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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1366 distinct matches · 174 players · 78% of Armada Geo sea games · team won 55% of 1522 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1366 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:27 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (41%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 9 steps
    1. LazarusLazarus
    2. Wind ×2for Air
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Construction BotCon bot
    8. Mex
    9. ShipyardShipyarddone 3:08 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. Construction BotCon bot
    2. PawnPawn ×2
    3. SkaterSkater
    4. Construction ShipCon ship
    5. Bot LabEat Bot Labreclaimed for its metal
    6. DolphinDolphin ×3
    7. Mex
    8. Wind
    9. DolphinDolphin
    10. Converter
    11. SkaterSkater
    12. Wind
    13. CorsairDestroyerdone 4:59 · typical 5:39
    14. Wind
    15. Mex ×2
    16. Converter
    17. Wind ×2
    18. Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 139 steps
    1. Wind
    2. Mex
    3. Dragon's TeethDragon's Teeth
    4. Wind
    5. Dragon's TeethDragon's Teeth
    6. DolphinDolphin
    7. Dragon's TeethDragon's Teeth
    8. Wind
    9. Converter
    10. Dragon's TeethDragon's Teeth
    11. DolphinDolphin
    12. Dragon's TeethDragon's Teeth ×2
    13. DolphinDolphin
    14. Wind
    15. Dragon's TeethDragon's Teeth ×2
    16. Wind
    17. DolphinDolphin
    18. Dragon's TeethDragon's Teeth ×2
    19. DolphinDolphin
    20. Dragon's TeethDragon's Teeth
    21. Grim ReaperGrim Reaper
    22. Dragon's TeethDragon's Teeth
    23. Wind
    24. Converter
    25. Dragon's TeethDragon's Teeth
    26. Wind
    27. Dragon's TeethDragon's Teeth ×2
    28. DolphinDolphin
    29. Dragon's TeethDragon's Teeth
    30. Wind
    31. DolphinDolphin
    32. Dragon's TeethDragon's Teeth ×2
    33. Wind
    34. CorsairDestroyer
    35. Dragon's TeethDragon's Teeth
    36. Converter
    37. Dragon's TeethDragon's Teeth ×2
    38. Wind
    39. Dragon's TeethDragon's Teeth
    40. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    41. Dragon's TeethDragon's Teeth
    42. Wind
    43. Dragon's TeethDragon's Teeth ×2
    44. DolphinDolphin
    45. Dragon's TeethDragon's Teeth
    46. Converter
    47. Dragon's TeethDragon's Teeth
    48. Wind
    49. DolphinDolphin
    50. Wind
    51. Dragon's TeethDragon's Teeth ×2
    52. DolphinDolphin
    53. Dragon's TeethDragon's Teeth
    54. DolphinDolphin
    55. Dragon's TeethDragon's Teeth ×2
    56. Wind
    57. CorsairDestroyer
    58. Wind
    59. Dragon's TeethDragon's Teeth
    60. Converter
    61. Dragon's TeethDragon's Teeth ×3
    62. Wind
    63. Dragon's TeethDragon's Teeth
    64. Wind
    65. Dragon's TeethDragon's Teeth
    66. DolphinDolphin
    67. SkaterSkater
    68. Converter
    69. Wind
    70. SkaterSkater
    71. Wind
    72. SentrySentry
    73. DolphinDolphin ×2
    74. Wind
    75. DolphinDolphin
    76. Wind
    77. DolphinDolphin
    78. Converter
    79. SkaterSkater
    80. Wind
    81. DolphinDolphin
    82. SentrySentry
    83. Wind
    84. DolphinDolphin ×2
    85. Wind
    86. DolphinDolphin
    87. Converter
    88. Wind
    89. DolphinDolphin ×3
    90. Wind ×2
    91. DolphinDolphin ×2
    92. Converter
    93. Wind
    94. DolphinDolphin
    95. Wind
    96. DolphinDolphin ×2
    97. Wind
    98. DolphinDolphin ×2
    99. Converter
    100. Wind
    101. Geothermal PowerplantGeodone 13:13 · typical 7:52
    102. SkaterSkater
    103. Wind
    104. SkaterSkater
    105. Wind
    106. SkaterSkater
    107. Mex
    108. Converter
    109. SkaterSkater
    110. Wind
    111. Advanced Metal ExtractorT2 mexdone 11:41 · typical 9:20
    112. SkaterSkater ×2
    113. Construction ShipCon ship
    114. Naval Construction Turret
    115. Advanced Metal ExtractorT2 mex
    116. Mex
    117. Naval Construction Turret
    118. Metal storage
    119. Naval Construction Turret
    120. Mex
    121. Naval Construction Turret
    122. Advanced Metal ExtractorT2 mex
    123. Naval Construction Turret ×2
    124. Advanced ShipyardAdvanced Shipyarddone 13:09
    125. Advanced Construction SubAdvanced Construction Sub
    126. Mex
    127. VoyagerVoyager ×2
    128. Advanced Metal ExtractorT2 mex
    129. VoyagerVoyager
    130. LongbowMissile cruiserdone 13:56
    131. Advanced Construction SubAdvanced Construction Sub
    132. LongbowMissile cruiser
    133. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:34
    134. ShipyardEat Shipyardreclaimed for its metal
    135. BeamerBeamer
    136. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    137. Advanced Metal ExtractorT2 mex
    138. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    139. MaelstromMaelstromnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is BigRowan's (32 OS, 01/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1522 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002876040
5:00412519054
6:005516531294
7:007053988625
8:00871716811028
9:001057124591592
10:001280033632241
11:001537844273115
12:001846254733815
13:002179564554611
14:002540875645386
15:002899384626190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

BigRowan

31.8 OS · 01/09/2026

Open source match ↗

2 received units · includes a constructor
26 metal received · 124444 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1479
Shipyard3:11Middle 50%: 2:48–3:37 · n=1501
Eel4:27Middle 50%: 3:45–5:38 · n=926
Corsair5:39Middle 50%: 4:56–6:38 · n=1401
Geothermal Powerplant7:52Middle 50%: 6:49–9:30 · n=961
Advanced Metal Extractor9:20Middle 50%: 8:39–10:10 · n=1332

Played most by

_X_136games of this buildJesterB68games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build