's TeethDragon's Teeth
    4. Converter
    5. Dragon's TeethDragon's Teeth ×2
    6. DolphinDolphin
    7. Mex
    8. Dragon's TeethDragon's Teeth
    9. Mex
    10. Dragon's TeethDragon's Teeth
    11. Grim ReaperGrim Reaper
    12. Dragon's TeethDragon's Teeth ×5
    13. DolphinDolphin
    14. Dragon's TeethDragon's Teeth ×3
    15. DolphinDolphin
    16. Dragon's TeethDragon's Teeth ×2
    17. Converter
    18. DolphinDolphin
    19. Dragon's TeethDragon's Teeth ×2
    20. Radar TowerRadar Tower
    21. Converter
    22. Mex
    23. Dragon's TeethDragon's Teeth
    24. DolphinDolphin
    25. Dragon's TeethDragon's Teeth
    26. Converter
    27. Dragon's TeethDragon's Teeth
    28. SkaterSkater
    29. Dragon's TeethDragon's Teeth ×2
    30. Converter
    31. SkaterSkater
    32. Dragon's TeethDragon's Teeth ×2
    33. Converter
    34. SkaterSkater
    35. Dragon's TeethDragon's Teeth ×2
    36. Converter
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. Dragon's TeethDragon's Teeth
    39. SkaterSkater
    40. Dragon's TeethDragon's Teeth
    41. Converter
    42. Dragon's TeethDragon's Teeth
    43. SkaterSkater
    44. Dragon's TeethDragon's Teeth
    45. Converter
    46. Dragon's TeethDragon's Teeth
    47. SkaterSkater
    48. Dragon's TeethDragon's Teeth ×2
    49. SkaterSkater
    50. Dragon's TeethDragon's Teeth ×2
    51. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    52. EelSubmarine ×3done 7:16 · typical 4:29
    53. NettleNettle ×4
    54. BeamerBeamer
    55. Radar TowerRadar Tower
    56. NettleNettle ×2
    57. EelSubmarine
    58. NettleNettle ×2
    59. EelSubmarine
    60. BeamerBeamer
    61. EelSubmarine
    62. DolphinDolphin
    63. Radar TowerRadar Tower
    64. DolphinDolphin ×9
    65. EelSubmarine ×2
    66. Grim ReaperGrim Reaper
    67. Construction ShipCon ship
    68. Mex
    69. Naval Construction Turret
    70. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    71. Naval Construction Turret
    72. Wind ×2
    73. Naval Construction Turret
    74. Wind
    75. Naval Construction Turret
    76. Wind
    77. Naval Construction Turret
    78. Wind ×2
    79. Advanced ShipyardAdvanced Shipyarddone 13:00
    80. Wind
    81. ShipyardEat Shipyardreclaimed for its metal
    82. Wind ×14
    83. Advanced Construction SubAdvanced Construction Sub
    84. Wind ×2
    85. VoyagerVoyager
    86. Wind
    87. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:24
    88. Wind
    89. Bot LabBot Labdone 14:05
    90. Wind
    91. Construction BotCon bot
    92. Bot LabEat Bot Labreclaimed for its metal
    93. Wind
    94. Advanced Bot LabAdvanced Bot Labdone 14:55
    95. Wind
    96. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    97. Wind ×2
    98. Advanced ShipyardEat Advanced Shipyardreclaimed for its metal
    99. Wind ×2
    100. Advanced Construction BotT2 con bot

Counts are medians over the build's games: half of them build more, half fewer. The example game is milliontech's (32 OS, 18/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:40 · in 63% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1638 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160100
4:002883040
5:00412819052
6:005516531296
7:007059988622
8:00873316701033
9:001060924591592
10:001282933672241
11:001543644373097
12:001856954733757
13:002189565144578
14:002559575765352
15:002921785156099
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

milliontech

31.7 OS · 18/08/2026

Open source match ↗

2 received units
454 metal received · 87339 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1593
Shipyard3:11Middle 50%: 2:48–3:36 · n=1616
Eel4:29Middle 50%: 3:46–5:37 · n=1005
Corsair5:42Middle 50%: 4:58–6:42 · n=1508
Geothermal Powerplant7:52Middle 50%: 6:49–9:29 · n=1047
Advanced Metal Extractor9:20Middle 50%: 8:37–10:08 · n=1436

Played most by

_X_137games of this buildJesterB71games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build
Standard geo sea · Armada Geo sea build order · BAR Build Atlas