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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 430 distinct matches · 75 players · 73% of Armada Beach sea games · team won 47% of 453 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 430 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59

    Some games also: tidal (43%) · energy storage (34%)

    By 1:22 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind
    3. Wind ×3for Air
    4. SentrySentry
    5. Energy storage
    6. ShipyardShipyarddone 1:57 · typical 1:40
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · frigate (38%) · con turret (37%) · Sentry (36%) · submarine (32%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 21 steps
    1. Tidal
    2. SkaterSkater
    3. Tidal
    4. SkaterSkater
    5. Construction ShipCon ship ×2
    6. DolphinDolphin
    7. Mex
    8. DolphinDolphin ×4
    9. Mex ×2
    10. DolphinDolphin
    11. Mex
    12. DolphinDolphin
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. DolphinDolphin
    15. Tidal
    16. Mex
    17. DolphinDolphin
    18. Con turret
    19. Tidal
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    21. DolphinDolphin
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (45%) · tidal (39%) · con turret (39%) · converter (37%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 115 steps
    1. Tidal
    2. HarpoonHarpoon
    3. Tidal
    4. Grim ReaperGrim Reaper
    5. Naval Energy Converter
    6. Grim ReaperGrim Reaper
    7. Naval Energy Converter
    8. Con turret
    9. SkaterSkater
    10. Naval Energy Converter
    11. SkaterSkater
    12. CorsairDestroyerdone 7:06 · typical 4:46
    13. Naval Energy Converter
    14. Construction ShipCon ship
    15. Tidal ×2
    16. Wind ×2
    17. Construction ShipCon ship
    18. Tidal
    19. Wind ×2
    20. Tidal
    21. EllysawFrigate
    22. Wind
    23. Mex
    24. Tidal
    25. Advanced Metal ExtractorT2 mexdone 9:28 · typical 10:04
    26. Tidal
    27. CorsairDestroyer
    28. Wind
    29. Tidal
    30. Mex
    31. Tidal ×2
    32. Wind
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Radar TowerRadar Tower
    35. SentrySentry
    36. Tidal
    37. EllysawFrigate
    38. Grim ReaperGrim Reaper
    39. Tidal
    40. Bot LabBot Labdone 9:21
    41. Naval Construction Turret
    42. PawnPawn ×3
    43. Advanced Metal ExtractorT2 mex
    44. Construction BotCon bot
    45. PawnPawn
    46. Sneaky PeteSneaky Pete
    47. PawnPawn
    48. Tidal
    49. PawnPawn
    50. Tidal
    51. PawnPawn ×2
    52. Tidal
    53. Advanced Metal ExtractorT2 mex
    54. PawnPawn ×2
    55. Tidal
    56. PawnPawn ×3
    57. Tidal
    58. PawnPawn ×3
    59. Tidal
    60. PawnPawn
    61. NettleNettle
    62. PawnPawn
    63. NettleNettle
    64. Tidal
    65. PawnPawn ×2
    66. Tidal
    67. PawnPawn ×2
    68. NettleNettle
    69. Tidal
    70. PawnPawn
    71. SentrySentry
    72. Advanced Metal ExtractorT2 mex
    73. PawnPawn
    74. Con turret
    75. Tidal
    76. SentrySentry
    77. PawnPawn
    78. Tidal
    79. SentrySentry
    80. OverwatchOverwatch
    81. PawnPawn
    82. SentrySentry
    83. Tidal ×2
    84. PawnPawn
    85. BeholderBeholder
    86. Advanced ShipyardAdvanced Shipyarddone 12:52
    87. SentrySentry
    88. PawnPawn
    89. BeholderBeholder
    90. BeamerBeamer
    91. PawnPawn
    92. Con turret
    93. BeholderBeholder
    94. PawnPawn
    95. BeholderBeholder
    96. Con turret
    97. ChainsawChainsaw
    98. PawnPawn
    99. Advanced Construction SubAdvanced Construction Sub
    100. PawnPawn ×7
    101. VoyagerVoyager
    102. Geothermal PowerplantGeodone 13:50
    103. PawnPawn
    104. Fusion ReactorFusionnot finished by 15:00
    105. VoyagerVoyager
    106. MaelstromMaelstromdone 14:10
    107. PawnPawn ×3
    108. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:41
    109. PawnPawn
    110. MaelstromMaelstrom
    111. PawnPawn ×7
    112. MaelstromMaelstrom
    113. PawnPawn
    114. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    115. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is [ADS]Kackbarren's (41 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:08 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 66% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

453 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158100
4:0025405150
5:003724251125
6:005148564300
7:0067191146596
8:00830616751089
9:00997024941726
10:001180236202438
11:001410545713269
12:001682853843986
13:001957963124936
14:002221870685841
15:002522082146711
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

[ADS]Kackbarren

40.7 OS · 04/09/2026

Open source match ↗

8 received units · includes a constructor
123 metal received · 28001 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:40Middle 50%: 1:24–1:59 · n=452
Corsair4:46Middle 50%: 4:13–5:48 · n=434
Advanced Metal Extractor10:04Middle 50%: 9:14–10:57 · n=392

Played most by

Hummell49games of this buildyeskinkot48games of this buildTheSituation45games of this buildhaaven31games of this buildImmort28games of this build