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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1349 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1504 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1349 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:17 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×2
    3. Construction BotCon bot
    4. LazarusLazarus
    5. ShipyardShipyarddone 2:27 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. LazarusLazarus
    2. SkaterSkater ×2
    3. EelSubmarinedone 3:09 · typical 4:27
    4. PawnPawn
    5. Mex
    6. Bot LabEat Bot Labreclaimed for its metal
    7. Construction ShipCon ship ×2
    8. Mex ×2
    9. SkaterSkater
    10. Mex
    11. DolphinDolphin ×3
    12. Mex
    13. DolphinDolphin ×3
    14. Mex ×3
    15. DolphinDolphin ×2
    16. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 168 steps
    1. DolphinDolphin ×2
    2. Wind
    3. DolphinDolphin ×2
    4. Wind
    5. DolphinDolphin
    6. Construction ShipCon ship
    7. Wind
    8. Construction ShipCon ship ×2
    9. Energy storage
    10. Wind
    11. Naval Construction Turret ×2
    12. Construction ShipCon ship
    13. Mex
    14. Wind
    15. Advanced Metal ExtractorT2 mexdone 7:58 · typical 9:21
    16. Naval Construction Turret
    17. Wind
    18. Tidal
    19. Mex
    20. Tidal ×2
    21. ShipyardEat Shipyardreclaimed for its metal
    22. Wind
    23. Seaplane PlatformSeaplane Platformdone 8:06
    24. Tidal
    25. Wind
    26. Tidal
    27. Mex
    28. Wind
    29. Tidal
    30. Wind
    31. Naval Energy Converter ×2
    32. Tidal
    33. Naval Energy Converter
    34. Wind
    35. Naval Energy Converter
    36. Advanced Metal ExtractorT2 mex
    37. Naval Energy Converter
    38. Tidal
    39. Wind
    40. Naval Energy Converter
    41. SabreSabre
    42. Wind
    43. SabreSabre
    44. Advanced Metal ExtractorT2 mex
    45. SabreSabre
    46. Wind
    47. SabreSabre
    48. Wind
    49. SabreSabre
    50. Wind
    51. SabreSabre ×2
    52. Wind
    53. SabreSabre
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. SabreSabre
    57. Wind
    58. Tidal
    59. Wind ×2
    60. Tidal
    61. SabreSabre
    62. Tidal ×2
    63. Wind
    64. SabreSabre
    65. Wind ×2
    66. Tidal
    67. Wind
    68. TsunamiTsunami
    69. Wind ×3
    70. TsunamiTsunami
    71. Wind
    72. Advanced Metal ExtractorT2 mex
    73. Wind
    74. TsunamiTsunami
    75. Wind ×3
    76. TsunamiTsunami ×2
    77. Wind ×2
    78. TsunamiTsunami ×2
    79. Tidal
    80. TsunamiTsunami
    81. Wind ×2
    82. Tidal
    83. TsunamiTsunami
    84. Advanced Metal ExtractorT2 mex
    85. Tidal
    86. TsunamiTsunami
    87. Wind
    88. Tidal
    89. Wind
    90. Advanced ShipyardAdvanced Shipyarddone 12:09
    91. Bot LabBot Labdone 12:02
    92. Tidal
    93. Wind ×2
    94. Tidal ×2
    95. Wind
    96. NettleNettle
    97. Advanced Construction SubAdvanced Construction Sub
    98. Tidal
    99. Wind
    100. Tidal
    101. VoyagerVoyager
    102. NettleNettle
    103. Naval Construction Turret
    104. VoyagerVoyager
    105. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:20
    106. Tidal
    107. Naval Construction Turret
    108. Wind
    109. VoyagerVoyager
    110. Naval Construction Turret
    111. Wind ×3
    112. Naval Construction Turret
    113. VoyagerVoyager
    114. Tidal
    115. Naval Construction Turret
    116. Bot LabEat Bot Labreclaimed for its metal
    117. Wind
    118. NettleNettle
    119. Wind
    120. Naval Construction Turret
    121. VoyagerVoyager
    122. Wind ×2
    123. Tidal
    124. VoyagerVoyager
    125. Wind
    126. Naval Construction Turret
    127. Wind
    128. Tidal
    129. Wind
    130. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    131. Naval Construction Turret
    132. Tidal ×2
    133. Wind ×2
    134. NettleNettle
    135. Naval Construction Turret
    136. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    137. Tidal ×4
    138. Naval Metal Storage
    139. Tidal
    140. Wind
    141. Tidal ×2
    142. PlatypusPlatypus
    143. NettleNettle
    144. Tidal ×4
    145. PlatypusPlatypus
    146. Wind
    147. Naval Metal Storage
    148. Wind
    149. Naval Metal Storage
    150. Tidal ×3
    151. Experimental GantryExperimental Gantrydone 14:56
    152. PlatypusPlatypus
    153. Tidal ×4
    154. Wind
    155. PlatypusPlatypus
    156. Advanced ShipyardEat Advanced Shipyardreclaimed for its metal
    157. Tidal
    158. Wind
    159. Tidal ×4
    160. Seaplane PlatformEat Seaplane Platformreclaimed for its metal
    161. PlatypusPlatypus
    162. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    163. Tidal ×2
    164. Wind ×2
    165. Tidal
    166. PlatypusPlatypus
    167. Tidal ×3
    168. VanguardVanguardnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is SeduceUrAfus's (48 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1504 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160000
4:002877040
5:00412619054
6:005518532295
7:007055993623
8:00872116921030
9:001057824611601
10:001280333632247
11:001538344203110
12:001846854653798
13:002177264294605
14:002537875495383
15:002896984516190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

SeduceUrAfus

48.5 OS · 14/10/2026

Open source match ↗

7 received units · includes a constructor
1941 metal received · 82513 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1462
Shipyard3:11Middle 50%: 2:48–3:37 · n=1484
Eel4:27Middle 50%: 3:45–5:37 · n=915
Corsair5:39Middle 50%: 4:56–6:38 · n=1384
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=947
Advanced Metal Extractor9:21Middle 50%: 8:39–10:10 · n=1316

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven54games of this buildpyrothraxus51games of this build