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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1353 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1508 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1353 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:18 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×2
    3. LazarusLazarus
    4. Construction BotCon bot
    5. ShipyardShipyarddone 2:41 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 26 steps
    1. PawnPawn
    2. Mex
    3. PawnPawn
    4. DolphinDolphin
    5. CrossbowCrossbow
    6. DolphinDolphin
    7. LazarusLazarus
    8. Construction ShipCon ship
    9. DolphinDolphinfor Suicide front
    10. Mex
    11. DolphinDolphinfor Suicide front
    12. Mex
    13. Con turret
    14. Bot LabEat Bot Labreclaimed for its metal
    15. Wind
    16. SkaterSkaterfor Suicide front
    17. DolphinDolphinfor Suicide front
    18. Mex
    19. Wind
    20. Mex
    21. Grim ReaperGrim Reaper
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. Wind
    24. Radar TowerRadar Tower
    25. CorsairDestroyerdone 5:15 · typical 5:39
    26. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 131 steps
    1. Mex
    2. HarpoonHarpoon
    3. BeamerBeamer
    4. EllysawFrigate
    5. BeamerBeamer
    6. Radar TowerRadar Tower ×2
    7. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    8. EllysawFrigate
    9. Geothermal PowerplantGeodone 7:24 · typical 7:52
    10. Converter
    11. Advanced Metal ExtractorT2 mexdone 7:44 · typical 9:20
    12. CorsairDestroyer
    13. Converter ×3
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    15. Advanced Metal ExtractorT2 mex
    16. SkaterSkater
    17. Converter
    18. Mex
    19. Converter
    20. SkaterSkater
    21. HarpoonHarpoon
    22. DolphinDolphin
    23. Con turret
    24. Wind
    25. HarpoonHarpoon
    26. DolphinDolphin
    27. Wind ×3
    28. HarpoonHarpoon
    29. DolphinDolphin
    30. Wind
    31. SentrySentry
    32. Advanced Metal ExtractorT2 mex
    33. DolphinDolphin
    34. Wind
    35. NettleNettle
    36. Wind
    37. DolphinDolphin
    38. NettleNettle
    39. Wind
    40. SentrySentry
    41. DolphinDolphin
    42. Wind
    43. Energy storage
    44. DolphinDolphin
    45. NettleNettle
    46. Converter
    47. DolphinDolphin
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. NettleNettle
    50. Converter
    51. DolphinDolphin
    52. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    53. Converter
    54. Wind
    55. Converter
    56. DolphinDolphin
    57. Wind
    58. Converter
    59. DolphinDolphin
    60. Wind
    61. Converter
    62. DolphinDolphin
    63. Converter
    64. EllysawFrigate
    65. Converter
    66. Wind
    67. EllysawFrigate
    68. Wind ×2
    69. Con turret
    70. EllysawFrigate
    71. Construction ShipCon ship
    72. Con turret
    73. Advanced Metal ExtractorT2 mex
    74. Wind ×2
    75. EllysawFrigate
    76. Wind ×4
    77. EllysawFrigate
    78. Wind ×2
    79. EllysawFrigate
    80. DolphinDolphin
    81. Wind ×2
    82. DolphinDolphin
    83. Wind
    84. HarpoonHarpoon
    85. DolphinDolphin
    86. Wind ×2
    87. DolphinDolphin
    88. Wind
    89. DolphinDolphin
    90. Wind ×2
    91. DolphinDolphin
    92. Wind
    93. DolphinDolphin
    94. Wind
    95. SkaterSkater
    96. Naval NettleNaval Nettle
    97. SkaterSkater
    98. HarpoonHarpoon
    99. SkaterSkater
    100. Construction ShipCon ship
    101. Con turret
    102. SkaterSkater
    103. Naval Construction Turret
    104. Mex
    105. Advanced Metal ExtractorT2 mex
    106. Con turret
    107. DolphinDolphin ×2
    108. Naval Construction Turret
    109. Advanced ShipyardAdvanced Shipyarddone 13:49
    110. DolphinDolphin
    111. Construction ShipCon ship
    112. Naval Construction Turret
    113. Advanced Construction SubAdvanced Construction Sub
    114. EelSubmarine ×2done 13:59 · typical 4:27
    115. MaelstromMaelstromdone 14:24
    116. Grim ReaperGrim Reaper
    117. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:51
    118. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    119. Wind
    120. Grim ReaperGrim Reaper
    121. MaelstromMaelstrom
    122. Wind
    123. Advanced Metal ExtractorT2 mex
    124. Grim ReaperGrim Reaper
    125. Wind
    126. Grim ReaperGrim Reaper
    127. Wind
    128. DreadnoughtBattleshipnot finished by 15:00
    129. Wind
    130. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    131. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (37 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1508 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002877040
5:00412619054
6:005518531295
7:007056993625
8:00872116891025
9:001057824601595
10:001280333622244
11:001538344153110
12:001846854653798
13:002177264294605
14:002537275585383
15:002893884516202
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

Hannodins

36.5 OS · 13/10/2026

Open source match ↗

5 received units · includes a constructor
263 metal received · 44190 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1466
Shipyard3:11Middle 50%: 2:48–3:37 · n=1488
Eel4:27Middle 50%: 3:45–5:37 · n=918
Corsair5:39Middle 50%: 4:56–6:38 · n=1388
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=950
Advanced Metal Extractor9:20Middle 50%: 8:38–10:10 · n=1319

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build