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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (88%)

#naval #eco · 1430 distinct matches · 179 players · 78% of Armada Geo sea games · team won 54% of 1587 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1430 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind
    4. Bot LabBot Labdone 1:19 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (41%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Construction BotCon bot
    5. ShipyardShipyarddone 2:30 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (47%) · submarine (45%) · Sentry (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. LazarusLazarus
    2. SkaterSkater ×2
    3. Construction BotCon bot
    4. DolphinDolphin
    5. Mex
    6. Wind ×2
    7. LazarusLazarus
    8. DolphinDolphin ×3
    9. Mex
    10. DolphinDolphin
    11. Con turret
    12. Construction ShipCon ship
    13. Mex
    14. EelSubmarinedone 5:37 · typical 4:29
    15. Mex ×2
    16. Radar TowerRadar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: geo (42%) · Harpoon (42%) · frigate (42%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 158 steps
    1. Energy storage
    2. Mex ×2
    3. Con turret
    4. Bot LabEat Bot Labreclaimed for its metal
    5. Wind
    6. SkaterSkater
    7. Wind ×2
    8. Radar TowerRadar Tower
    9. Wind
    10. SkaterSkater
    11. Wind
    12. Mex
    13. Wind
    14. EllysawFrigate
    15. SentrySentry
    16. Con turret
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind
    19. HarpoonHarpoon
    20. EllysawFrigate
    21. Wind ×2
    22. EllysawFrigate
    23. Wind
    24. SentrySentry
    25. Wind ×3
    26. Naval NettleNaval Nettle
    27. EllysawFrigate
    28. Wind ×3
    29. Naval NettleNaval Nettle
    30. SentrySentry
    31. Wind ×2
    32. Converter
    33. Wind
    34. CorsairDestroyerdone 8:39 · typical 5:41
    35. Wind
    36. Converter
    37. Con turret
    38. Converter
    39. Wind
    40. Advanced Metal ExtractorT2 mexdone 9:21 · typical 9:20
    41. NettleNettle
    42. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    43. SentrySentry
    44. Wind ×3
    45. EelSubmarine
    46. Wind
    47. NettleNettle
    48. Wind ×2
    49. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    50. Wind ×2
    51. Con turret ×2
    52. Advanced Metal ExtractorT2 mex
    53. Wind
    54. SkaterSkater
    55. Con turret ×2
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. Con turret
    58. EllysawFrigate
    59. Wind
    60. EllysawFrigate
    61. Wind
    62. EllysawFrigate
    63. Wind ×3
    64. EllysawFrigate
    65. Wind
    66. Advanced Metal ExtractorT2 mex
    67. Wind ×2
    68. Grim ReaperGrim Reaper
    69. Wind ×3
    70. Converter
    71. Wind
    72. CorsairDestroyer
    73. Converter
    74. Wind
    75. Converter
    76. Wind ×5
    77. EelSubmarine
    78. Wind ×3
    79. Converter
    80. Wind
    81. SkaterSkater
    82. EllysawFrigate
    83. Con turret
    84. Converter
    85. Grim ReaperGrim Reaper
    86. Converter
    87. Wind
    88. Grim ReaperGrim Reaper
    89. Wind ×2
    90. EllysawFrigate
    91. Wind ×2
    92. Advanced Metal ExtractorT2 mex
    93. Wind ×2
    94. SkaterSkater
    95. Wind ×2
    96. SkaterSkater
    97. Wind ×2
    98. SkaterSkater
    99. Converter
    100. SkaterSkater
    101. Converter
    102. Wind
    103. EllysawFrigate
    104. Converter
    105. Wind ×3
    106. EllysawFrigate
    107. Wind ×3
    108. Con turret
    109. CorsairDestroyer
    110. Wind ×2
    111. Con turret
    112. EelSubmarine
    113. Wind ×3
    114. EllysawFrigate
    115. Wind ×4
    116. DolphinDolphin
    117. Wind
    118. DolphinDolphin
    119. Wind ×2
    120. DolphinDolphin
    121. Wind ×2
    122. DolphinDolphin
    123. Advanced Metal ExtractorT2 mex
    124. Wind ×2
    125. DolphinDolphin
    126. Converter
    127. Wind
    128. DolphinDolphin
    129. Converter
    130. Wind
    131. DolphinDolphin
    132. Converter ×2
    133. DolphinDolphin
    134. Wind ×2
    135. SkaterSkater
    136. Converter
    137. Wind
    138. DolphinDolphin
    139. Converter
    140. DolphinDolphin
    141. Wind
    142. DolphinDolphin
    143. Wind ×3
    144. DolphinDolphin
    145. Con turret
    146. Wind
    147. EllysawFrigate
    148. Wind ×2
    149. EllysawFrigate
    150. Wind ×2
    151. Construction ShipCon ship
    152. Advanced Metal ExtractorT2 mex
    153. Wind
    154. EllysawFrigate
    155. Wind
    156. Con turret
    157. CorsairDestroyer
    158. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is JesterB's (31 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:40 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1587 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002877040
5:00412719052
6:005516531292
7:007058990622
8:00872616781030
9:001059824521588
10:001281533642230
11:001541544353093
12:001852154683757
13:002186264554570
14:002551075525361
15:002916684756105
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

JesterB

31.3 OS · 14/10/2026

Open source match ↗

3 received units · includes a constructor
64 metal received · 12299 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1543
Shipyard3:11Middle 50%: 2:48–3:37 · n=1566
Eel4:29Middle 50%: 3:46–5:37 · n=974
Corsair5:41Middle 50%: 4:57–6:40 · n=1461
Geothermal Powerplant7:54Middle 50%: 6:49–9:30 · n=1012
Advanced Metal Extractor9:20Middle 50%: 8:38–10:09 · n=1391

Played most by

_X_137games of this buildJesterB71games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build