Standard geo sea
Armada Geo sea build order · Supreme Isthmus
The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.
Usually shipyard in the cove (88%)
#naval #eco · 1403 distinct matches · 177 players · 78% of Armada Geo sea games · team won 54% of 1559 · Recently observed
Key timing: Shipyard by 3:12
- Open 3 mex and wind, then drop Bot Lab by 1:12.
- Build Shipyard in the cove to start the naval contest.
- Pump submarine then destroyer to contest enemy sea entry.
- Add geothermal powerplant to fund the economy transition.
- Upgrade to Advanced Metal Extractor as eco scaling finishes.
Phase by phase
TYPICAL OF ITS 1403 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18
Some games also: wind for allies (46%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 5 steps
- Mex ×3
- Wind ×4
- Energy storage
- Wind
Bot Labdone 1:30 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:36
Builders
3 Con bot
2 Lazarus
Some games also: pawn (42%) · con turret (39%) · crossbow (38%)
By 2:47 in all: 4 mex · 4 wind
The example game in this phase · 8 steps
Con bot
Lazarus ×3
Con bot
Pawn- Con turret
Crossbow- Mex
Shipyarddone 3:07 · typical 3:11
- 3
Shipyard to 5:00
Economy
4Mex
2Wind
Order
Eat Bot Lab
Builders
1 Con ship
Army
3 Dolphin
1 Skater
Other
1 Radar Tower
Some games also: destroyer (47%) · submarine (45%) · Sentry (44%) · converter (33%) · con turret (32%)
By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret
The example game in this phase · 21 steps
- Converter ×4
Con ship- Wind
Submarinedone 3:39 · typical 4:28- Con turret
- Wind
- Mex ×2
Eat Bot Labreclaimed for its metal
Skater- Wind
- Mex
Destroyerdone 4:54 · typical 5:40- Wind
- Mex
- Wind
Geodone 5:42 · typical 7:52- Mex
- Wind
Naval Radar / Sonar Tower- Wind
Dolphin
- 4
5:00 to 10:00
Economy
2Mex
12Wind
3Converter
Builders
1 Con turret
1 Grim Reaper
1 Con ship
Army
1 Sentry
4 Dolphin
2 Skater
2 Destroyer
Some games also: frigate (42%) · Harpoon (42%) · geo (42%) · Naval Construction Turret (35%) · submarine (30%)
By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 141 steps
- Wind
- Con turret
Dolphin- Mex
Sentry- Converter
Grim Reaper
Nettle- Converter
Radar Tower- Converter
- Mex
- Converter
Con ship- Converter ×4
Submarine- Mex
- Wind
- Naval Construction Turret ×2
- Wind
- Con turret
- Wind
Naval Hovercraft Platformdone 7:22- Wind
- Mex
Seeker ×2- Mex
Seeker- Wind
Seeker- Wind
Sentry
Seeker- Wind
Naval Radar / Sonar Tower
Seeker- Wind
Seeker
Nettle- Wind
Seeker
Sweeper
Radar Tower- Wind
T2 mexdone 8:39 · typical 9:20
Seeker- Wind
Seeker- Wind
Seeker- Wind
Seeker- Wind
Seeker- Wind ×3
- Con turret
- Wind ×2
T2 mex- Wind ×3
Advanced Shipyarddone 9:19- Wind
T2 mex- Wind
Advanced Construction Sub- Wind ×3
Voyager- Wind
Naval Advanced Metal Extractordone 10:12
Voyager- Wind ×2
Radar jammer ship- Wind ×2
- Con turret
- Wind ×3
T2 mex
Naval Advanced Metal Extractor- Wind ×2
Missile cruiserdone 10:58- Wind ×3
Missile cruiser- Wind
Seeker
Naval Advanced Metal Extractor
Sweeper
Bot Labdone 11:37
T2 mex
Pawn
Sentry
Seeker ×2- Wind
Seeker
T2 mex
Seeker- Wind
Seeker- Wind ×2
Naval Advanced Metal Extractor
Seeker- Wind
Seeker- Wind
Seeker- Wind ×2
Juno
Seeker ×2- Wind ×4
Seeker
Naval Advanced Metal Extractor
Seeker- Wind
Seeker
Battleshipdone 13:42- Wind
Seeker- Wind ×2
Seeker- Wind ×2
Naval Advanced Metal Extractor- Wind ×2
Seeker- Wind ×3
Seeker- Wind ×2
Seeker- Wind
Seeker
Advanced Geothermal Powerplantnot finished by 15:00- Wind
Seeker- Wind
Naval Arbalest
Haven- Naval Construction Turret
- Wind
- Naval Construction Turret
Con bot- Con turret
Moraydone 14:44
Sweeper
Gorgonnot finished by 15:00- Naval Construction Turret
Counts are medians over the build's games: half of them build more, half fewer. The example game is Zeker_niet_Philipp's (40 OS, 14/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:40 · in 64% of games
You get
1 Finch from Airfirst at 1:53 · in 74% of games
1 Light transport from Airfirst at 2:04 · in 65% of games
1 T2 con bot from Techfirst at 7:42 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1559 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 395 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1599 | 0 | 0 |
| 4:00 | 2877 | 0 | 40 |
| 5:00 | 4128 | 190 | 52 |
| 6:00 | 5516 | 531 | 292 |
| 7:00 | 7055 | 994 | 625 |
| 8:00 | 8721 | 1685 | 1049 |
| 9:00 | 10584 | 2460 | 1595 |
| 10:00 | 12811 | 3362 | 2235 |
| 11:00 | 15401 | 4433 | 3114 |
| 12:00 | 18503 | 5487 | 3794 |
| 13:00 | 21841 | 6511 | 4609 |
| 14:00 | 25474 | 7571 | 5371 |
| 15:00 | 29080 | 8481 | 6156 |
Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.
- + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
- + Corsair (destroyer) makes up 34% of army, a clear naval focus.
- − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
- − Geothermal only completes in 58% of games, an inconsistent power spike.
Zeker_niet_Philipp
39.5 OS · 14/10/2026
Open source match ↗4 received units · includes a constructor
443 metal received · 112479 energy received
Typical milestones
Played most by
_X_137games of this buildJesterB70games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this buildSupporting games
Pick a game to read and play it above.
_X_14/10/2026 · 40 OS↗Zeker_niet_Philipp14/10/2026 · 40 OS↗JesterB14/10/2026 · 31 OS↗Leohvm14/10/2026 · 52 OS↗Zeker_niet_Philipp14/10/2026 · 40 OS↗NihilisticDuck7314/10/2026 · 34 OS↗JesterB14/10/2026 · 31 OS↗TodoAoi14/10/2026 · 36 OS↗32 more of 1551, the most recent
_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗JesterB14/10/2026 · 31 OS↗arcsiz14/10/2026 · 36 OS↗haaven14/10/2026 · 44 OS↗JesterB14/10/2026 · 31 OS↗Hannodins14/10/2026 · 36 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗arcsiz14/10/2026 · 36 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 49 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗El_Turco14/10/2026 · 37 OS↗Zeker_niet_Philipp13/10/2026 · 39 OS↗_X_13/10/2026 · 40 OS↗SeduceUrAfus13/10/2026 · 49 OS↗[Crd]HahnII13/10/2026 · 31 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗Zeker_niet_Philipp13/10/2026 · 39 OS↗Hannodins13/10/2026 · 37 OS↗_X_13/10/2026 · 40 OS↗Beyond All Reason test-31620-b0a3bbf
Naval balance tweaks off