Standard geo sea
Armada Geo sea build order · Supreme Isthmus
The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.
Usually shipyard in the cove (88%)
#naval #eco · 1430 distinct matches · 179 players · 78% of Armada Geo sea games · team won 54% of 1587 · Recently observed
Key timing: Shipyard by 3:12
- Open 3 mex and wind, then drop Bot Lab by 1:12.
- Build Shipyard in the cove to start the naval contest.
- Pump submarine then destroyer to contest enemy sea entry.
- Add geothermal powerplant to fund the economy transition.
- Upgrade to Advanced Metal Extractor as eco scaling finishes.
Phase by phase
TYPICAL OF ITS 1430 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18
Some games also: wind for allies (46%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×2for Air
- Wind
Bot Labdone 1:19 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
Builders
3 Con bot
2 Lazarus
Some games also: pawn (41%) · con turret (39%) · crossbow (38%)
By 2:47 in all: 4 mex · 4 wind
The example game in this phase · 5 steps
Lazarus
Con bot
Lazarus
Con bot
Shipyarddone 2:30 · typical 3:11
- 3
Shipyard to 5:00
Economy
4Mex
2Wind
Order
Eat Bot Lab
Builders
1 Con ship
Army
3 Dolphin
1 Skater
Other
1 Radar Tower
Some games also: destroyer (47%) · submarine (45%) · Sentry (44%) · converter (33%) · con turret (32%)
By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret
The example game in this phase · 16 steps
Lazarus
Skater ×2
Con bot
Dolphin- Mex
- Wind ×2
Lazarus
Dolphin ×3- Mex
Dolphin- Con turret
Con ship- Mex
Submarinedone 5:37 · typical 4:29- Mex ×2
Radar Tower
- 4
5:00 to 10:00
Economy
2Mex
12Wind
3Converter
Builders
1 Con turret
1 Grim Reaper
1 Con ship
Army
1 Sentry
4 Dolphin
2 Skater
2 Destroyer
Some games also: geo (42%) · Harpoon (42%) · frigate (42%) · Naval Construction Turret (35%) · submarine (30%)
By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 158 steps
- Energy storage
- Mex ×2
- Con turret
Eat Bot Labreclaimed for its metal- Wind
Skater- Wind ×2
Radar Tower- Wind
Skater- Wind
- Mex
- Wind
Frigate
Sentry- Con turret
Naval Radar / Sonar Tower- Wind
Harpoon
Frigate- Wind ×2
Frigate- Wind
Sentry- Wind ×3
Naval Nettle
Frigate- Wind ×3
Naval Nettle
Sentry- Wind ×2
- Converter
- Wind
Destroyerdone 8:39 · typical 5:41- Wind
- Converter
- Con turret
- Converter
- Wind
T2 mexdone 9:21 · typical 9:20
Nettle
Naval Radar / Sonar Tower
Sentry- Wind ×3
Submarine- Wind
Nettle- Wind ×2
Naval Radar / Sonar Tower- Wind ×2
- Con turret ×2
T2 mex- Wind
Skater- Con turret ×2
Naval Radar / Sonar Tower- Con turret
Frigate- Wind
Frigate- Wind
Frigate- Wind ×3
Frigate- Wind
T2 mex- Wind ×2
Grim Reaper- Wind ×3
- Converter
- Wind
Destroyer- Converter
- Wind
- Converter
- Wind ×5
Submarine- Wind ×3
- Converter
- Wind
Skater
Frigate- Con turret
- Converter
Grim Reaper- Converter
- Wind
Grim Reaper- Wind ×2
Frigate- Wind ×2
T2 mex- Wind ×2
Skater- Wind ×2
Skater- Wind ×2
Skater- Converter
Skater- Converter
- Wind
Frigate- Converter
- Wind ×3
Frigate- Wind ×3
- Con turret
Destroyer- Wind ×2
- Con turret
Submarine- Wind ×3
Frigate- Wind ×4
Dolphin- Wind
Dolphin- Wind ×2
Dolphin- Wind ×2
Dolphin
T2 mex- Wind ×2
Dolphin- Converter
- Wind
Dolphin- Converter
- Wind
Dolphin- Converter ×2
Dolphin- Wind ×2
Skater- Converter
- Wind
Dolphin- Converter
Dolphin- Wind
Dolphin- Wind ×3
Dolphin- Con turret
- Wind
Frigate- Wind ×2
Frigate- Wind ×2
Con ship
T2 mex- Wind
Frigate- Wind
- Con turret
Destroyer- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is JesterB's (31 OS, 14/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:40 · in 64% of games
You get
1 Finch from Airfirst at 1:53 · in 74% of games
1 Light transport from Airfirst at 2:04 · in 65% of games
1 T2 con bot from Techfirst at 7:43 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1587 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 395 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1599 | 0 | 0 |
| 4:00 | 2877 | 0 | 40 |
| 5:00 | 4127 | 190 | 52 |
| 6:00 | 5516 | 531 | 292 |
| 7:00 | 7058 | 990 | 622 |
| 8:00 | 8726 | 1678 | 1030 |
| 9:00 | 10598 | 2452 | 1588 |
| 10:00 | 12815 | 3364 | 2230 |
| 11:00 | 15415 | 4435 | 3093 |
| 12:00 | 18521 | 5468 | 3757 |
| 13:00 | 21862 | 6455 | 4570 |
| 14:00 | 25510 | 7552 | 5361 |
| 15:00 | 29166 | 8475 | 6105 |
Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.
- + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
- + Corsair (destroyer) makes up 34% of army, a clear naval focus.
- − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
- − Geothermal only completes in 58% of games, an inconsistent power spike.
JesterB
31.3 OS · 14/10/2026
Open source match ↗3 received units · includes a constructor
64 metal received · 12299 energy received
Typical milestones
Played most by
_X_137games of this buildJesterB71games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this buildSupporting games
Pick a game to read and play it above.
Deathkebab15/10/2026 · 35 OS↗LegionMC15/10/2026 · 32 OS↗JesterB14/10/2026 · 31 OS↗_X_14/10/2026 · 40 OS↗Zeker_niet_Philipp14/10/2026 · 40 OS↗JesterB14/10/2026 · 31 OS↗Leohvm14/10/2026 · 52 OS↗Zeker_niet_Philipp14/10/2026 · 40 OS↗32 more of 1579, the most recent
NihilisticDuck7314/10/2026 · 34 OS↗JesterB14/10/2026 · 31 OS↗TodoAoi14/10/2026 · 36 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗JesterB14/10/2026 · 31 OS↗arcsiz14/10/2026 · 36 OS↗haaven14/10/2026 · 44 OS↗JesterB14/10/2026 · 31 OS↗Hannodins14/10/2026 · 36 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗arcsiz14/10/2026 · 36 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 49 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗El_Turco14/10/2026 · 37 OS↗Zeker_niet_Philipp13/10/2026 · 39 OS↗_X_13/10/2026 · 40 OS↗SeduceUrAfus13/10/2026 · 49 OS↗[Crd]HahnII13/10/2026 · 31 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗Beyond All Reason test-31620-b0a3bbf
Naval balance tweaks on